CocosCreator 多个对象权重计算
//权重对象列表
var weightObjects=[
{weight:100},
{weight:80},
{weight:500}
];
//总权重
var sumWeight=0;
for(var i=0;i<weightObjects.length;i++){
sumWeight+=weightObjects[i].weight;
}
//随机数 [0, sumWeight)
var n=(Math.random()*sumWeight)|0;
//在总权重构成的线段上的各个起始点
var m=0;
for(var i=0;i<weightObjects.length;i++){
var weightObj=weightObjects[i];
//如果在权重范围内
if(n>=m && n<m+weightObj.weight){
//console.log("选择了这个对象:"+i);
break;
}
m+=weightObj.weight;
}