摘要:
静态加载 ConstructorHelpers::FClassFinder() FObjectFinder() 在构造函数中完成加载,无法改变路径 UTexture2D* texture; static ConstructorHelpers::FObjectFinder<UTexture2D> Te 阅读全文
摘要:
FRunnable FRunnable是一个线程的接口,提供Init Run等虚函数 FRunnableThread 通过FRunnableThread::Create来创建线程,调用Init Run等执行,最后Stop Exit Kill FRunnableThread* m_Thread = n 阅读全文