Service Manager流程,派BC_REPLY,唤醒FregServer流程,返回BR_TRANSACTION_COMPLETE,睡眠等待proc->wait
本文參考《Android系统源代码情景分析》,作者罗升阳
一、service manager代码:
驱动层代码:
~/Android//kernel/goldfish/drivers/staging/android
----binder.c
----binder.h
二、源代码分析
从Android Binder进程间通信---Service Manager进程。处理BC_TRANSACTION,返回BR_TRANSACTIONhttp://blog.csdn.net/jltxgcy/article/details/26151113,我们已经知道Service Manager成功地将一个Service组件注冊到内部的Service组件列表所svclist中之后,接着就会调用函数binder_send_reply将Service组件注冊结果返回给Binder驱动程序,Binder驱动程序再将该结果返回给请求注冊Service组件的进程。
~/Android/frameworks/base/cmd/servicemanager
----binder.c
void binder_send_reply(struct binder_state *bs, struct binder_io *reply, void *buffer_to_free, int status) //status为0。注冊成功代码0写入binder_io结构体reply中 { struct { uint32_t cmd_free; void *buffer; uint32_t cmd_reply; struct binder_txn txn; } __attribute__((packed)) data; data.cmd_free = BC_FREE_BUFFER;//BC_FREE_BUFFER后面跟的通信数据是一个内核缓冲区的用户空间地址 data.buffer = buffer_to_free;//一个用户空间地址,指向一块用来传输进程间通信数据的内核缓冲区 data.cmd_reply = BC_REPLY;//BC_REPLY后面跟的通信数据是一个binder_transaction_data结构体。即一个binder_txn结构体 data.txn.target = 0; data.txn.cookie = 0; data.txn.code = 0; if (status) {//status为0 data.txn.flags = TF_STATUS_CODE; data.txn.data_size = sizeof(int); data.txn.offs_size = 0; data.txn.data = &status; data.txn.offs = 0; } else { data.txn.flags = 0; data.txn.data_size = reply->data - reply->data0;//0的大小,由于做为do_add_service成功,reply结构体放入0 data.txn.offs_size = ((char*) reply->offs) - ((char*) reply->offs0);//0 data.txn.data = reply->data0;//指向了0 data.txn.offs = reply->offs0;//无 } binder_write(bs, &data, sizeof(data)); }首先定义了一个匿名结构体data,用来描写叙述一个BC_FREE_BUFFER和一个BC_REPLY命令协议。分别用成员变量cmd_free和cmd_reply来表示。命令协议BC_FREE_BUFFER后面跟的通信数据是一个内核缓冲区的用户空间地址,它就保存在成员变量buffer中;而命令协议BC_REPLY后面跟的通信数据是一个binder_transaction_data结构体,即一个binder_txn结构体。它就保存在成员变量txn中。
然后调用binder_write将匿名结构体data中BC_FREE_BUFFER和BC_REPLY命令协议发送给Binder驱动程序。
实现例如以下:
~/Android/frameworks/base/cmd/servicemanager
----binder.c
int binder_write(struct binder_state *bs, void *data, unsigned len) { struct binder_write_read bwr; int res; bwr.write_size = len; bwr.write_consumed = 0; bwr.write_buffer = (unsigned) data;//匿名结构体data指针 bwr.read_size = 0; bwr.read_consumed = 0; bwr.read_buffer = 0; res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr); if (res < 0) { fprintf(stderr,"binder_write: ioctl failed (%s)\n", strerror(errno)); } return res; }函数binder_write是通过IO控制命令BINDER_WRITE_READ来将BC_FREE_BUFFER和BC_REPLY命令协议发送给Binder驱动程序的,映射到驱动程序binder_thread_write。
~/Android//kernel/goldfish/drivers/staging/android
----binder.c
int binder_thread_write(struct binder_proc *proc, struct binder_thread *thread, void __user *buffer, int size, signed long *consumed) { uint32_t cmd; void __user *ptr = buffer + *consumed; void __user *end = buffer + size; while (ptr < end && thread->return_error == BR_OK) { if (get_user(cmd, (uint32_t __user *)ptr)) return -EFAULT; ptr += sizeof(uint32_t); ...... case BC_TRANSACTION: case BC_REPLY: { struct binder_transaction_data tr; if (copy_from_user(&tr, ptr, sizeof(tr)))//上面刚提到的binder_txn结构体data.txn return -EFAULT; ptr += sizeof(tr); binder_transaction(proc, thread, &tr, cmd == BC_REPLY);//tr为上面已经赋值的data.txn break; } ........ default: printk(KERN_ERR "binder: %d:%d unknown command %d\n", proc->pid, thread->pid, cmd); return -EINVAL; } *consumed = ptr - buffer; } return 0; }我们临时不分析BC_FREE_BUFFER命令,仅仅分析BC_REPLY,while第二次循环会运行到这里。
tr就是上面已经赋值的data.txn。然后调用binder_transaction函数。实现例如以下:
~/Android//kernel/goldfish/drivers/staging/android
----binder.c
static void binder_transaction(struct binder_proc *proc, struct binder_thread *thread, struct binder_transaction_data *tr, int reply) { struct binder_transaction *t; struct binder_work *tcomplete; ...... struct binder_proc *target_proc; struct binder_thread *target_thread = NULL; struct binder_node *target_node = NULL; struct list_head *target_list; wait_queue_head_t *target_wait; struct binder_transaction *in_reply_to = NULL; ........ uint32_t return_error; ........ if (reply) { in_reply_to = thread->transaction_stack;//首先从线程thread的事务堆栈中将该binder_transaction结构体取出来,而且保存在变量in_reply_to中 if (in_reply_to == NULL) { ...... return_error = BR_FAILED_REPLY; goto err_empty_call_stack; } binder_set_nice(in_reply_to->saved_priority); if (in_reply_to->to_thread != thread) {//在上节中刚设置的 ........ return_error = BR_FAILED_REPLY; in_reply_to = NULL; goto err_bad_call_stack; } thread->transaction_stack = in_reply_to->to_parent;//Server Manager进程的主线程transaction_stack为NULL target_thread = in_reply_to->from;//找到目标线程 if (target_thread == NULL) { return_error = BR_DEAD_REPLY; goto err_dead_binder; } if (target_thread->transaction_stack != in_reply_to) {//FregServer进程的主线程的transation_stack就是这个in_reply_to ......... return_error = BR_FAILED_REPLY; in_reply_to = NULL; target_thread = NULL; goto err_dead_binder; } target_proc = target_thread->proc;//找到了目标进程 } else { ........ } if (target_thread) { ......... target_list = &target_thread->todo;//分别将它的todo队列和wait等待队列作为目标todo队列target_list和目标wait等待队列target_wait target_wait = &target_thread->wait;//分别将它的todo队列和wait等待队列作为目标todo队列target_list和目标wait等待队列target_wait } else { ......... } ......... /* TODO: reuse incoming transaction for reply */ t = kzalloc(sizeof(*t), GFP_KERNEL);//分配了binder_transaction结构体 ........ tcomplete = kzalloc(sizeof(*tcomplete), GFP_KERNEL);//分配了binder_work结构体 if (tcomplete == NULL) { return_error = BR_FAILED_REPLY; goto err_alloc_tcomplete_failed; } ....... if (!reply && !(tr->flags & TF_ONE_WAY)) t->from = thread;//service_manager的主线程 else t->from = NULL; t->sender_euid = proc->tsk->cred->euid;//service_manager进程号 t->to_proc = target_proc;//目标进程 t->to_thread = target_thread;//目标线程 t->code = tr->code;//0 t->flags = tr->flags;//0 t->priority = task_nice(current); t->buffer = binder_alloc_buf(target_proc, tr->data_size, tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));//分配了binder_buffer结构体 if (t->buffer == NULL) { return_error = BR_FAILED_REPLY; goto err_binder_alloc_buf_failed; } t->buffer->allow_user_free = 0;//不同意释放 ....... t->buffer->transaction = t; t->buffer->target_node = target_node;//NULL if (target_node) binder_inc_node(target_node, 1, 0, NULL);//增加目标Binder实体对象的强引用计数 offp = (size_t *)(t->buffer->data + ALIGN(tr->data_size, sizeof(void *)));//偏移数组在data中起始位置,位于数据缓冲区之后 if (copy_from_user(t->buffer->data, tr->data.ptr.buffer, tr->data_size)) {//数据缓冲区复制到data中 binder_user_error("binder: %d:%d got transaction with invalid " "data ptr\n", proc->pid, thread->pid); return_error = BR_FAILED_REPLY; goto err_copy_data_failed; } if (copy_from_user(offp, tr->data.ptr.offsets, tr->offsets_size)) {//偏移数组复制到data中,偏移数组位于数据缓冲区之后 binder_user_error("binder: %d:%d got transaction with invalid " "offsets ptr\n", proc->pid, thread->pid); return_error = BR_FAILED_REPLY; goto err_copy_data_failed; } if (!IS_ALIGNED(tr->offsets_size, sizeof(size_t))) { binder_user_error("binder: %d:%d got transaction with " "invalid offsets size, %zd\n", proc->pid, thread->pid, tr->offsets_size); return_error = BR_FAILED_REPLY; goto err_bad_offset; } off_end = (void *)offp + tr->offsets_size; for (; offp < off_end; offp++) {//偏移数组里面没有内容 ..... } if (reply) { BUG_ON(t->buffer->async_transaction != 0); binder_pop_transaction(target_thread, in_reply_to);//FregServer进程的主线程thread->transaction_stack为NULL } else if (!(t->flags & TF_ONE_WAY)) { ......... } else { ......... } t->work.type = BINDER_WORK_TRANSACTION; list_add_tail(&t->work.entry, target_list);//增加到目标线程的todo tcomplete->type = BINDER_WORK_TRANSACTION_COMPLETE; list_add_tail(&tcomplete->entry, &thread->todo);//增加到本线程的todo if (target_wait) wake_up_interruptible(target_wait);//唤醒目标线程 return; }当Binder驱动程序分发一个进程间通信请求给一个线程处理时,就会将一个binder_transaction结构体压入到它的事务堆栈中。因此首先从线程thread的事务堆栈中将该binder_transaction结构体取出来。而且保存在变量in_reply_to中。
binder_transaction结构体in_reply_to成员变量from指向了之前请求与thread进行进程间通信的线程。因此紧接着获取了目标线程target_thread。
找到目标线程target_thread之后,分别将它的todo队列和wait等待队列作为目标todo队列target_list和目标wait等待队列target_wait。
然后使用初始化binder_transaction结构体t,增加到目标线程的todo。
又初始化了binder_work结构体,增加到本线程(service_manager主线程)的todo队列。最后唤醒目标线程。
我们如果本线程继续运行。运行完成后再运行被唤醒的目标线程。
service_manager主线程继续运行,运行完binder_transaction,一层一层的返回,终于返回到binder_loop中。继续运行for循环。ioctl映射到binder_ioctl,由于仅仅有read_size大于0,所以运行binder_thread_read,实现例如以下:
~/Android//kernel/goldfish/drivers/staging/android
----binder.c
static int binder_thread_read(struct binder_proc *proc, struct binder_thread *thread, void __user *buffer, int size, signed long *consumed, int non_block) { void __user *ptr = buffer + *consumed;//起始位置 void __user *end = buffer + size;//结束位置 int ret = 0; int wait_for_proc_work; if (*consumed == 0) { if (put_user(BR_NOOP, (uint32_t __user *)ptr))//BR_NOOP存入刚才的局部变量中 return -EFAULT; ptr += sizeof(uint32_t); } retry: wait_for_proc_work = thread->transaction_stack == NULL && list_empty(&thread->todo);//wait_for_proc_work眼下为0,表示线程有要处理的任务 if (thread->return_error != BR_OK && ptr < end) { .......... } thread->looper |= BINDER_LOOPER_STATE_WAITING;//looper为BINDER_LOOPER_STATE_ENTERED。BINDER_LOOPER_STATE_WAITING if (wait_for_proc_work)//为0 proc->ready_threads++; mutex_unlock(&binder_lock); if (wait_for_proc_work) {//为0 ........ } else { if (non_block) {//非堵塞要立马返回处理结果 if (!binder_has_thread_work(thread))有任务就接下往下运行。没有任务就返回 ret = -EAGAIN; } else ret = wait_event_interruptible(thread->wait, binder_has_thread_work(thread));//有任务不睡眠,继续往下运行 } mutex_lock(&binder_lock); if (wait_for_proc_work)//为0 proc->ready_threads--; thread->looper &= ~BINDER_LOOPER_STATE_WAITING;//looper为BINDER_LOOPER_STATE_ENTERED if (ret) return ret; while (1) { case BINDER_WORK_TRANSACTION_COMPLETE: { cmd = BR_TRANSACTION_COMPLETE; if (put_user(cmd, (uint32_t __user *)ptr))//将一个BR_TRANSACTION_COMPLETE返回协议写入到用户提供的缓冲区。return -EFAULT; ptr += sizeof(uint32_t); binder_stat_br(proc, thread, cmd); if (binder_debug_mask & BINDER_DEBUG_TRANSACTION_COMPLETE) printk(KERN_INFO "binder: %d:%d BR_TRANSACTION_COMPLETE\n", proc->pid, thread->pid); list_del(&w->entry);//删除todo上的工作项 kfree(w);//释放结构体 binder_stats.obj_deleted[BINDER_STAT_TRANSACTION_COMPLETE]++; } break; } done: *consumed = ptr - buffer;//消耗的大小 .......... return 0; }
运行完binder_thread_read,返回binder_ioctl。最后返回binder_loop函数。開始运行binder_parse,实现例如以下:
~/Android/frameworks/base/cmd/servicemanager
----binder.c
int binder_parse(struct binder_state *bs, struct binder_io *bio, uint32_t *ptr, uint32_t size, binder_handler func)//ptr为BR_TRANSACTION_COMPLETE的指针。size为它的大小 { int r = 1; uint32_t *end = ptr + (size / 4); while (ptr < end) { uint32_t cmd = *ptr++; ....... switch(cmd) {//cmd为BR_TRANSACTION_COMPLETE ...... case BR_TRANSACTION_COMPLETE: break; ......} } return r; }运行完binder_parse后。继续运行binder_loop的for循环,重新睡眠等待直到其所属的进程有新的未处理项为止,停留在以下的代码:
wait_event_interruptible_exclusive(proc->wait, binder_has_proc_work(proc, thread));//睡眠等待,直到有一个新的进程属于未经加工的项目到目前为止
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