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C#压缩《收藏》

Posted on 2012-07-20 10:47  kingwangzhen  阅读(157)  评论(0编辑  收藏  举报

http://www.cnblogs.com/cbcye/archive/2009/03/10/1407672.html

在企业开发过程中经常会遇到文件的压缩与解压,虽然网上很多流行的压缩文件格式都是RAR的,但是由于RAR不是一个开放的标准,因此ZIP成了更多人的选择。如果你不想自己开发的话可以选择开源的项目,比如SharpZipLib就是一个不错的选择。

组件的使用比较简单,请参照下面的代码。点击下载项目源码 

http://www.icsharpcode.net/OpenSource/SharpZipLib/
复制代码
/*
* Gary Zhang -- cbcye@live.com
* www.cbcye.com
* www.quicklearn.cn
* cbcye.cnblogs.com
*/

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
using System.Diagnostics;
using ICSharpCode.SharpZipLib.Core;

namespace TestConsole
{
   
class Program
   
{
       
static void Main()
       
{
           
//CreateZipFile(@"d:\", @"d:\a.zip");
            UnZipFile(@"d:\a.zip");

            Console.Read();
        }


       
private static void CreateZipFile(string filesPath, string zipFilePath)
       
{

           
if (!Directory.Exists(filesPath))
           
{
                Console.WriteLine(
"Cannot find directory '{0}'", filesPath);
               
return;
            }


           
try
           
{
               
string[] filenames = Directory.GetFiles(filesPath);
               
using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath)))
               
{

                    s.SetLevel(
9); // 压缩级别 0-9
                   
//s.Password = "123"; //Zip压缩文件密码
                    byte[] buffer = new byte[4096]; //缓冲区大小
                    foreach (string file in filenames)
                   
{
                        ZipEntry entry
= new ZipEntry(Path.GetFileName(file));
                        entry.DateTime
= DateTime.Now;
                        s.PutNextEntry(entry);
                       
using (FileStream fs = File.OpenRead(file))
                       
{
                           
int sourceBytes;
                           
do
                           
{
                                sourceBytes
= fs.Read(buffer, 0, buffer.Length);
                                s.Write(buffer,
0, sourceBytes);
                            }
while (sourceBytes > 0);
                        }

                    }

                    s.Finish();
                    s.Close();
                }

            }

           
catch (Exception ex)
           
{
                Console.WriteLine(
"Exception during processing {0}", ex);
            }

        }


       
private static void UnZipFile( string zipFilePath)
       
{
           
if (!File.Exists(zipFilePath))
           
{
                Console.WriteLine(
"Cannot find file '{0}'", zipFilePath);
               
return;
            }


           
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
           
{

                ZipEntry theEntry;
               
while ((theEntry = s.GetNextEntry()) != null)
               
{

                    Console.WriteLine(theEntry.Name);

                   
string directoryName = Path.GetDirectoryName(theEntry.Name);
                   
string fileName = Path.GetFileName(theEntry.Name);

                   
// create directory
                    if (directoryName.Length > 0)
                   
{
                        Directory.CreateDirectory(directoryName);
                    }


                   
if (fileName != String.Empty)
                   
{
                       
using (FileStream streamWriter = File.Create(theEntry.Name))
                       
{

                           
int size = 2048;
                           
byte[] data = new byte[2048];
                           
while (true)
                           
{
                                size
= s.Read(data, 0, data.Length);
                               
if (size > 0)
                               
{
                                    streamWriter.Write(data,
0, size);
                                }

                               
else
                               
{
                                   
break;
                                }

                            }

                        }

                    }

                }

            }

        }

    }


}