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http://blog.chinaunix.net/uid-20235103-id-2578297.htmlShader Model 4支持的新东西,通过打包数据可以获得更好的性能。原文转发:Shader Constants (DirectX HLSL)In shader model 4, shad... 阅读全文
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http://www.behardware.com/art/lire/845/ -->Understanding 3D rendering step by step with 3DMark11 - BeHardware>> Graphics cardsWritten by Damien Triole... 阅读全文
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Radeon HD 7850 vs Radeon R9 270XHW compareIntroThe Radeon HD 7850 comes with a GPU core speed of 860 MHz, and the 2048 MB of GDDR5 RAM runs at 1200 MH... 阅读全文
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https://developer.nvidia.com/gameworksdownload#?dn=perfkit-4-0-0TitleVersionRelease DatePerfKit4.0.02014/05/27NVIDIA PerfKit is a comprehensive suit... 阅读全文
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NVIDIA SDK 10OverviewThis all-new collection of DirectX 10 and OpenGL code samples teaches developers how to make the most of GeForce 8 Series GPUs. T... 阅读全文
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http://digi.163.com/14/0218/23/9LDCTFON00162DSP.html【IT168 评测】随着一句“娘娘,封神啦(宝鸡口音)”,中国的观众迅速认识到了两个极其出彩的相声演员。如果说关键词是引发关注的最大因素,那么提到“GeForce”,各位想到的又是什么?相信不... 阅读全文
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http://www.x.org/docs/AMD/old/Index of /docs/AMD/oldNameLast modifiedSizeDescriptionParent Directory-42589_rv630_rrg_1.01o.pdf12-Sep-2007 08:466.1M425... 阅读全文
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Nvidia white paper :https://developer.nvidia.com/content/taking-advantage-directx112-tiled-resourceshttps://developer.nvidia.com/sites/default/files/a... 阅读全文
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DirectX11.2是微软为DirectX11进行的一次小版本升级。除了各种面向接口的升级之外,DirectX11.2带来的最主要的更新来自TiledResources技术。该技术旨在允许程序员透过虚拟化的操作方式开辟虚拟显存空间,同时透过Tiled的方式减少材质在渲染过程中的真实需求量。应用该技... 阅读全文
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Antialiasing with TransparencyThis sample demonstrates the GeForce 7 Series per-primitive super-sample and multi-sample modes for antialiasing primiti... 阅读全文