第一章 简单工厂模式\计算器
今天重新把昨天看的《大话设计模式》第一章温习了一边,发现很多都没搞懂,做不出来。废话少说上代码:
//OperationLibrary
//计算器控制台
在实际操作
中,出现了几个问题,比如OperationLibrary中空间命名OperationLibrary要引用到计算器控制台中,我搞了半天才知道,要用到CSC命令讲Operation.cs转为Operation.dll,而CSC命令在vs2005具体哪个位置,我现在都没有找到。郁闷啊!
我不知道怎么调用项目OperationLibrary将Main接入口转移到计算器控制台program里来——通过CSC命令:CSC Operation.cs Program.cs Main:Program,结果怎么也不对,显示找不到Main中Program。
除了这些,我还搞不清楚在计算器项目中ClassDiagram1.cd的MUL是怎么查看的或者怎么生成?
请高手解答一下。谢谢
//OperationLibrary
Code
public class Operation
{
private double _numberA = 0;
private double _numberB = 0;
/**//// <summary>
/// 数字A
/// </summary>
public double NumberA
{
get
{
return _numberA;
}
set
{
_numberA = value;
}
}
/**//// <summary>
/// 数字B
/// </summary>
public double NumberB
{
get
{
return _numberB;
}
set
{
_numberB = value;
}
}
/**//// <summary>
/// 得到运算结果
/// </summary>
/// <returns></returns>
public virtual double GetResult()
{
double result = 0;
return result;
}
/**//// <summary>
/// 检查输入的字符串是否准确
/// </summary>
/// <param name="currentNumber"></param>
/// <param name="inputString"></param>
/// <returns></returns>
public static string checkNumberInput(string currentNumber, string inputString)
{
string result = "";
if (inputString == ".")
{
if (currentNumber.IndexOf(".") < 0)
{
if (currentNumber.Length == 0)
result = "0" + inputString;
else
result = currentNumber + inputString;
}
else
{
result = currentNumber;
System.Media.SystemSounds.Beep.Play();
}
}
else if (currentNumber == "0")
{
result = inputString;
}
else
{
result = currentNumber + inputString;
}
return result;
}
}
/**//// <summary>
/// 加法类
/// </summary>
class OperationAdd : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA + NumberB;
return result;
}
}
/**//// <summary>
/// 减法类
/// </summary>
class OperationSub : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA - NumberB;
return result;
}
}
/**//// <summary>
/// 乘法类
/// </summary>
class OperationMul : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA * NumberB;
return result;
}
}
/**//// <summary>
/// 除法类
/// </summary>
class OperationDiv : Operation
{
public override double GetResult()
{
double result = 0;
if (NumberB == 0)
throw new Exception("除数不能为0。");
result = NumberA / NumberB;
return result;
}
}
/**//// <summary>
/// 平方类
/// </summary>
class OperationSqr : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberB * NumberB;
return result;
}
}
/**//// <summary>
/// 平方根类
/// </summary>
class OperationSqrt : Operation
{
public override double GetResult()
{
double result = 0;
if (NumberB < 0)
throw new Exception("负数不能开平方根。");
result = Math.Sqrt(NumberB);
return result;
}
}
/**//// <summary>
/// 相反数类
/// </summary>
class OperationReverse : Operation
{
public override double GetResult()
{
double result = 0;
result = -NumberB;
return result;
}
}
/**//// <summary>
/// 运算类工厂
/// </summary>
public class OperationFactory
{
public static Operation createOperate(string operate)
{
Operation oper = null;
switch (operate)
{
case "+":
{
oper = new OperationAdd();
break;
}
case "-":
{
oper = new OperationSub();
break;
}
case "*":
{
oper = new OperationMul();
break;
}
case "/":
{
oper = new OperationDiv();
break;
}
case "sqr":
{
oper = new OperationSqr();
break;
}
case "sqrt":
{
oper = new OperationSqrt();
break;
}
case "+/-":
{
oper = new OperationReverse();
break;
}
}
return oper;
}
}
public class Operation
{
private double _numberA = 0;
private double _numberB = 0;
/**//// <summary>
/// 数字A
/// </summary>
public double NumberA
{
get
{
return _numberA;
}
set
{
_numberA = value;
}
}
/**//// <summary>
/// 数字B
/// </summary>
public double NumberB
{
get
{
return _numberB;
}
set
{
_numberB = value;
}
}
/**//// <summary>
/// 得到运算结果
/// </summary>
/// <returns></returns>
public virtual double GetResult()
{
double result = 0;
return result;
}
/**//// <summary>
/// 检查输入的字符串是否准确
/// </summary>
/// <param name="currentNumber"></param>
/// <param name="inputString"></param>
/// <returns></returns>
public static string checkNumberInput(string currentNumber, string inputString)
{
string result = "";
if (inputString == ".")
{
if (currentNumber.IndexOf(".") < 0)
{
if (currentNumber.Length == 0)
result = "0" + inputString;
else
result = currentNumber + inputString;
}
else
{
result = currentNumber;
System.Media.SystemSounds.Beep.Play();
}
}
else if (currentNumber == "0")
{
result = inputString;
}
else
{
result = currentNumber + inputString;
}
return result;
}
}
/**//// <summary>
/// 加法类
/// </summary>
class OperationAdd : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA + NumberB;
return result;
}
}
/**//// <summary>
/// 减法类
/// </summary>
class OperationSub : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA - NumberB;
return result;
}
}
/**//// <summary>
/// 乘法类
/// </summary>
class OperationMul : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA * NumberB;
return result;
}
}
/**//// <summary>
/// 除法类
/// </summary>
class OperationDiv : Operation
{
public override double GetResult()
{
double result = 0;
if (NumberB == 0)
throw new Exception("除数不能为0。");
result = NumberA / NumberB;
return result;
}
}
/**//// <summary>
/// 平方类
/// </summary>
class OperationSqr : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberB * NumberB;
return result;
}
}
/**//// <summary>
/// 平方根类
/// </summary>
class OperationSqrt : Operation
{
public override double GetResult()
{
double result = 0;
if (NumberB < 0)
throw new Exception("负数不能开平方根。");
result = Math.Sqrt(NumberB);
return result;
}
}
/**//// <summary>
/// 相反数类
/// </summary>
class OperationReverse : Operation
{
public override double GetResult()
{
double result = 0;
result = -NumberB;
return result;
}
}
/**//// <summary>
/// 运算类工厂
/// </summary>
public class OperationFactory
{
public static Operation createOperate(string operate)
{
Operation oper = null;
switch (operate)
{
case "+":
{
oper = new OperationAdd();
break;
}
case "-":
{
oper = new OperationSub();
break;
}
case "*":
{
oper = new OperationMul();
break;
}
case "/":
{
oper = new OperationDiv();
break;
}
case "sqr":
{
oper = new OperationSqr();
break;
}
case "sqrt":
{
oper = new OperationSqrt();
break;
}
case "+/-":
{
oper = new OperationReverse();
break;
}
}
return oper;
}
}
//计算器控制台
Code
class Program
{
static void Main(string[] args)
{
try
{
Console.Write("请输入数字A:");
string strNumberA = Console.ReadLine();
Console.Write("请选择运算符号(+、-、*、/):");
string strOperate = Console.ReadLine();
Console.Write("请输入数字B:");
string strNumberB = Console.ReadLine();
string strResult = "";
Operation oper;
oper = OperationFactory.createOperate(strOperate);
oper.NumberA = Convert.ToDouble(strNumberA);
oper.NumberB = Convert.ToDouble(strNumberB);
strResult = oper.GetResult().ToString();
Console.WriteLine("结果是:" + strResult);
Console.ReadLine();
}
catch (Exception ex)
{
Console.WriteLine("您的输入有错:" + ex.Message);
}
}
}
class Program
{
static void Main(string[] args)
{
try
{
Console.Write("请输入数字A:");
string strNumberA = Console.ReadLine();
Console.Write("请选择运算符号(+、-、*、/):");
string strOperate = Console.ReadLine();
Console.Write("请输入数字B:");
string strNumberB = Console.ReadLine();
string strResult = "";
Operation oper;
oper = OperationFactory.createOperate(strOperate);
oper.NumberA = Convert.ToDouble(strNumberA);
oper.NumberB = Convert.ToDouble(strNumberB);
strResult = oper.GetResult().ToString();
Console.WriteLine("结果是:" + strResult);
Console.ReadLine();
}
catch (Exception ex)
{
Console.WriteLine("您的输入有错:" + ex.Message);
}
}
}
在实际操作
中,出现了几个问题,比如OperationLibrary中空间命名OperationLibrary要引用到计算器控制台中,我搞了半天才知道,要用到CSC命令讲Operation.cs转为Operation.dll,而CSC命令在vs2005具体哪个位置,我现在都没有找到。郁闷啊!
我不知道怎么调用项目OperationLibrary将Main接入口转移到计算器控制台program里来——通过CSC命令:CSC Operation.cs Program.cs Main:Program,结果怎么也不对,显示找不到Main中Program。
除了这些,我还搞不清楚在计算器项目中ClassDiagram1.cd的MUL是怎么查看的或者怎么生成?
请高手解答一下。谢谢