摘要: package{importflash.display.Sprite;importflash.events.Event;importflash.events.MouseEvent;publicclassMainextendsSprite{publicstaticconstSTATE_INIT:int=10;publicstaticconstSTATE_PLAY:int=20;publicstaticconstSTATE_GAME_OVER:int=30;publicvargameState:int=0;//游戏状态publicvarclicks:int=0;//游戏点击次数publicfunc 阅读全文
posted @ 2012-06-20 11:05 王翔(kingfly) 阅读(2381) 评论(0) 推荐(1) 编辑