#define _CRT_SECURE_NO_WARNINGS 1
#define __STDC_WANT_LIB_EXT1_ 1
#include<stdio.h>
#include<time.h>
#include<windows.h>
typedef struct line
{
int p1_row;
int p1_col;
int p2_row;
int p2_col;
struct line* next;
}line;
void board_display(int dice, int turn, int remind);
void board_ini();
void judge();
void player_steps(int dice, int player);
int board[43][43];
line* move_p1(int dice, line* node1);
line* move_p2(int dice, line* node2);
line* cre_line();
void reward(int turn);
void Tesla();
enum step { s1 = 15, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, s15, s16, s17, s18, s19, s20, s21, s22, s23, s24 };
enum remind { di_play = 1, di_num };
void menu();
struct player
{
int asset;
int steps;
int secretary;
int loan;
int land;
int black_market;
int T_share;
int contact;
int tex;
double Tesla;
};
struct player p1, p2;
int main()
{
p1.asset = p2.asset = 10000;
p1.steps = p2.steps = 1;
p1.tex = p2.tex = 1;
p1.black_market = p1.land = p1.loan = p1.secretary = p1.Tesla = p1.T_share = p1.contact = 0;
p2.black_market = p2.land = p2.loan = p2.secretary = p2.Tesla = p2.T_share = p2.contact = 0;
board_ini();
int dice = 0;
int psteps = 0;
line* head1 = cre_line();
line* head2 = cre_line();
head1 = move_p1(dice, head1);
head2 = move_p2(dice, head2);
menu();
for (int i = 0; i < 100; i++)
{
srand((unsigned)time(NULL));
Tesla();
board_display(dice, i % 2 + 1, 0);
getch();
dice = rand() % 6 + 1;
board_display(dice, i % 2 + 1, 1);
getch();
if (i % 2 + 1 == 1)
head1 = move_p1(dice, head1);
else
head2 = move_p2(dice, head2);
player_steps(dice, i % 2 + 1);
reward(i % 2 + 1);
judge();
}
return 0;
}
void player_steps(int dice, int turn)
{
if (turn == 1)
p1.steps = (p1.steps + dice) % 24;
if (turn == 2)
p2.steps = (p2.steps + dice) % 24;
}
void reward(int turn)
{
switch (turn == 1 ? p1.steps : p2.steps)
{
case 1:;
break;
case 2:
{
system("cls");
if (turn == 1)
{
if (p1.secretary == 0)
{
printf("\n\n\n\n 玩家%d资产+1000", turn);
p1.asset += 1000;
}
else
{
printf("\n\n\n\n 玩家%d资产+1500", turn);
p1.asset += (1000 * 1.5);
}
}
else
{
if (p2.secretary == 0)
{
printf("\n\n\n\n 玩家%d资产+1000", turn);
p2.asset += 1000;
}
else
{
printf("\n\n\n\n 玩家%d资产+1500", turn);
p2.asset += (1000 * 1.5);
}
}
getch();
}
break;
case 3:
{
system("cls");
printf("\n\n\n\n 路遇劫匪,玩家%d资产-2000", turn);
if (turn == 1)
p1.asset -= 2000;
else
p2.asset -= 2000;
getch();
}
break;
case 4:
{
system("cls");
printf("\n\n\n\n 是否卖出地皮?(Y/N)");
int a = getch();
if (a == 'N') {}
else if (a == 'Y')
{
if ((turn == 1 ? p1.land : p2.land) == 0)
{
system("cls");
printf("\n\n\n\n 你名下没有地皮(任意键继续)");
getch();
}
else
{
if (turn == 1)
{
p1.asset = 2000 * p1.land + p1.asset;
p1.land = 0;
}
else
{
p2.asset = 2000 * p1.land + p1.asset;
p2.land = 0;
}
}
}
}
break;
case 5:
{
system("cls");
printf("\n\n\n\n 是否卖出Tesla股票?(股情:%5.2lf)(Y/N)", p1.Tesla);
int a = getch();
if (a == 'N') {}
else
{
if ((turn == 1 ? p1.T_share : p2.T_share) == 0)
{
printf("\n\n\n\n 你没有Tesla股票(任意键继续)");
getch();
}
else
{
if (turn == 1)
{
p1.asset = p1.asset + (p1.T_share * p1.Tesla);
p1.T_share = 0;
}
else
{
p2.asset = p2.asset + (p2.T_share * p2.Tesla);
p2.T_share = 0;
}
}
}
}
break;
case 6:
{
system("cls");
printf("\n\n\n\n 玩家%d获得人脉,黑市交易将不会被泄漏", turn);
getch();
if (turn == 1)
p1.contact += 1;
else
p2.contact += 1;
}
break;
case 7:
{
system("cls");
printf("\n\n\n\n 玩家%d获得地皮", turn);
getch();
if (turn == 1)
p1.land += 1;
else
p2.land += 1;
}
break;
case 8:
{
system("cls");
printf("\n\n\n\n 是否贷款?(Y/N)");
int a = getch();
if (a == 'N') {}
else
{
int money = 0;
if (turn == 1)
{
system("cls");
printf("\n\n\n\n 玩家1贷款金额:");
scanf("%d", &money);
getchar();
p1.asset += money;
p1.loan += money;
}
else
{
system("cls");
printf("\n\n\n\n 玩家2贷款金额:");
scanf("%d", &money);
getchar();
p2.asset += money;
p2.loan += money;
}
}
}
break;
case 9:
{
system("cls");
printf("\n\n\n\n 是否进行黑市交易?(Y/N)");
int a = getch();
if (a == 'N') {}
else
{
if (turn == 1)
{
p1.asset += 3000;
p1.black_market += 1;
}
else
{
p2.asset += 3000;
p2.black_market += 1;
}
}
}
break;
case 10:
{
system("cls");
if (turn == 1)
{
if (p1.secretary == 0)
{
p1.asset += 1000;
printf("\n\n\n\n 玩家%d生意火爆,资产+1000", turn);
}
else
{
p1.asset += (1000 * 1.5);
printf("\n\n\n\n 玩家%d生意火爆,资产+1500", turn);
}
}
else
{
if (p2.secretary == 0)
{
p2.asset += 1000;
printf("\n\n\n\n 玩家%d生意火爆,资产+1000", turn);
}
else
{
p2.asset += (1000 * 1.5);
printf("\n\n\n\n 玩家%d生意火爆,资产+1500", turn);
}
}
getch();
}
break;
case 11:
{
system("cls");
printf("\n\n\n\n 玩家%d:你是否逃税?", turn);
char a = getch();
if (a == 'Y')
{
turn == 1 ? (p1.tex = 0) : (p2.tex = 0);
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d纳税20%%", turn);
getch();
turn == 1 ? (p1.tex += (p1.asset * 0.2)) : (p2.tex += (p2.asset * 0.2));
turn == 1 ? (p1.asset = p1.asset * 0.8) : (p2.asset = p2.asset * 0.8);
}
}
break;
case 12:
{
system("cls");
printf("\n\n\n\n 玩家%d获得极品秘书,此后普通收益和金矿收益提高50%%", turn);
turn == 1 ? (p1.secretary += 1) : (p2.secretary += 1);
getch();
}
break;
case 13:
{
system("cls");
printf("\n\n\n\n 玩家%d获得地皮", turn);
if (turn == 1)
p1.land++;
else
p2.land++;
getch();
}
break;
case 14:
{
if (turn == 1)
{
if (p1.black_market == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d未涉及黑市交易", turn);
}
if (p1.black_market != 0 && p1.contact != 0)
{
system("cls");
printf("\n\n\n\n 玩家%d使用人脉躲过了打黑行动", turn);
p1.contact--;
}
if (p1.black_market != 0 && p1.contact == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d黑市交易暴露,资产-5000", turn);
p1.asset -= 5000;
p1.black_market = 0;
}
}
else
{
if (p2.black_market == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d未涉及黑市交易", turn);
}
if (p2.black_market != 0 && p2.contact != 0)
{
system("cls");
printf("\n\n\n\n 玩家%d使用人脉躲过了打黑行动", turn);
p2.contact--;
}
if (p2.black_market != 0 && p2.contact == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d黑市交易暴露,资产-5000", turn);
p2.asset -= 5000;
p2.black_market = 0;
}
}
getch();
}
break;
case 15:
{
if (turn == 1)
{
if (p1.loan)
{
system("cls");
printf("\n\n\n\n 玩家%d还贷%lf元", turn, p1.loan * 1.5);
p1.asset = p1.asset - p1.loan * 1.5;
p1.loan = 0;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d未贷款", turn);
}
}
else
{
if (p2.loan)
{
system("cls");
printf("\n\n\n\n 玩家%d还贷%lf元", turn, p2.loan * 1.5);
p2.asset = p2.asset - p2.loan * 1.5;
p2.loan = 0;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d未贷款", turn);
}
}
getch();
}
break;
case 16:
{
system("cls");
printf("\n\n\n\n 金融危机来临,玩家%d地皮清空", turn);
turn == 1 ? (p1.land = 0) : (p2.land = 0);
getch();
}
break;
case 17:
{
system("cls");
printf("\n\n\n\n 是否卖出地皮?(Y/N)");
int a = getch();
if (a == 'N') {}
else if (a == 'Y')
{
if ((turn == 1 ? p1.land : p2.land) == 0)
{
system("cls");
printf("\n\n\n\n 你名下没有地皮(任意键继续)");
getch();
}
else
{
if (turn == 1)
{
p1.asset = 2000 * p1.land + p1.asset;
p1.land = 0;
}
else
{
p2.asset = 2000 * p2.land + p2.asset;
p2.land = 0;
}
}
}
}
break;
case 18:
{
system("cls");
printf("\n\n\n\n 玩家%d和巴菲特共进晚餐,资产+3000", turn);
if (turn == 1)
p1.asset += 3000;
else
p2.asset += 3000;
getch();
}
break;
case 19:
{
system("cls");
printf("\n\n\n\n 看见有老人摔倒,是否救助?(Y/N)");
char b = getch();
if (b != 'Y')
return;
int a = rand() % 2;
if (a == 0)
{
printf("\n\n\n\n 老人是洛克菲勒,回报您1000以表感谢(任意键继续)");
getch();
if (turn == 1)
p1.asset += 1000;
else
p2.asset += 1000;
}
else
{
printf("\n\n\n\n 救助老人成功,出车费500,玩家%d资产-500", turn);
if (turn == 1)
p1.asset -= 3000;
else
p2.asset -= 3000;
getch();
}
}
break;
case 20:
{
system("cls");
printf("\n\n\n\n 入股特斯拉?(Y/N)");
char a = getch();
if (a == 'N') {}
else
{
int temp_share = 0;
system("cls");
if (turn == 1)
printf("\n\n\n\n 入股数量(目前资产:%d):", p1.asset);
else
printf("\n\n\n\n 入股数量(目前资产:%d):", p2.asset);
scanf("%d", &temp_share);
getch();
turn == 1 ? (p1.Tesla = 1) : (p2.Tesla = 1);
turn == 1 ? (p1.T_share += temp_share) : (p2.T_share += temp_share);
turn == 1 ? (p1.asset = p1.asset - temp_share) : (p2.asset = p2.asset - temp_share);
}
}
break;
case 21:
{
if (turn == 1)
{
if (p1.secretary == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d挖到金矿,资产+4000", turn);
p1.asset += 4000;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d挖到金矿,资产+6000", turn);
p1.asset = p1.asset + 4000 * 1.5;
}
}
else
{
if (p2.secretary == 0)
{
system("cls");
printf("\n\n\n\n 玩家%d挖到金矿,资产+4000", turn);
p2.asset += 4000;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d挖到金矿,资产+6000", turn);
p2.asset = p2.asset + 4000 * 1.5;
}
}
getch();
}
break;
case 22:
{
if (turn == 1)
{
if (p1.tex)
{
system("cls");
printf("\n\n\n\n 玩家%d已缴税", turn);
}
else if (p1.tex == 0 && p1.contact != 0)
{
system("cls");
printf("\n\n\n\n 玩家%d利用人脉躲过查税", turn);
p1.contact--;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d被查逃税,补交资产50%%的税", turn);
p1.asset = p1.asset - p1.asset * 0.5;
p1.tex = 1;
}
}
else
{
if (p2.tex)
{
system("cls");
printf("\n\n\n\n 玩家%d已缴税", turn);
}
else if (p2.tex == 0 && p2.contact != 0)
{
system("cls");
printf("\n\n\n\n 玩家%d利用人脉躲过查税", turn);
p2.contact--;
}
else
{
system("cls");
printf("\n\n\n\n 玩家%d被查逃税,补交资产50%%的税", turn);
p2.asset = p2.asset - p2.asset * 0.5;
p2.tex = 1;
}
}
getch();
}
break;
case 23:
{
system("cls");
printf("\n\n\n\n 玩家%d经营不善,资产-1000", turn);
turn == 1 ? (p1.asset -= 1000) : (p2.asset -= 1000);
getch();
}
break;
case 24:
{
system("cls");
printf("\n\n\n\n 是否卖出Tesla股票?(股情:%5.2lf)(Y/N)", p1.Tesla);
int a = getch();
if (a == 'N') {}
else
{
if ((turn == 1 ? p1.T_share : p2.T_share) == 0)
{
printf("\n\n\n\n 你没有Tesla股票(任意键继续)");
getch();
}
else
{
if (turn == 1)
{
p1.asset = p1.asset + (p1.T_share * p1.Tesla);
p1.T_share = 0;
}
else
{
p2.asset = p2.asset + (p2.T_share * p2.Tesla);
p2.T_share = 0;
}
}
}
}
}
}
void board_display(int dice, int turn, int remind)
{
system("cls");
int m, g, r, x, q, f, b, o, w, s, p;
m = g = r = x = q = f = b = o = w = s = p = 0;
for (int i = 0; i < 43; i++)
{
for (int k = 0; k < 43; k++)
{
if (i == 14 && k >= 18 && k <= 25)
{
if (g == 0)
{
if (remind == 0)
printf("玩家%d请投掷色子 ", turn);
else
printf(" 玩家%d请走棋 ", turn);
g++;
}
continue;
}
if (i == 15 && k >= 19 && k <= 24)
{
if (m == 0)
{
printf("骰子数:%3d ", remind == 0 ? 0 : dice);
m++;
}
continue;
}
if (i == 27 && k >= 9 && k <= 35)
{
if (r == 0)
{
printf("玩家1资产:%6d 玩家2资产:%6d", p1.asset, p2.asset);
r++;
}
continue;
}
if (i == 28 && k >= 9 && k <= 35)
{
if (x == 0)
{
printf(" 贷款:%6d 贷款:%6d", p1.loan, p2.loan);
x++;
}
continue;
}
if (i == 29 && k >= 9 && k <= 35)
{
if (q == 0)
{
printf(" 地皮:%6d 地皮:%6d", p1.land, p2.land);
q++;
}
continue;
}
if (i == 30 && k >= 9 && k <= 35)
{
if (f == 0)
{
printf(" 黑市:%6d 黑市:%6d", p1.black_market, p2.black_market);
f++;
}
continue;
}
if (i == 31 && k >= 9 && k <= 35)
{
if (b == 0)
{
printf(" 秘书:%6d 秘书:%6d", p1.secretary, p2.secretary);
b++;
}
continue;
}
if (i == 32 && k >= 9 && k <= 35)
{
if (o == 0)
{
printf(" 股情:%6.2lf 股情:%6.2lf", p1.Tesla, p2.Tesla);
o++;
}
continue;
}
if (i == 33 && k >= 9 && k <= 35)
{
if (w == 0)
{
printf(" 持股:%6d 持股:%6d", p1.T_share, p2.T_share);
w++;
}
continue;
}
if (i == 34 && k >= 9 && k <= 35)
{
if (s == 0)
{
printf(" 人脉:%6d 人脉:%6d", p1.contact, p2.contact);
s++;
}
continue;
}
if (i == 35 && k >= 9 && k <= 35)
{
if (p == 0)
{
printf(" 纳税:%6d 纳税:%6d", p1.tex, p2.tex);
p++;
}
continue;
}
switch (board[i][k])
{
case 0:printf(" ");
break;
case 2:printf("│ ");
break;
case 3:printf("┬ ");
break;
case 4:printf("—");
break;
case 5:printf("┌ ");
break;
case 6:printf("┐");
break;
case 7:printf("├ ");
break;
case 8:printf("┤ ");
break;
case 9:printf("┴ ");
break;
case 10:printf("└ ");
break;
case 11:printf("┘");
break;
case 12:printf("┼ ");
break;
case 13:printf("■");
break;
case 14:printf("★");
break;
case s1:printf("01");
break;
case s2:printf("02");
break;
case s3:printf("03");
break;
case s4:printf("04");
break;
case s5:printf("05");
break;
case s6:printf("06");
break;
case s7:printf("07");
break;
case s8:printf("08");
break;
case s9:printf("09");
break;
case s10:printf("10");
break;
case s11:printf("11");
break;
case s12:printf("12");
break;
case s13:printf("13");
break;
case s14:printf("14");
break;
case s15:printf("15");
break;
case s16:printf("16");
break;
case s17:printf("17");
break;
case s18:printf("18");
break;
case s19:printf("19");
break;
case s20:printf("20");
break;
case s21:printf("21");
break;
case s22:printf("22");
break;
case s23:printf("23");
break;
case s24:printf("24");
break;
}
}
if (i >= 9 && i <= 32)
{
switch (i)
{
case 9:printf(" 1 - GO");
break;
case 10:printf(" 2 - 资产+1000");
break;
case 11:printf(" 3 - 路遇劫匪,资产-2000");
break;
case 12:printf(" 4 - 地皮卖出?(Y\N)");
break;
case 13:printf(" 5 - 卖出特斯拉股票?");
break;
case 14:printf(" 6 - 获得人脉");
break;
case 15:printf(" 7 - 获得地皮");
break;
case 16:printf(" 8 - 贷款3000?(Y/N)");
break;
case 17:printf(" 9 - 黑市交易?(若选,资产+3000[有风险])");
break;
case 18:printf(" 10 - 生意火爆,资产+1000");
break;
case 19:printf(" 11 - 是否逃税?");
break;
case 20:printf(" 12 - 获得极品秘书(以后收入均增加%20)");
break;
case 21:printf(" 13 - 获得地皮");
break;
case 22:printf(" 14 - (若有)黑市交易暴露,资产-5000");
break;
case 23:printf(" 15 - (若有)还贷(利率50%%)");
break;
case 24:printf(" 16 - 金融危机,地皮清空");
break;
case 25:printf(" 17 - 地皮卖出?(2000)");
break;
case 26:printf(" 18 - 和巴菲特共进晚餐,资产+3000");
break;
case 27:printf(" 19 - 碰见老人摔到,叫救护车?(出车费500)");
break;
case 28:printf(" 20 - 入股特斯拉?");
break;
case 29:printf(" 21 - 挖到金矿,资产+4000");
break;
case 30:printf(" 22 - 追查逃税情况");
break;
case 31:printf(" 23 - 经营不善,资产-1000");
break;
case 32:printf(" 24 - 卖出特斯拉股票?");
break;
}
}
printf("\n");
}
}
void board_ini()
{
for (int i = 0; i < 1849; i++)
{
*(*board + i) = 0;
}
for (int i = 0; i <= 42; i = i + 6)
{
for (int k = 0; k <= 42; k++)
{
board[i][k] = 4;
}
}
for (int i = 1; i <= 41; i++)
{
for (int k = 0; k <= 42; k = k + 6)
{
board[i][k] = 2;
}
}
board[0][0] = 5;
board[0][42] = 6;
board[42][0] = 10;
board[42][42] = 11;
for (int i = 6; i <= 36; i = i + 6)
{
board[0][i] = 3;
}
for (int k = 0; k <= 36; k = k + 36)
{
for (int i = 6; i <= 36; i = i + 6)
{
board[6 + k][i] = 9;
}
}
for (int i = 6; i <= 36; i = i + 6)
{
board[i][0] = 7;
}
for (int i = 6; i <= 36; i = i + 6)
{
board[i][42] = 8;
}
board[6][6] = board[6][36] = board[36][6] = board[36][36] = 12;
for (int i = 12; i <= 30; i = i + 6)
{
board[i][6] = 8;
}
for (int i = 12; i <= 30; i = i + 6)
{
board[i][36] = 7;
}
for (int i = 12; i <= 30; i = i + 6)
{
board[36][i] = 3;
}
for (int i = 7; i <= 35; i++)
{
for (int k = 7; k <= 35; k++)
{
board[i][k] = 0;
}
}
{
board[3][3] = s1; board[9][3] = s2; board[15][3] = s3;
board[21][3] = s4; board[27][3] = s5; board[33][3] = s6;
board[39][3] = s7; board[39][9] = s8; board[39][15] = s9;
board[39][21] = s10; board[39][27] = s11; board[39][33] = s12;
board[39][39] = s13; board[33][39] = s14; board[27][39] = s15;
board[21][39] = s16; board[15][39] = s17; board[9][39] = s18;
board[3][39] = s19; board[3][33] = s20; board[3][27] = s21;
board[3][21] = s22; board[3][15] = s23; board[3][9] = s24;
}
}
line* move_p1(int dice, line* node1)
{
board[node1->p1_row][node1->p1_col] = 0;
for (int i = 0; i < dice; i++)
{
node1 = node1->next;
}
board[node1->p1_row][node1->p1_col] = 13;
return node1;
}
line* move_p2(int dice, line* node2)
{
board[node2->p2_row][node2->p2_col] = 0;
for (int i = 0; i < dice; i++)
{
node2 = node2->next;
}
board[node2->p2_row][node2->p2_col] = 14;
return node2;
}
line* cre_line()
{
line* head = malloc(sizeof(line));
line* copy_head = head;
head->p1_row = 2;
head->p1_col = 2;
head->p2_col = 4;
head->p2_row = 2;
for (int i = 8; i <= 38; i = i + 6)
{
line* temp = malloc(sizeof(line));
temp->p1_row = temp->p2_row = i;
temp->p1_col = 2;
temp->p2_col = 4;
head->next = temp;
head = head->next;
}
for (int i = 8; i <= 40; i = i + 6)
{
line* temp = malloc(sizeof(line));
temp->p1_row = temp->p2_row = 38;
temp->p1_col = i;
temp->p2_col = i + 2;
head->next = temp;
head = head->next;
}
for (int i = 32; i >= 2; i = i - 6)
{
line* temp = malloc(sizeof(line));
temp->p1_row = temp->p2_row = i;
temp->p1_col = 38;
temp->p2_col = 40;
head->next = temp;
head = head->next;
}
for (int i = 32; i >= 8; i = i - 6)
{
line* temp = malloc(sizeof(line));
temp->p1_row = temp->p2_row = 2;
temp->p1_col = i;
temp->p2_col = i + 2;
head->next = temp;
head = head->next;
}
head->next = copy_head;
return copy_head;
}
void Tesla()
{
int b = rand() % 4 + 1;
double rate = ((rand() * b) % 300) / 100.0;
p1.Tesla = p2.Tesla = rate;
}
void menu()
{
char ch;
loop1:
system("cls");
printf("\n\n\n\n\n\n\n");
printf(" ************************* \n");
printf(" * ★ 大富翁 ★ * \n");
printf(" * 1.开始游戏 * \n");
printf(" * 2.游戏帮助 * \n");
printf(" * 3.游戏须知 * \n");
printf(" * ★ ★ ★ ★ ★ * \n");
printf(" ************************* \n");
ch = getch();
if (ch == '1')
{
}
else if (ch == '2')
{
system("cls");
printf("\n\n\n\n\n\n\n\n\n\n\n\n");
printf(" *******************************************************************************\n");
printf(" * 1.秘书加成只可用于普通收益和金矿收益,且不可叠加 *\n");
printf(" * 2.所救助的老人有50%%的概率是洛克菲勒,若是,得到1500报酬,否则扣除出车费500 *\n");
printf(" * 3.使用人脉逃税或躲过打黑行动后,人脉-1 *\n");
printf(" * 4.如逃税被查,补交税款后,直到下一次逃税前不再补交 *\n");
printf(" * 5.股票利率(股情)随机,其值在0-3之间 *\n");
printf(" * 6.贷款利率为50%% *\n");
printf(" * 按空格键返回主菜单 *\n");
printf(" *******************************************************************************\n");
if (getch() == 32)
goto loop1;
}
else if (ch == '3')
{
system("cls");
printf("\n\n\n\n\n\n\n\n\n\n\n\n");
printf(" *****************************************************\n");
printf(" * 1.务必在全屏模式下进行游戏 *\n");
printf(" * 2.本游戏旨在指明逃税,贷款, *\n");
printf(" * 黑市交易及房地产的风险。 *\n");
printf(" * 3.请勿将本游戏用作商务用途 *\n");
printf(" * 4.建议运行环境:Visual Studio *\n");
printf(" * 5.制作者:蒋雨轩 *\n");
printf(" * 按空格键返回主菜 *\n");
printf(" *****************************************************\n");
if (getch() == 32)
goto loop1;
else
{
system("cls");
printf("\n\n\n\n\n\n\n\n\n\n\n\n");
printf(" 输入错误,请重新输入!");
Sleep(3000);
goto loop1;
}
}
}
void judge()
{
if (p1.asset < 0)
{
system("cls");
printf("\n\n\n\n 玩家1破产,玩家2取胜!");
exit(0);
}
if (p2.asset < 0)
{
system("cls");
printf("\n\n\n\n 玩家2破产,玩家1取胜!");
exit(0);
}
}
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· 10年+ .NET Coder 心语 ── 封装的思维:从隐藏、稳定开始理解其本质意义
· 地球OL攻略 —— 某应届生求职总结
· 周边上新:园子的第一款马克杯温暖上架
· Open-Sora 2.0 重磅开源!
· 提示词工程——AI应用必不可少的技术