LeetCode Merge Intervals
class Solution { private: static int compare(const Interval& a, const Interval& b) { return a.start < b.start; } public: vector<Interval> merge(vector<Interval> &intervals) { vector<Interval> res; int len = intervals.size(); if (len < 1) return res; sort(intervals.begin(), intervals.end(), Solution::compare); Interval merged = intervals[0]; for (int i=1; i<len; i++) { Interval& cur = intervals[i]; if (merged.end >= cur.start) { // merge two intervals if (merged.end < cur.end) merged.end = cur.end; } else { res.push_back(merged); merged = cur; } } res.push_back(merged); return res; } };
水一发
第二轮:
Given a collection of intervals, merge all overlapping intervals.
For example,
Given [1,3],[2,6],[8,10],[15,18]
,
return [1,6],[8,10],[15,18]
.
/** * Definition for an interval. * struct Interval { * int start; * int end; * Interval() : start(0), end(0) {} * Interval(int s, int e) : start(s), end(e) {} * }; */ // 22:56 class Comparator { public: bool operator() (const Interval& a, const Interval& b) { return a.start < b.start; } }; class Solution { public: vector<Interval> merge(vector<Interval>& intervals) { sort(intervals.begin(), intervals.end(), Comparator()); vector<Interval> res; int len = intervals.size(); if (len < 1) { return res; } Interval last = intervals[0]; for (int i=1; i<len; i++) { Interval& cur = intervals[i]; if (last.end >= cur.start) { last.start = min(last.start, cur.start); last.end = max(last.end, cur.end); } else { res.push_back(last); last = cur; } } res.push_back(last); return res; } };
在简化一些
class Comp { public: bool operator()(const Interval& a, const Interval& b) { return a.start < b.start; } }; class Solution { public: vector<Interval> merge(vector<Interval>& intervals) { vector<Interval> res; sort(intervals.begin(), intervals.end(), Comp()); for (Interval& curr : intervals) { if (res.empty()) { res.push_back(curr); continue; } Interval& last = res.back(); if (curr.start <= last.end) { last.end = max(last.end, curr.end); } else { res.push_back(curr); } } return res; } };