微信公众号的开发 Senparc.Weixin.dll使用
项目需要,做个微信公众号,之前从未做过,前期挺懵的,再次记录一下,一切困难都是纸老虎(哈哈)
服务号是公司申请的微信公共账号,订阅号是个人申请的。建议开发者自己申请一个测试账号,方便使用,但是测试账号不能测试使用支付功能,如果牵扯到支付的功能,建议先用测试账号把其他的做好,然后使用正式的账号,测试支付的功能(个人思路哈)
好了,接下来是项目了(以MVC项目为例):
引用的dll
测试账号的申请
地址:https://mp.weixin.qq.com/debug/cgi-bin/sandbox?t=sandbox/login
需要填写Url和token:注意这里的Url是有限制的,需要讲默的页面配置为Url!
接下来便是代码了:
首先你需要建立一个CustomMessageHandler类,继承自dll中的类,如下:
/// /// 微信消息处理 /// /// 根据微信原始Id, 判断具体推送给哪一个用户 /// /// public partial class CustomMessageHandler : MessageHandler<MessageContext<Senparc.Weixin.MP.Entities.IRequestMessageBase, Senparc.Weixin.MP.Entities.IResponseMessageBase>> { private static string AppID = ConfigManager.Config.Wechat.AppID; static object _locker = new object(); public CustomMessageHandler(Stream inputStream, PostModel postModel = null, int maxRecordCount = 0) : base(inputStream, postModel, maxRecordCount) { base.CurrentMessageContext.ExpireMinutes = 10; } public CustomMessageHandler(XDocument requestDocument, PostModel postModel = null, int maxRecordCount = 0) : base(requestDocument, postModel, maxRecordCount) { } public CustomMessageHandler(RequestMessageBase requestMessageBase, PostModel postModel = null, int maxRecordCount = 0) : base(requestMessageBase, postModel, maxRecordCount) { } #region 用户关注公众号 /// /// 用户关注公众号 /// /// /// public async override Task OnEvent_SubscribeRequestAsync(RequestMessageEvent_Subscribe requestMessage) { try { if (AppID != null) { var userInfo = await UserApi.InfoAsync(AppID, base.WeixinOpenId); if (userInfo == null) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"获取用户信息失败"); } else { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"获取用户信息,OpenId:{userInfo.openid}, WeixinOpenId:{WeixinOpenId}"); } #region 处理用户信息 if (requestMessage.Event == Event.subscribe) { var user = usersRepository.GetUserByOpenId(userInfo.openid); Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"二维码场景值{userInfo.qr_scene}"); if (user == null) { user = new 你的用户类 { OpenId = userInfo.openid, WeChatNickName = userInfo.nickname, HeadImg = userInfo.headimgurl, Status = Sprite.Agile.Domain.Status.Disabled, UserType=Sprite.Agile.Model.Domain.Entities.UserType.User, IsSubscribe = true }; //判断是否通过扫描进入关注 if (userInfo.subscribe_scene == "ADD_SCENE_QR_CODE") { //暂时通过场景Id识别上级 var parent = usersRepository.GetUserByScanId(userInfo.qr_scene); if(parent!=null) { user.ParentId = parent.Id; } } usersRepository.AddUser(user); } else { user.OpenId = userInfo.openid; user.HeadImg = userInfo.headimgurl; user.WeChatNickName = userInfo.nickname; user.IsSubscribe = true; usersRepository.SaveUser(user); } } #endregion var responseMessage = requestMessage.CreateResponseMessage(); responseMessage.Content = $" 感谢您的关注"; return responseMessage; } else { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"用户关注事件, 微信商户信息为空:{requestMessage.ToUserName}"); return new ResponseMessageNoResponse(); } } catch (Exception ex) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Error(ex); return new ResponseMessageNoResponse(); } } #endregion #region 用户取消关注 /// /// 用户取消关注 /// /// /// public async override Task OnEvent_UnsubscribeRequestAsync(RequestMessageEvent_Unsubscribe requestMessage) { try { var wechat = new UserBaseController(); if (wechat != null) { var userInfo = await UserApi.InfoAsync(wechat.AppId, base.WeixinOpenId); #region 处理用户信息 if (requestMessage.Event == Event.unsubscribe) { var user = usersRepository.GetUserByOpenId(userInfo.openid); if (user != null) { user.IsSubscribe = false; usersRepository.SaveUser(user); } } #endregion } else { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"用户取消关注事件, 微信商户信息为空:{requestMessage.ToUserName}"); } return new ResponseMessageNoResponse(); } catch (Exception ex) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Error(ex); return new ResponseMessageNoResponse(); } } #endregion #region 处理文字请求 /// /// 处理文字请求 /// /// /// public async override Task OnTextRequestAsync(RequestMessageText requestMessage) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"处理文字请求,ToUserName:{requestMessage.ToUserName}, WeixinOpenId:{WeixinOpenId}"); try { return await Task.Factory.StartNew(() => { var responseMessage = requestMessage.CreateResponseMessage(); //responseMessage.Content = $"文本消息,ToUserName:{requestMessage.ToUserName}, WeixinOpenId:{WeixinOpenId}"; responseMessage.Content = $"欢迎*****微信公众号"; return responseMessage; } ); } catch (Exception) { return new ResponseMessageNoResponse(); }; } #endregion public async override Task OnEvent_ScanRequestAsync(RequestMessageEvent_Scan requestMessage) { //通过扫描关注 var responseMessage = CreateResponseMessage(); responseMessage.Content = $" 您已经是我们的用户啦!" ; return responseMessage; } #region 默认触发事件 /// /// 默认触发事件 /// /// /// public async override Task DefaultResponseMessageAsync(IRequestMessageBase requestMessage) { try { return await Task.Factory.StartNew(() => { var responseMessage = requestMessage.CreateResponseMessage(); responseMessage.Content = $"默认,ToUserName:{requestMessage.ToUserName}, WeixinOpenId:{WeixinOpenId}"; return responseMessage; } ); } catch (Exception) { return new ResponseMessageNoResponse(); }; } /// /// 默认触发事件 /// /// /// public override IResponseMessageBase DefaultResponseMessage(IRequestMessageBase requestMessage) { try { var responseMessage = requestMessage.CreateResponseMessage(); responseMessage.Content = "你需要推送的内容"; return responseMessage; } catch (Exception) { return new ResponseMessageNoResponse(); }; } #endregion }
然后,你需要建立一个基础的Controller,来进行拦截判断权限
/// /// 微信认证模块 /// [AllowAnonymous] public class BaseController : Controller { //这些文件一般配置zai webconfig中 private static string Token = ConfigManager.Config.Wechat.Token; private static string AppID = ConfigManager.Config.Wechat.AppID; private static string AppSecret = ConfigManager.Config.Wechat.AppSecret; private static string EncodingAESKey = ConfigManager.Config.Wechat.EncodingAESKey; IYueSaoUserService userServices; public BaseController() { userServices = Sprite.Agile.Plugins.PluginManager.Resolve(); } #region // 生成随机文件名 readonly Func _getRandomFileName = () => DateTime.Now.ToString("yyyyMmdd-HHmmss") + Guid.NewGuid().ToString("n").Substring(0, 6); [HttpGet] [ActionName("Index")] public Task Get(string signature, string timestamp, string nonce, string echostr) { return Task.Factory.StartNew(() => { if (CheckSignature.Check(signature, timestamp, nonce, Token)) { return echostr; //返回随机字符串则表示验证通过 } else { return "failed:" + signature + "," + CheckSignature.GetSignature(timestamp, nonce, Token) + "。" + "如果你在浏览器中看到这句话,说明此地址可以被作为微信公众账号后台的Url,请注意保持Token一致。"; } }).ContinueWith(task => Content(task.Result)); } /// /// 用户发送消息后,微信平台自动Post一个请求到这里,并等待响应XML /// [HttpPost] [ActionName("Index")] public async Task Post(PostModel postModel) { if (!CheckSignature.Check(postModel.Signature, postModel.Timestamp, postModel.Nonce, Token)) { return new WeixinResult("参数错误!"); } #region 打包 PostModel 信息 postModel.Token = Token; postModel.EncodingAESKey = EncodingAESKey; //根据自己后台的设置保持一致 postModel.AppId = AppID; //根据自己后台的设置保持一致 #endregion var messageHandler = new CustomMessageHandler(Request.InputStream, postModel, 10); #region 设置消息去重 /* 如果需要添加消息去重功能,只需打开OmitRepeatedMessage功能,SDK会自动处理。 * 收到重复消息通常是因为微信服务器没有及时收到响应,会持续发送2-5条不等的相同内容的RequestMessage*/ messageHandler.OmitRepeatedMessage = true;//默认已经开启,此处仅作为演示,也可以设置为false在本次请求中停用此功能 #endregion try { #region 记录 Request 日志 var logPath = Server.MapPath(string.Format("~/App_Data/MP/{0}/", DateTime.Now.ToString("yyyy-MM-dd"))); if (!Directory.Exists(logPath)) { Directory.CreateDirectory(logPath); } //测试时可开启此记录,帮助跟踪数据,使用前请确保App_Data文件夹存在,且有读写权限。 messageHandler.RequestDocument.Save(Path.Combine(logPath, string.Format("{0}_Request_{1}_{2}.txt", _getRandomFileName(), messageHandler.RequestMessage.FromUserName, messageHandler.RequestMessage.MsgType))); if (messageHandler.UsingEcryptMessage) { messageHandler.EcryptRequestDocument.Save(Path.Combine(logPath, string.Format("{0}_Request_Ecrypt_{1}_{2}.txt", _getRandomFileName(), messageHandler.RequestMessage.FromUserName, messageHandler.RequestMessage.MsgType))); } #endregion await messageHandler.ExecuteAsync(); //执行微信处理过程 //messageHandler.Execute(); //执行微信处理过程 #region 记录 Response 日志 //测试时可开启,帮助跟踪数据 //if (messageHandler.ResponseDocument == null) //{ // throw new Exception(messageHandler.RequestDocument.ToString()); //} if (messageHandler.ResponseDocument != null) { messageHandler.ResponseDocument.Save(Path.Combine(logPath, string.Format("{0}_Response_{1}_{2}.txt", _getRandomFileName(), messageHandler.ResponseMessage.ToUserName, messageHandler.ResponseMessage.MsgType))); } if (messageHandler.UsingEcryptMessage && messageHandler.FinalResponseDocument != null) { //记录加密后的响应信息 messageHandler.FinalResponseDocument.Save(Path.Combine(logPath, string.Format("{0}_Response_Final_{1}_{2}.txt", _getRandomFileName(), messageHandler.ResponseMessage.ToUserName, messageHandler.ResponseMessage.MsgType))); } #endregion //return Content(messageHandler.ResponseDocument.ToString());//v0.7- return new WeixinResult(messageHandler);//v0.8+ //return new FixWeixinBugWeixinResult(messageHandler);//为了解决官方微信5.0软件换行bug暂时添加的方法,平时用下面一个方法即可 } catch (Exception ex) { #region 异常处理 //WeixinTrace.Log("MessageHandler错误:{0}", ex.Message); using (TextWriter tw = new StreamWriter(Server.MapPath("~/App_Data/Error_" + _getRandomFileName() + ".txt"))) { tw.WriteLine("ExecptionMessage:" + ex.Message); tw.WriteLine(ex.Source); tw.WriteLine(ex.StackTrace); //tw.WriteLine("InnerExecptionMessage:" + ex.InnerException.Message); if (messageHandler.ResponseDocument != null) { tw.WriteLine(messageHandler.ResponseDocument.ToString()); } if (ex.InnerException != null) { tw.WriteLine("========= InnerException ========="); tw.WriteLine(ex.InnerException.Message); tw.WriteLine(ex.InnerException.Source); tw.WriteLine(ex.InnerException.StackTrace); } tw.Flush(); tw.Close(); } return Content(""); #endregion } } #endregion #region 微信授权 /// /// 微信授权登录页面 /// ///跳转地址 /// public async Task Login(string returnUrl) { var appId = AppID; return await Task.Factory.StartNew(() => { var doMain = Request.Url.Scheme + "://" + Request.Url.Host; var redirect_uri = $"{doMain}{Url.Action("Callback", new { returnUrl = returnUrl })}"; var state = "FenXiao-" + DateTime.Now.Millisecond; Session["State"] = state; #region 通过参数信息,拿到用户访问的appid #endregion var oauthUrl = OAuthApi.GetAuthorizeUrl(appId, redirect_uri, state, OAuthScope.snsapi_userinfo); return oauthUrl; }).ContinueWith(task => { var url = task.Result; return Redirect(task.Result); }); } /// /// 微信回调 /// /// /// /// /// public ActionResult Callback(string code, string state, string returnUrl) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"微信回调{returnUrl}"); var url = string.Empty; var doMain = Request.Url.Scheme + "://" + Request.Url.Host; if (string.IsNullOrEmpty(code)) { url = Url.Action("Msg", "Msg", new { msg = "您拒绝了授权!" }); return Redirect($"{doMain}/{url}"); } if (state != Session["State"] as string) { Session["State"] = null; url = Url.Action("Msg", "Msg", new { msg = "验证失败!请从正规途径进入!" }); return Redirect($"{doMain}/{url}"); } OAuthAccessTokenResult result = null; try { result = OAuthApi.GetAccessToken(AppID, AppSecret, code); } catch (Exception ex) { url = Url.Action("Msg", "Msg", new { msg = ex.Message }); return Redirect($"{doMain}/{url}"); } if (result.errcode != Senparc.Weixin.ReturnCode.请求成功) { url = Url.Action("Msg", "Msg", new { msg = result.errmsg }); return Redirect($"{doMain}/{url}"); } Session["State"] = null; //下面2个数据也可以自己封装成一个类,储存在数据库中(建议结合缓存) //如果可以确保安全,可以将access_token存入用户的cookie中,每一个人的access_token是不一样的 Session["OAuthAccessTokenStartTime"] = DateTime.Now; Session["OAuthAccessToken"] = result; var oauthAccessToken = result.access_token; var openId = result.openid; var userInfo = OAuthApi.GetUserInfo(oauthAccessToken, openId); Session["OpenId"] = openId; //Session["AppId"] = appId; #region 查找数据库看用户信息是不是存在, 根据用户信息存在与否执行不同操作 try { var user = userServices.GetUserByOpenId(openId); if (user == null) { user = new Sprite.Agile.Model.Domain.Entities.YueSaoUserManage.YueSaoUser { OpenId = openId, WeChatNickName = userInfo.nickname, HeadImg = userInfo.headimgurl, UserType = Sprite.Agile.Model.Domain.Entities.UserType.User, Status = Sprite.Agile.Domain.Status.Disabled, }; userServices.AddUser(user); } else { #region 跟新用户头像 & 昵称 user.WeChatNickName = userInfo.nickname; user.HeadImg = userInfo.headimgurl; userServices.SaveUser(user); #endregion } Session["UserId"] = user.Id; if (user.ParentId != null) Session["ParentId"] = user.ParentId; Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"old:{user.Id} new:{ Session["UserId"]}"); Session["HeadImg"] = user.HeadImg; Session["WeChatNickName"] = user.WeChatNickName; } catch (Exception ex) { Sprite.Agile.Logger.LoggerManager.Instance.Logger_Info($"回调错误信息{ex.Message}"); url = Url.Action("Msg", "Msg", new { msg = "从DB中获取用户信息失败" }); return Redirect($"{doMain}/{url}"); } #endregion if (returnUrl.IndexOf('?') != -1) { returnUrl += "&appId=" + AppID; } else { returnUrl += "?appId=" + AppID; } return Redirect(returnUrl); } #endregion #region 菜单配置 /// /// 微信创建菜单 /// /// /// [HttpGet] public async Task CreateMenu(string keyValue) { var data = "成功"; try { if (keyValue.IsEmputy()) { data = "参数错误"; } else if (AppID != null) { var accessToken = await AccessTokenContainer.GetAccessTokenAsync(AppID); var wechatWeb = 你的Url;// $"{Request.Url.Scheme}://{Request.Url.Host}"; Sprite.Agile.Logger.LoggerManager.Instance.Logger_Debug($"菜单地址:{wechatWeb}"); ButtonGroup bg = new ButtonGroup(); bg.button.Add(new SingleViewButton() { url = $"{wechatWeb}/Home/Index?appId={AppID}", name = "首页" }); bg.button.Add(new SingleViewButton() { url = $"{wechatWeb}/TrainingRegistration/NannyTrain?appId={AppID}", name = "*****" }); bg.button.Add(new SingleViewButton() { url = $"{wechatWeb}/YueSaoUser/PersonalCenters?appId={AppID}", name = "个人中心" }); var result = CommonApi.CreateMenu(accessToken, bg); if (result.errcode == ReturnCode.请求成功) { data = "菜单同步成功"; } else { data = "菜单同步失败"; } } } catch (Exception e) { data = e.Message; } ViewBag.Message = data; return View(); } #endregion }
注意上面的菜单配置,需要调用一下接口才会有效果的!