解决U3D4.1.5或以上无法启动MONODEV的方法

通常会报这样的错误

System.EntryPointNotFoundException: Unable to find an entry point named 'gtksharp_list_get_data' in DLL 'glibsharpglue-2'.
 
at GLib.List.gtksharp_list_get_data(IntPtr l)
 
at GLib.List.GetData(IntPtr current)
 
at GLib.ListBase.ListEnumerator.get_Current()
 
at GLib.ListBase.CopyTo(Array array, Int32 index)
 
at GLib.Marshaller.ListToArray(ListBase list, Type type)
 
at GLib.Marshaller.ListPtrToArray(IntPtr list_ptr, Type list_type, Boolean owned, Boolean elements_owned, Type elem_type)
 
at Gtk.Container.get_Children()
 
at MonoDevelop.Components.Commands.CommandToolbar.Set Enabled(Boolean enabled) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandToolbar.cs:line 73
 
at MonoDevelop.Components.Commands.CommandManager.Reg isterCommandBar(ICommandBar commandBar) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandManager.cs:line 1225
 
at MonoDevelop.Components.Commands.CommandToolbar..ct or(CommandManager manager, String id, String title) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandToolbar.cs:line 40
 
at MonoDevelop.Components.Commands.CommandManager.Cre ateToolbar(String id, CommandEntrySet entrySet, Object initialTarget) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandManager.cs:line 496
 
at MonoDevelop.Components.Commands.CommandManager.Cre ateToolbar(String id, CommandEntrySet entrySet) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandManager.cs:line 491
 
at MonoDevelop.Components.Commands.CommandManager.Cre ateToolbarSet(String addinPath) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Components .Commands\CommandManager.cs:line 128
 
at MonoDevelop.Ide.Gui.DefaultWorkbench.InitializeWor kspace() in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Ide.Gui\De faultWorkbench.cs:line 271
 
at MonoDevelop.Ide.Gui.Workbench.Initialize(IProgress Monitor monitor) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Ide.Gui\Wo rkbench.cs:line 78
 
at MonoDevelop.Ide.IdeApp.Initialize(IProgressMonitor monitor) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Ide\Ide.cs :line 171
 
at MonoDevelop.Ide.IdeStartup.Run(String[] args) in c:\BuildAgent\work\f07246b5212f7be4\monodevelop\ma in\src\core\MonoDevelop.Ide\MonoDevelop.Ide\IdeSta rtup.cs:line 242

  

其实这里是迩之前某些软件自带装了GTK# for .net这个组件,而MONO又恰好有这个组件,所以冲突了,解决方法便是把程序中的GTK# FOR .NET删除就可以 了,原文在这里http://forum.unity3d.com/threads/185513-MonoDevelop-not-working-in-latest-version-4-1-5

posted @   klobodnf  阅读(577)  评论(0编辑  收藏  举报
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