【原创】串口通信测试程序
源代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace 串口通信
{
public partial class frmMain : Form
{
public frmMain()
{
InitializeComponent();
}
public int iPort = 1; //1,2,3,4
public int iRate = 9600; //1200,2400,4800,9600
public byte bSize = 8; //8 bits
public byte bParity = 0; // 0-4=no,odd,even,mark,space
public byte bStopBits = 1; // 0,1,2 = 1, 1.5, 2
public int iTimeout = 1000;
public myCom com = new myCom();
public byte[] recb;
public int nub = 0;
//打开串口
public bool openCom()
{
try {
if (com.Opened)
{
com.Close();
com.Open();
}
else
{
com.Open();
}
return true;
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
return false;
}
}
//显示包信息
public string disPackage(byte[] reb)
{
string temp = "";
foreach (byte b in reb)
temp += b.ToString("X2") + " ";
return temp;
}
//去掉字符数组中的空格
public string delSpace(string input)
{
string output = "";
for(int i=0;i<input.Length;i++)
{
if(input!=' ')
output += input;
}
return output;
}
//发送数据包
public void sendPackage(byte[] bb)
{
int sendNum = 0;
try
{
sendNum = com.Write(bb);
Thread.Sleep(50);
this.txtShow.AppendText("\r\n发送数据:"+disPackage(bb));
recb = com.Read(50);
this.txtShow.AppendText("\r\n接收到数据:" + disPackage(recb));
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
}
//提取发送的数据包
public byte[] sendDB()
{
string temp = delSpace(this.txtSend.Text.Trim());
byte[] strTemp = new byte[50];
int j = 0;
try
{
for (int i = 0; i < temp.Length; i = i + 2, j++)
strTemp[j] = Convert.ToByte(temp.Substring(i, 2), 16);
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
byte[] send = new byte[j];
Array.Copy(strTemp, send, j);
return send;
}
//点击发送按钮发送数据
private void button4_Click(object sender, EventArgs e)
{
if (this.txtSend.Text == "")
{
MessageBox.Show("发送数据为空!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
if (com.Opened)
{
byte[] temp = sendDB();
sendPackage(temp);
}
else
{
MessageBox.Show("串口已经关闭!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
}
//程序开启,串口初始化
private void Form1_Load(object sender, EventArgs e)
{
this.timer1.Enabled = true;
this.cboRate.SelectedIndex =5;
this.cboPortNo.SelectedIndex=0;
this.cboByteSize.SelectedIndex=3;
this.cboStopByte.SelectedIndex=1;
this.cboParity.SelectedIndex=0;
com.PortNum = iPort;
com.BaudRate = iRate;
com.ByteSize = bSize;
com.Parity = bParity;
com.StopBits = bStopBits;
com.ReadTimeout = iTimeout;
if(this.openCom())
{
this.txtShow.AppendText("串口初始化成功!...");
}else{
this.txtShow.AppendText("串口初始化失败!");
}
}
//保存配置
private void button1_Click(object sender, EventArgs e)
{
switch (this.cboPortNo.SelectedIndex)
{
case 0:
iPort = 1;
break;
case 1:
iPort = 2;
break;
case 2:
iPort = 3;
break;
case 3:
iPort = 4;
break;
}
//MessageBox.Show(iPort.ToString());
switch (this.cboParity.SelectedIndex)
{
case 0:
bParity = 0;
break;
case 1:
bParity = 1;
break;
case 2:
bParity = 2;
break;
case 3:
bParity = 3;
break;
case 4:
bParity = 4;
break;
}
//MessageBox.Show(bParity.ToString());
switch (this.cboStopByte.SelectedIndex)
{
case 0:
bStopBits =0;
break;
case 1:
bStopBits = 1;
break;
case 2:
bStopBits = 2;
break;
}
//MessageBox.Show(bParity.ToString());
com.PortNum = Convert.ToInt16(iPort);
com.BaudRate = Convert.ToInt16(this.cboRate.Text);
com.ByteSize = Convert.ToByte(this.cboByteSize.Text,10);
com.Parity = Convert.ToByte(bParity);
com.StopBits = Convert.ToByte(bStopBits);
if(this.openCom())
{
this.txtShow.AppendText("\r\n串口参数设置成功!...");
}else
{
this.txtShow.AppendText("\r\n串口参数设置失败!");
}
}
private void button3_Click(object sender, EventArgs e)
{
this.Dispose();
}
private void button5_Click(object sender, EventArgs e)
{
this.txtSend.Text = string.Empty;
// this.textBox2.Text = "";
}
//打开关闭按钮
private void button2_Click(object sender, EventArgs e)
{
if (this.btnCloseCom.Text == "关闭串口")
{
this.btnCloseCom.Text = "打开串口";
this.txtShow.AppendText("\r\n串口被关闭!");
this.cboPortNo.Enabled = true;
com.Close();
}
else
{
this.btnCloseCom.Text = "关闭串口";
this.txtShow.AppendText("\r\n串口成功开启!...");
this.cboPortNo.Enabled = false;
com.Open();
}
}
//打开关于窗口
private void button2_Click_1(object sender, EventArgs e)
{
frmAbout frm = new frmAbout();
frm.Show();
}
private void btnClearShow_Click(object sender, EventArgs e)
{
this.txtShow.Text = "";
}
private void timer1_Tick(object sender, EventArgs e)
{
this.TsslDate.Text = DateTime.Now.ToString();
this.TsslWeek.Text = DateTime.Now.ToString("dddd");
}
private void button1_Click_1(object sender, EventArgs e)
{
Help.ShowHelp(this, Application.StartupPath + "\\Readme.chm");
}
}
}
本程序需要用到一个C++写的dll,功能是帮助初始化串口。(该dll文件已经放在bin\debug目录下)
以下是串口通信类:
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Configuration;
namespace 串口通信
{
public class myCom
{
public myCom()
{
}
public int PortNum; //1,2,3,4
public int BaudRate; //1200,2400,4800,9600
public byte ByteSize; //8 bits
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public int ReadTimeout; //10
//comm port win32 file handle
private int hComm = -1;
public bool Opened = false;
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
[StructLayout(LayoutKind.Sequential)]
private struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // current baud rate
public int fBinary; // binary mode, no EOF check
public int fParity; // enable parity checking
public int fOutxCtsFlow; // CTS output flow control
public int fOutxDsrFlow; // DSR output flow control
public int fDtrControl; // DTR flow control type
public int fDsrSensitivity; // DSR sensitivity
public int fTXContinueOnXoff; // XOFF continues Tx
public int fOutX; // XON/XOFF out flow control
public int fInX; // XON/XOFF in flow control
public int fErrorChar; // enable error replacement
public int fNull; // enable null stripping
public int fRtsControl; // RTS flow control
public int fAbortOnError; // abort on error
public int fDummy2; // reserved
public ushort wReserved; // not currently used
public ushort XonLim; // transmit XON threshold
public ushort XoffLim; // transmit XOFF threshold
public byte ByteSize; // number of bits/byte, 4-8
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public char XonChar; // Tx and Rx XON character
public char XoffChar; // Tx and Rx XOFF character
public char ErrorChar; // error replacement character
public char EofChar; // end of input character
public char EvtChar; // received event character
public ushort wReserved1; // reserved; do not use
}
[StructLayout(LayoutKind.Sequential)]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}
[StructLayout(LayoutKind.Sequential)]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}
[DllImport("kernel32.dll")]
private static extern int CreateFile(
string lpFileName, // file name
uint dwDesiredAccess, // access mode
int dwShareMode, // share mode
int lpSecurityAttributes, // SD
int dwCreationDisposition, // how to create
int dwFlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
[DllImport("kernel32.dll")]
private static extern bool GetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool BuildCommDCB(
string lpDef, // device-control string
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool SetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool GetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
[DllImport("kernel32.dll")]
private static extern bool SetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
[DllImport("kernel32.dll")]
private static extern bool ReadFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToRead, // number of bytes to read
ref int lpNumberOfBytesRead, // number of bytes read
ref OVERLAPPED lpOverlapped // overlapped buffer
);
[DllImport("kernel32.dll")]
private static extern bool WriteFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToWrite, // number of bytes to write
ref int lpNumberOfBytesWritten, // number of bytes written
ref OVERLAPPED lpOverlapped // overlapped buffer
);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(
int hObject // handle to object
);
[DllImport("Comm.dll")]
public static extern void Init_Comm();
public void Open()
{
Init_Comm();
DCB dcbCommPort = new DCB();
COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();
// OPEN THE COMM PORT.
hComm = CreateFile("COM" + PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);
// IF THE PORT CANNOT BE OPENED, BAIL OUT.
if(hComm == INVALID_HANDLE_VALUE)
{
throw(new ApplicationException("Comm Port Can Not Be Opened"));
}
// SET THE COMM TIMEOUTS.
GetCommTimeouts(hComm,ref ctoCommPort);
ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
ctoCommPort.ReadTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutConstant = 0;
SetCommTimeouts(hComm,ref ctoCommPort);
// SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
// THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.
// IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER
// THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.
// ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.
dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);
GetCommState(hComm, ref dcbCommPort);
dcbCommPort.BaudRate=BaudRate;
dcbCommPort.Parity=Parity;
dcbCommPort.ByteSize=ByteSize;
dcbCommPort.StopBits=StopBits;
SetCommState(hComm, ref dcbCommPort);
Opened = true;
}
public void Close()
{
if (hComm!=INVALID_HANDLE_VALUE)
{
CloseHandle(hComm);
Opened=false;
}
}
public byte[] Read(int NumBytes)
{
byte[] BufBytes;
byte[] OutBytes;
BufBytes = new byte[NumBytes];
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesRead=0;
ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);
OutBytes = new byte[BytesRead];
Array.Copy(BufBytes,OutBytes,BytesRead);
}
else
{
throw(new ApplicationException("Comm Port Not Open"));
}
return OutBytes;
}
public int Write(byte[] WriteBytes)
{
int BytesWritten = 0;
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);
}
else
{
throw(new ApplicationException("Comm Port Not Open"));
}
return BytesWritten;
}
}
}
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace 串口通信
{
public partial class frmMain : Form
{
public frmMain()
{
InitializeComponent();
}
public int iPort = 1; //1,2,3,4
public int iRate = 9600; //1200,2400,4800,9600
public byte bSize = 8; //8 bits
public byte bParity = 0; // 0-4=no,odd,even,mark,space
public byte bStopBits = 1; // 0,1,2 = 1, 1.5, 2
public int iTimeout = 1000;
public myCom com = new myCom();
public byte[] recb;
public int nub = 0;
//打开串口
public bool openCom()
{
try {
if (com.Opened)
{
com.Close();
com.Open();
}
else
{
com.Open();
}
return true;
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
return false;
}
}
//显示包信息
public string disPackage(byte[] reb)
{
string temp = "";
foreach (byte b in reb)
temp += b.ToString("X2") + " ";
return temp;
}
//去掉字符数组中的空格
public string delSpace(string input)
{
string output = "";
for(int i=0;i<input.Length;i++)
{
if(input!=' ')
output += input;
}
return output;
}
//发送数据包
public void sendPackage(byte[] bb)
{
int sendNum = 0;
try
{
sendNum = com.Write(bb);
Thread.Sleep(50);
this.txtShow.AppendText("\r\n发送数据:"+disPackage(bb));
recb = com.Read(50);
this.txtShow.AppendText("\r\n接收到数据:" + disPackage(recb));
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
}
//提取发送的数据包
public byte[] sendDB()
{
string temp = delSpace(this.txtSend.Text.Trim());
byte[] strTemp = new byte[50];
int j = 0;
try
{
for (int i = 0; i < temp.Length; i = i + 2, j++)
strTemp[j] = Convert.ToByte(temp.Substring(i, 2), 16);
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
byte[] send = new byte[j];
Array.Copy(strTemp, send, j);
return send;
}
//点击发送按钮发送数据
private void button4_Click(object sender, EventArgs e)
{
if (this.txtSend.Text == "")
{
MessageBox.Show("发送数据为空!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
if (com.Opened)
{
byte[] temp = sendDB();
sendPackage(temp);
}
else
{
MessageBox.Show("串口已经关闭!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Warning);
return;
}
}
//程序开启,串口初始化
private void Form1_Load(object sender, EventArgs e)
{
this.timer1.Enabled = true;
this.cboRate.SelectedIndex =5;
this.cboPortNo.SelectedIndex=0;
this.cboByteSize.SelectedIndex=3;
this.cboStopByte.SelectedIndex=1;
this.cboParity.SelectedIndex=0;
com.PortNum = iPort;
com.BaudRate = iRate;
com.ByteSize = bSize;
com.Parity = bParity;
com.StopBits = bStopBits;
com.ReadTimeout = iTimeout;
if(this.openCom())
{
this.txtShow.AppendText("串口初始化成功!...");
}else{
this.txtShow.AppendText("串口初始化失败!");
}
}
//保存配置
private void button1_Click(object sender, EventArgs e)
{
switch (this.cboPortNo.SelectedIndex)
{
case 0:
iPort = 1;
break;
case 1:
iPort = 2;
break;
case 2:
iPort = 3;
break;
case 3:
iPort = 4;
break;
}
//MessageBox.Show(iPort.ToString());
switch (this.cboParity.SelectedIndex)
{
case 0:
bParity = 0;
break;
case 1:
bParity = 1;
break;
case 2:
bParity = 2;
break;
case 3:
bParity = 3;
break;
case 4:
bParity = 4;
break;
}
//MessageBox.Show(bParity.ToString());
switch (this.cboStopByte.SelectedIndex)
{
case 0:
bStopBits =0;
break;
case 1:
bStopBits = 1;
break;
case 2:
bStopBits = 2;
break;
}
//MessageBox.Show(bParity.ToString());
com.PortNum = Convert.ToInt16(iPort);
com.BaudRate = Convert.ToInt16(this.cboRate.Text);
com.ByteSize = Convert.ToByte(this.cboByteSize.Text,10);
com.Parity = Convert.ToByte(bParity);
com.StopBits = Convert.ToByte(bStopBits);
if(this.openCom())
{
this.txtShow.AppendText("\r\n串口参数设置成功!...");
}else
{
this.txtShow.AppendText("\r\n串口参数设置失败!");
}
}
private void button3_Click(object sender, EventArgs e)
{
this.Dispose();
}
private void button5_Click(object sender, EventArgs e)
{
this.txtSend.Text = string.Empty;
// this.textBox2.Text = "";
}
//打开关闭按钮
private void button2_Click(object sender, EventArgs e)
{
if (this.btnCloseCom.Text == "关闭串口")
{
this.btnCloseCom.Text = "打开串口";
this.txtShow.AppendText("\r\n串口被关闭!");
this.cboPortNo.Enabled = true;
com.Close();
}
else
{
this.btnCloseCom.Text = "关闭串口";
this.txtShow.AppendText("\r\n串口成功开启!...");
this.cboPortNo.Enabled = false;
com.Open();
}
}
//打开关于窗口
private void button2_Click_1(object sender, EventArgs e)
{
frmAbout frm = new frmAbout();
frm.Show();
}
private void btnClearShow_Click(object sender, EventArgs e)
{
this.txtShow.Text = "";
}
private void timer1_Tick(object sender, EventArgs e)
{
this.TsslDate.Text = DateTime.Now.ToString();
this.TsslWeek.Text = DateTime.Now.ToString("dddd");
}
private void button1_Click_1(object sender, EventArgs e)
{
Help.ShowHelp(this, Application.StartupPath + "\\Readme.chm");
}
}
}
本程序需要用到一个C++写的dll,功能是帮助初始化串口。(该dll文件已经放在bin\debug目录下)
以下是串口通信类:
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Configuration;
namespace 串口通信
{
public class myCom
{
public myCom()
{
}
public int PortNum; //1,2,3,4
public int BaudRate; //1200,2400,4800,9600
public byte ByteSize; //8 bits
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public int ReadTimeout; //10
//comm port win32 file handle
private int hComm = -1;
public bool Opened = false;
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
[StructLayout(LayoutKind.Sequential)]
private struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // current baud rate
public int fBinary; // binary mode, no EOF check
public int fParity; // enable parity checking
public int fOutxCtsFlow; // CTS output flow control
public int fOutxDsrFlow; // DSR output flow control
public int fDtrControl; // DTR flow control type
public int fDsrSensitivity; // DSR sensitivity
public int fTXContinueOnXoff; // XOFF continues Tx
public int fOutX; // XON/XOFF out flow control
public int fInX; // XON/XOFF in flow control
public int fErrorChar; // enable error replacement
public int fNull; // enable null stripping
public int fRtsControl; // RTS flow control
public int fAbortOnError; // abort on error
public int fDummy2; // reserved
public ushort wReserved; // not currently used
public ushort XonLim; // transmit XON threshold
public ushort XoffLim; // transmit XOFF threshold
public byte ByteSize; // number of bits/byte, 4-8
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public char XonChar; // Tx and Rx XON character
public char XoffChar; // Tx and Rx XOFF character
public char ErrorChar; // error replacement character
public char EofChar; // end of input character
public char EvtChar; // received event character
public ushort wReserved1; // reserved; do not use
}
[StructLayout(LayoutKind.Sequential)]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}
[StructLayout(LayoutKind.Sequential)]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}
[DllImport("kernel32.dll")]
private static extern int CreateFile(
string lpFileName, // file name
uint dwDesiredAccess, // access mode
int dwShareMode, // share mode
int lpSecurityAttributes, // SD
int dwCreationDisposition, // how to create
int dwFlagsAndAttributes, // file attributes
int hTemplateFile // handle to template file
);
[DllImport("kernel32.dll")]
private static extern bool GetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool BuildCommDCB(
string lpDef, // device-control string
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool SetCommState(
int hFile, // handle to communications device
ref DCB lpDCB // device-control block
);
[DllImport("kernel32.dll")]
private static extern bool GetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
[DllImport("kernel32.dll")]
private static extern bool SetCommTimeouts(
int hFile, // handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // time-out values
);
[DllImport("kernel32.dll")]
private static extern bool ReadFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToRead, // number of bytes to read
ref int lpNumberOfBytesRead, // number of bytes read
ref OVERLAPPED lpOverlapped // overlapped buffer
);
[DllImport("kernel32.dll")]
private static extern bool WriteFile(
int hFile, // handle to file
byte[] lpBuffer, // data buffer
int nNumberOfBytesToWrite, // number of bytes to write
ref int lpNumberOfBytesWritten, // number of bytes written
ref OVERLAPPED lpOverlapped // overlapped buffer
);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(
int hObject // handle to object
);
[DllImport("Comm.dll")]
public static extern void Init_Comm();
public void Open()
{
Init_Comm();
DCB dcbCommPort = new DCB();
COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();
// OPEN THE COMM PORT.
hComm = CreateFile("COM" + PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);
// IF THE PORT CANNOT BE OPENED, BAIL OUT.
if(hComm == INVALID_HANDLE_VALUE)
{
throw(new ApplicationException("Comm Port Can Not Be Opened"));
}
// SET THE COMM TIMEOUTS.
GetCommTimeouts(hComm,ref ctoCommPort);
ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
ctoCommPort.ReadTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutConstant = 0;
SetCommTimeouts(hComm,ref ctoCommPort);
// SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
// THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.
// IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER
// THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.
// ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.
dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);
GetCommState(hComm, ref dcbCommPort);
dcbCommPort.BaudRate=BaudRate;
dcbCommPort.Parity=Parity;
dcbCommPort.ByteSize=ByteSize;
dcbCommPort.StopBits=StopBits;
SetCommState(hComm, ref dcbCommPort);
Opened = true;
}
public void Close()
{
if (hComm!=INVALID_HANDLE_VALUE)
{
CloseHandle(hComm);
Opened=false;
}
}
public byte[] Read(int NumBytes)
{
byte[] BufBytes;
byte[] OutBytes;
BufBytes = new byte[NumBytes];
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesRead=0;
ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);
OutBytes = new byte[BytesRead];
Array.Copy(BufBytes,OutBytes,BytesRead);
}
else
{
throw(new ApplicationException("Comm Port Not Open"));
}
return OutBytes;
}
public int Write(byte[] WriteBytes)
{
int BytesWritten = 0;
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);
}
else
{
throw(new ApplicationException("Comm Port Not Open"));
}
return BytesWritten;
}
}
}
作者:灵雨飘零
出处:http://www.cnblogs.com/kingboy2008/
本文版权归作者和博客园、今日头条、CSDN共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利。该文章也同时发布在我的独立博客中-博客园—灵雨飘零、今日头条—IT技术资源爱好者 和 CSDN—灵雨飘零。
出处:http://www.cnblogs.com/kingboy2008/
本文版权归作者和博客园、今日头条、CSDN共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利。该文章也同时发布在我的独立博客中-博客园—灵雨飘零、今日头条—IT技术资源爱好者 和 CSDN—灵雨飘零。
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