Vulkan SDK 之 Shaders
Compiling GLSL Shaders into SPIR-V
1、SPIR-V 是vulkan的底层shader语言。GLSL可以通过相关接口转换为SPIR-V。
Creating Vulkan Shader Modules
The Microsoft open source DXC compiler now supports Vulkan and DX12 backend code generation.
DXC, Microsoft’s open source HLSL compiler