鼠标控制星星
import flash.events.Event;
mc.addEventListener(Event.ENTER_FRAME,kang_kang);
function kang_kang(evt:Event):void
{
mc.x += (mouseX- mc.x) / 5; 鼠标跟随缓动
mc.y += (mouseY - mc.y) / 5; 鼠标跟随缓动
mc.rotation += 5; 控制mc的旋转
mc.scaleX -= 0.01; 控制mc的缩放
mc.scaleY -= 0.01; 控制mc的缩放
mc.alpha -= 0.001; 控制mc的透明度
mc2.x += (mc.x - mc2.x) / 7;
mc2.y += (mc.y- mc2.y) / 7;
mc2.rotation += 5;
mc2.scaleX -= 0.01;
mc2.scaleY -= 0.01;
mc2.alpha -= 0.001;
mc3.x += (mc2.x - mc3.x) / 9;
mc3.y += (mc2.y - mc3.y) / 9;
mc3.rotation += 5;
mc3.scaleX -= 0.01;
mc3.scaleY -= 0.01;
mc3.alpha -= 0.001;
mc4.x += (mc3.x - mc4.x) / 11;
mc4.y += (mc3.y - mc4.y) / 11;
mc4.rotation += 5;
mc4.scaleX -= 0.01;
mc4.scaleY -= 0.01;
mc4.alpha -= 0.001;
mc5.x += (mc4.x - mc5.x) / 13;
mc5.y += (mc4.y - mc5.y) / 13;
mc5.rotation += 5;
mc5.scaleX -= 0.01;
mc5.scaleY -= 0.01;
mc5.alpha -= 0.001;
}