代码改变世界

你真的了解Ioc与AOP吗?(4)

2010-04-29 08:10  Kevin-wang  阅读(185)  评论(0编辑  收藏  举报

五、使用Remoting对原有系统进行改造

如果使用Remoting技术对HelloGenerator进行改造,使其具有分布式远程访问能力,那么在不使用Ioc技术的情况下,我们将会作出如下调整:

(1)让HelloGenerator继承自MarshalByRefObject类

如果要让某个对象具有分布式的功能,必须使其继承自MarshalByRefObject,这样才可以具有远程访问的能力。因此我们需要调整 EnHelloGenerator和CnHelloGenerator的代码。这里以EnHelloGenerator为例:

using System;
namespace IocInCSharp
{
   public class EnHelloGenerator : MarshalByRefObject, IHelloGenerator
   {
      public string GetHelloString(string name)
      {
         return String.Format("Hello, {0}", name);
      }
   }
}

(2)将修改后的HelloGenerator发布出去

在这一步中,我们创建了一个新的Console应用程序RemotingServer,并在其中注册了一个Channel,发布服务并进行监听。代码如下:

using System;
using System.Configuration;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Http;
using System.Runtime.Serialization.Formatters;
namespace IocInCSharp
{
   public class Server
   {
      public static void Main()
      {
         int port = Convert.ToInt32(ConfigurationSettings.AppSettings["LocalServerPort"]);
         try
         {
            BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider();
            BinaryClientFormatterSinkProvider clientProvider = new BinaryClientFormatterSinkProvider();
            serverProvider.TypeFilterLevel = TypeFilterLevel.Full;
            IDictionary props = new Hashtable();
            props["port"] = port;
            props["timeout"] = 2000;
            HttpChannel channel = new HttpChannel(props, clientProvider, serverProvider);
            ChannelServices.RegisterChannel(channel);
            RemotingConfiguration.RegisterWellKnownServiceType(
               typeof(EnHelloGenerator),
               "HelloGenerator.soap",
               WellKnownObjectMode.Singleton);
            Console.WriteLine("Server started!\r\nPress ENTER key to stop the server...");
            Console.ReadLine();
         }
         catch
         {
            Console.WriteLine("Server Start Error!");
         }
      }
   }
}

(3)全新的客户端调用代码

为了使得客户端MainApp能够调用到远程的对象,我们需要修改它的代码,注册相应的Channel并进行远程访问。修改后的MainApp代码如下:

using System;
using System.Configuration;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Http;
using System.Runtime.Serialization.Formatters;
namespace IocInCSharp
{
   public class MainApp
   {
      public static void Main()
      {
         //建立连接
         BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider();
         BinaryClientFormatterSinkProvider clientProvider = new BinaryClientFormatterSinkProvider();
         serverProvider.TypeFilterLevel = TypeFilterLevel.Full;
         IDictionary props = new Hashtable();
         props["port"] = System.Convert.ToInt32(ConfigurationSettings.AppSettings["ClientPort"]);
         HttpChannel channel = new HttpChannel(props, clientProvider, serverProvider);
         ChannelServices.RegisterChannel(channel );

         //创建远程对象
         ISayHello sayHello = new SayHello();
         string RemoteServerUrl = ConfigurationSettings.AppSettings["RemoteServerUrl"];
         sayHello.HelloGenerator = (IHelloGenerator)Activator.GetObject(typeof(IHelloGenerator), RemoteServerUrl);
         sayHello.SayHelloTo("zhenyulu");
      }
   }
}

在这段代码中,远程对象的创建是通过 (IHelloGenerator)Activator.GetObject(typeof(IHelloGenerator), RemoteServerUrl)实现的。到此为止,我们就完成了对原有系统的Remoting改造。

经过调整后的系统,其组件间相互依赖关系如下图所示:

注意ICommon.dll文件在Client和Server端都有。

在整个调整过程中,我们修改了Server端的EnHelloGenerator以及CnHelloGenerator的代码,Client端的 MainApp也 作了修改,以加入了远程访问机制。那么能不能对原有代码不作任何修改就实现远程访问机制呢?当然可以!不过我们还要请出Sping.net帮助我们实现这一切。

(待续)