摘要: Key steps of Rendering objects:1 Create objects’ meshes, which we can use C++’s vector container to hold them. They just some points structures, and indices(represented by int). Knowing exact what they are can demystify them.2 Set up transformation matrixes: world matrix, view matrix, and projection 阅读全文
posted @ 2014-03-15 20:01 苏靖新 Bill Su 阅读(162) 评论(0) 推荐(0) 编辑