3D有关基本流程图

Stages of Vertex Transformation

 

Perspective Viewing Volume Specified by glFrustum()

Perspective Viewing Volume Specified by gluPerspective()

 

正交投影vs透视投影

Vertex Processing Pipeline

Fragment Processing Pipeline

Shader Creation Flowchart

GLSL Vertex Shader Input and Output Variables

 

Vertex Shader vs Fragment Shader

 

 

posted @ 2022-10-01 20:10  koala999  阅读(40)  评论(0编辑  收藏  举报