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2021年6月30日 #

Unity 冰材质 Shader

摘要: Shader "Custom/Ice" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("BaseTex ", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" 阅读全文

posted @ 2021-06-30 16:04 kingBook 阅读(471) 评论(0) 推荐(0) 编辑