UVa 511 - Do You Know the Way to San Jose? [STL应用]
这题不难,但细节比较多,排序的依据有很多,比较容易出错。考差C++和STL也比较全面,比如结构体、构造函数、map、pair、vector、sort、unique、copy等等,使用C++11的lambda配合泛型算法是一个很好的选择。
#include <bits/stdc++.h> #define EPS 1e-7 using namespace std; struct MAP { string name; double x1, y1, x2, y2, area, Ratio; pair<double, double> center; int ilevel = -1; MAP(double _x1, double _y1, double _x2, double _y2, string _name) : x1(_x1), y1(_y1), x2(_x2), y2(_y2), name(_name) { if (x1 > x2) swap(x1, x2); if (y1 > y2) swap(y1, y2); area = (x2 - x1) * (y2 - y1); center.first = (x1 + x2) / 2.0; center.second = (y1 + y2) / 2.0; Ratio = (y2 - y1) / (x2 - x1); } bool contain(pair<double, double> x) const { return x.first >= x1 && x.first <= x2 && x.second >= y1 && x.second <= y2; } }; vector<MAP> maps; map<string, pair<double, double>> site; pair<double, double> Qpos; double dist(pair<double, double> a, pair<double, double> b) { return hypot(a.first - b.first, a.second - b.second); } bool cmp(const MAP & a, const MAP & b){ if (a.ilevel != b.ilevel) return a.ilevel > b.ilevel; double d1 = dist(a.center, Qpos), d2 = dist(b.center, Qpos); if (fabs(d1 - d2) > EPS) return d1 < d2; d1 = fabs(a.Ratio - 0.75), d2 = fabs(b.Ratio - 0.75); if (fabs(d1 - d2) > EPS) return d1 < d2; d1 = dist(Qpos, make_pair(a.x2, a.y1)), d2 = dist(Qpos, make_pair(a.x2, a.y1)); if (fabs(d1 - d2) > EPS) return d1 > d2; return a.x1 < b.x1; } int main() { ios::sync_with_stdio(false); string name; cin >> name; while (cin >> name, name != "LOCATIONS") { double x1, y1, x2, y2; cin >> x1 >> y1 >> x2 >> y2; maps.push_back(MAP(x1, y1, x2, y2, name)); } while (cin >> name, name != "REQUESTS") { double x, y; cin >> x >> y; site[name] = make_pair(x, y); } while (cin >> name, name != "END") { int level; cin >> level; if (!site.count(name)) printf("%s at detail level %d unknown location\n", name.c_str(), level); else { printf("%s at detail level %d ", name.c_str(), level); Qpos = site[name]; vector<double> all_area; vector<MAP> C1, C2; for (auto & i : maps) if (i.contain(Qpos)) { C1.push_back(i); all_area.push_back(i.area); } sort(all_area.begin(), all_area.end(), greater<double>()); unique(all_area.begin(), all_area.end(), greater<double>()); for (auto & i : C1) i.ilevel = find_if(all_area.begin(), all_area.end(), [i](const double area){return fabs(area - i.area) <= EPS; }) - all_area.begin() + 1; sort(C1.begin(), C1.end(), cmp); copy_if(C1.begin(), C1.end(), back_inserter(C2), [level](const MAP & x) {return x.ilevel == level; }); if (C1.size() == 0) puts("no map contains that location"); else if (C2.size() == 0) printf("no map at that detail level; using %s\n", C1[0].name.c_str()); else printf("using %s\n", C2[0].name.c_str()); } } return 0; }