2014年3月11日

android 不同dp对资源的处理方式

摘要: http://developer.android.com/training/basics/supporting-devices/screens.htmlCreate Different BitmapsYou should always provide bitmap resources that are properly scaled to each of the generalized density buckets: low, medium, high and extra-high density. This helps you achieve good graphical quality 阅读全文

posted @ 2014-03-11 10:13 不懂不问 阅读(331) 评论(0) 推荐(0) 编辑

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