随笔分类 - Unity
一个偏二维的游戏引擎
摘要:using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraScript : MonoBehaviour { public float speed = 5.0f;
阅读全文
摘要:开始学习Shader啦 先从Unity shader graph图形化学习,后面再从代码入手进行复杂shader编写 Shader分别有Unlit Graph PBR Graph VFX Shader Graph Sub Graph 一.Unlit Graph 二.PBR Graph PBR Mas
阅读全文