VC单实例运行
// SingleInstanceApp.cpp : header file
//
// CWinApp with single-instance support
//
// Copyright (C) 1997, 1998 Giancarlo Iovino (giancarlo@saria.com)
// All rights reserved. May not be sold for profit.
//
// Thanks to Kevin Lussier for the base idea.
//
// This code was developed for MFC Programmers SourceBook
// (http://www.codeguru.com)
//
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSingleInstanceApp:
//
class CSingleInstanceApp : public CWinApp
{
public:
// Construction/Destruction
CSingleInstanceApp();
~CSingleInstanceApp();
// Operations
BOOL CheckSingleInstance(UINT nID);
CString GetClassName() const;
protected:
HANDLE m_hMutex;
CString m_strClassName;
};
/////////////////////////////////////////////////////////////////////////////
//
// CWinApp with single-instance support
//
// Copyright (C) 1997, 1998 Giancarlo Iovino (giancarlo@saria.com)
// All rights reserved. May not be sold for profit.
//
// Thanks to Kevin Lussier for the base idea.
//
// This code was developed for MFC Programmers SourceBook
// (http://www.codeguru.com)
//
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSingleInstanceApp:
//
class CSingleInstanceApp : public CWinApp
{
public:
// Construction/Destruction
CSingleInstanceApp();
~CSingleInstanceApp();
// Operations
BOOL CheckSingleInstance(UINT nID);
CString GetClassName() const;
protected:
HANDLE m_hMutex;
CString m_strClassName;
};
/////////////////////////////////////////////////////////////////////////////
代码
// SingleInstanceApp.cpp : implementation file
//
// CWinApp with single-instance support
//
// Copyright (C) 1997, 1998 Giancarlo Iovino (giancarlo@saria.com)
// All rights reserved. May not be sold for profit.
//
// Thanks to Kevin Lussier for the base idea.
//
// This code was developed for MFC Programmers SourceBook
// (http://www.codeguru.com)
//
#include "stdafx.h"
#include "SingleInstanceApp.h"
#define _AFX_NO_OLE_SUPPORT
#include <../mfc/src/afximpl.h>
CSingleInstanceApp::CSingleInstanceApp()
{
// Set our default values
m_hMutex = NULL;
}
CSingleInstanceApp::~CSingleInstanceApp()
{
// Release the mutex
if ( m_hMutex != NULL ) {
ReleaseMutex( m_hMutex );
}
}
BOOL CSingleInstanceApp::CheckSingleInstance(UINT nID) {
CString strFullString;
// Generate a synthetic name for this class using the
// AfxRegisterWndClass convention
HINSTANCE hInst = AfxGetInstanceHandle();
UINT nClassStyle = CS_DBLCLKS;
HCURSOR hCursor = LoadCursor(IDC_ARROW );
HICON hIcon = LoadIcon(MAKEINTRESOURCE( nID ) );
LPCTSTR lpstrAppName = AfxGetAppName();
ASSERT(lpstrAppName != NULL);
if (hCursor == NULL && hIcon == NULL)
m_strClassName.Format(_T("%s:%x:%x"), lpstrAppName,
(UINT)hInst, nClassStyle);
else
m_strClassName.Format(_T("%s:%x:%x:%x:%x"), lpstrAppName,
(UINT)hInst, nClassStyle, (UINT)hCursor, (UINT)NULL);
// Create the mutex with the class name
m_hMutex = CreateMutex(NULL, FALSE, m_strClassName);
// Check for errors
if ( GetLastError() == ERROR_ALREADY_EXISTS ) {
// Reset our mutex handle (just in case)
m_hMutex = NULL;
// The mutex already exists: an instance is already
// running. Find the app window and bring it to foreground
HWND hWnd = FindWindowEx(NULL, NULL, m_strClassName, NULL);
if ( hWnd != NULL ) {
ShowWindow( hWnd, SW_RESTORE );
BringWindowToTop( hWnd );
SetForegroundWindow( hWnd );
}
// Return failure
return FALSE;
}
// Register the unique window class name
WNDCLASS wndclass;
ZeroMemory(&wndclass, sizeof(WNDCLASS));
wndclass.style = nClassStyle;
wndclass.lpfnWndProc = AfxWndProc;
wndclass.hInstance = hInst;
wndclass.hIcon = hIcon;
wndclass.hCursor = hCursor;
wndclass.hbrBackground = NULL;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = m_strClassName; // The class name
// Use AfxRegisterClass to register the class, exit if it fails
if(!AfxRegisterClass(&wndclass)) {
AfxMessageBox( _T("Failed to register window class!"), MB_ICONSTOP | MB_OK );
// Return failure
return FALSE;
}
// Return success
return TRUE;
}
CString CSingleInstanceApp::GetClassName() const
{
return m_strClassName;
}
//
// CWinApp with single-instance support
//
// Copyright (C) 1997, 1998 Giancarlo Iovino (giancarlo@saria.com)
// All rights reserved. May not be sold for profit.
//
// Thanks to Kevin Lussier for the base idea.
//
// This code was developed for MFC Programmers SourceBook
// (http://www.codeguru.com)
//
#include "stdafx.h"
#include "SingleInstanceApp.h"
#define _AFX_NO_OLE_SUPPORT
#include <../mfc/src/afximpl.h>
CSingleInstanceApp::CSingleInstanceApp()
{
// Set our default values
m_hMutex = NULL;
}
CSingleInstanceApp::~CSingleInstanceApp()
{
// Release the mutex
if ( m_hMutex != NULL ) {
ReleaseMutex( m_hMutex );
}
}
BOOL CSingleInstanceApp::CheckSingleInstance(UINT nID) {
CString strFullString;
// Generate a synthetic name for this class using the
// AfxRegisterWndClass convention
HINSTANCE hInst = AfxGetInstanceHandle();
UINT nClassStyle = CS_DBLCLKS;
HCURSOR hCursor = LoadCursor(IDC_ARROW );
HICON hIcon = LoadIcon(MAKEINTRESOURCE( nID ) );
LPCTSTR lpstrAppName = AfxGetAppName();
ASSERT(lpstrAppName != NULL);
if (hCursor == NULL && hIcon == NULL)
m_strClassName.Format(_T("%s:%x:%x"), lpstrAppName,
(UINT)hInst, nClassStyle);
else
m_strClassName.Format(_T("%s:%x:%x:%x:%x"), lpstrAppName,
(UINT)hInst, nClassStyle, (UINT)hCursor, (UINT)NULL);
// Create the mutex with the class name
m_hMutex = CreateMutex(NULL, FALSE, m_strClassName);
// Check for errors
if ( GetLastError() == ERROR_ALREADY_EXISTS ) {
// Reset our mutex handle (just in case)
m_hMutex = NULL;
// The mutex already exists: an instance is already
// running. Find the app window and bring it to foreground
HWND hWnd = FindWindowEx(NULL, NULL, m_strClassName, NULL);
if ( hWnd != NULL ) {
ShowWindow( hWnd, SW_RESTORE );
BringWindowToTop( hWnd );
SetForegroundWindow( hWnd );
}
// Return failure
return FALSE;
}
// Register the unique window class name
WNDCLASS wndclass;
ZeroMemory(&wndclass, sizeof(WNDCLASS));
wndclass.style = nClassStyle;
wndclass.lpfnWndProc = AfxWndProc;
wndclass.hInstance = hInst;
wndclass.hIcon = hIcon;
wndclass.hCursor = hCursor;
wndclass.hbrBackground = NULL;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = m_strClassName; // The class name
// Use AfxRegisterClass to register the class, exit if it fails
if(!AfxRegisterClass(&wndclass)) {
AfxMessageBox( _T("Failed to register window class!"), MB_ICONSTOP | MB_OK );
// Return failure
return FALSE;
}
// Return success
return TRUE;
}
CString CSingleInstanceApp::GetClassName() const
{
return m_strClassName;
}
使用:
调用 #include "SingleInstanceApp.h"
class CTestSingleApp : public CSingleInstanceApp 继承
代码
BOOL CTestSingleApp::InitInstance()
{
AfxEnableControlContainer();
//判断单例运行
BOOL bSingleInstance = CheckSingleInstance(IDR_MAINFRAME);
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CTestSingleDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CTestSingleView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
//保证单例子
if (!bSingleInstance) {
AfxMessageBox("此程序已运行!");
return FALSE;
}
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
{
AfxEnableControlContainer();
//判断单例运行
BOOL bSingleInstance = CheckSingleInstance(IDR_MAINFRAME);
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CTestSingleDoc),
RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CTestSingleView));
AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
//保证单例子
if (!bSingleInstance) {
AfxMessageBox("此程序已运行!");
return FALSE;
}
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}