<?xml version="1.0" encoding="UTF-8"?>
<root path="resource/">
<bg path="background.jpg" />
<hammer uppath="hammer_up.png" downpath="hammer_down.png" />
<house buildpath="house_building.png" finalpath="house_final.png" buildtime="3000" />
<stone buildpath="stonemine_building.png" finalpath="stonemine_final.png" buildtime="5000" />
</root>
urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan);
var rootXml:XML = new XML(urlLoader.data);
urlLoader = null;
var rootPath:String = rootXml.@path;
var bgXMLlist:XMLList = XMLList(rootXml.bg);
var hammerXmllist:XMLList = XMLList(rootXml.hammer);
var houseXMlList:XMLList = XMLList(rootXml.house);
var stoneXMllist:XMLList = XMLList(rootXml.stone);
//背景
var bgXML:XML = XML(bgXMLlist[0]);
var bgpath:String = bgXML.@path;
//hammer
var hammerXML:XML = XML(hammerXmllist[0]);
var hammerUPpath:String = rootPath + hammerXML.@uppath;
var hammerDownpath:String = rootPath + hammerXML.@downpath;
var hammerData:HammerVO = new HammerVO();
hammerData.uppath = hammerUPpath;
hammerData.downPath = hammerDownpath;
AssetList.hammerData = hammerData
//house
var houseXML:XML = XML(houseXMlList[0]);
var houseData:BuildingVO = new BuildingVO();
houseData.buildTime = int(houseXML.@buildtime);
houseData.finalPath = rootPath + String(houseXML.@finalpath);
houseData.ingPath = rootPath + String(houseXML.@buildpath);
AssetList.houseData = houseData;
//stone
var stoneXML:XML = XML(stoneXMllist[0]);
var stoneData:BuildingVO = new BuildingVO();
stoneData.buildTime = int(stoneXML.@buildtime);
stoneData.finalPath = rootPath + String(stoneXML.@finalpath);
stoneData.ingPath = rootPath + String(stoneXML.@buildpath);
AssetList.stoneData = stoneData;
urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan);
var rootXml:XML = new XML(urlLoader.data);
urlLoader = null;
var rootPath:String = rootXml.@path;
var bgXMLlist:XMLList = XMLList(rootXml.bg);
var hammerXmllist:XMLList = XMLList(rootXml.hammer);
var houseXMlList:XMLList = XMLList(rootXml.house);
var stoneXMllist:XMLList = XMLList(rootXml.stone);
//背景
var bgXML:XML = XML(bgXMLlist[0]);
var bgpath:String = bgXML.@path;
//hammer
var hammerXML:XML = XML(hammerXmllist[0]);
var hammerUPpath:String = rootPath + hammerXML.@uppath;
var hammerDownpath:String = rootPath + hammerXML.@downpath;
var hammerData:HammerVO = new HammerVO();
hammerData.uppath = hammerUPpath;
hammerData.downPath = hammerDownpath;
AssetList.hammerData = hammerData
//house
var houseXML:XML = XML(houseXMlList[0]);
var houseData:BuildingVO = new BuildingVO();
houseData.buildTime = int(houseXML.@buildtime);
houseData.finalPath = rootPath + String(houseXML.@finalpath);
houseData.ingPath = rootPath + String(houseXML.@buildpath);
AssetList.houseData = houseData;
//stone
var stoneXML:XML = XML(stoneXMllist[0]);
var stoneData:BuildingVO = new BuildingVO();
stoneData.buildTime = int(stoneXML.@buildtime);
stoneData.finalPath = rootPath + String(stoneXML.@finalpath);
stoneData.ingPath = rootPath + String(stoneXML.@buildpath);
AssetList.stoneData = stoneDa