【AS3代码】鼠标触发例子

package
{
    
    import flash.display.Sprite;
    import flash.events.TextEvent;
    import flash.net.URLRequest;
    import flash.net.navigateToURL;
    import flash.text.TextField;

    public class Main extends Sprite
    {    
        private var txt:TextField;
        
        public function Main():void
        {
            init();
        }
        private function init():void
        {
            txt = new TextField();
            txt.width = 300;
            txt.wordWrap = true;
            this.addChild(txt);
            txt.htmlText = "点击<u><a href='event:geturl|http://www.baidu.com|_blank'>" +
                "这里</a></u>,会新打开www.baidu.com的链接。<br/>" +
                "点击<u><a href='event:load|dafeiji.swf'>这里</a></u>,则是加载一个动画。<br/>" +
                "点击<u><a href='event:move|10'>这里</a></u>,则是将文本框移动10个像素。";
            
            txt.addEventListener(TextEvent.LINK, clickLink);
        }
        //点击链接
        private function clickLink(evt:TextEvent):void
        {
            trace(evt.text);
            var cmdArray:Array = evt.text.split("|");
            switch(cmdArray[0])
            {
                case "geturl":
                    geturl(cmdArray[1], cmdArray[2]);
                    break;
                case "load":
                    loadswf(cmdArray[1]);
                    break;
                case "move":
                    movetxt(cmdArray[1]);
                    break;
                default:
                    trace(cmdArray);
            }
        }
        private function geturl(url:String,target:String):void
        {
            var tmpRequest:URLRequest = new URLRequest(url);
            navigateToURL(tmpRequest, target);            
        }
        private function loadswf(url:String):void
        {
            trace("调用了SWF:" + url);
        }
        private function movetxt(distance:Number):void
        {
            txt.x += distance;
        }
    }
}
posted @ 2012-07-16 10:38  王翔(kingfly)  阅读(446)  评论(0编辑  收藏  举报