【AS3代码】遮罩用法

package
{
    import flash.display.Bitmap;
    import flash.display.Loader;
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.filters.BlurFilter;
    import flash.net.URLRequest;
    import flash.filters.BitmapFilterQuality;

    public class Main extends Sprite
    {    
        private var _bitmap:Bitmap;
        private var _circleMask:Sprite;
        
        public function Main():void
        {
            //初始化遮罩圆
            initMask();
            
            //读取被遮罩的背景图
            startLoadImg();
        }
        private function initMask():void
        {
            _circleMask = new Sprite();
            _circleMask.graphics.beginFill(0xff0000);
            _circleMask.graphics.drawCircle(60,60,60);
            _circleMask.graphics.endFill();
            
            //用滤镜模糊化
            _circleMask.filters = [new BlurFilter(20, 20, BitmapFilterQuality.HIGH)];
            _circleMask.cacheAsBitmap = true;
            
            this.addChild(_circleMask);    
            
            //遮罩圆可拖拽
            _circleMask.startDrag(true);
        }
        
        private function startLoadImg():void
        {
            var loader:Loader = new Loader();
            var request:URLRequest = new URLRequest("a.jpg");
            loader.load(request);    
            
            //a.jpg读取完成后事件触发
            loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded);        
        }
        
        private function loaded(evt:Event):void
        {
            _bitmap = evt.target.content as Bitmap;
            this.addChild(_bitmap);        
            
            _bitmap.cacheAsBitmap = true;
            
            //给a.jpg设置一个圆形遮罩
            _bitmap.mask = _circleMask;
        }
    }
}
posted @ 2012-07-13 17:33  王翔(kingfly)  阅读(6735)  评论(0编辑  收藏  举报