UnityEditor 实现如 BoxCollider 的编辑功能
摘要:
CastShapeBase.cs using System.Collections; using UnityEngine; public abstract class CastShapeBase : MonoBehaviour { #if UNITY_EDITOR protected readonl 阅读全文
posted @ 2022-02-26 16:54 kingBook 阅读(236) 评论(0) 推荐(0) 编辑