Unity 冰材质 Shader
摘要:
Shader "Custom/Ice" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("BaseTex ", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" 阅读全文
posted @ 2021-06-30 16:04 kingBook 阅读(471) 评论(0) 推荐(0) 编辑