namespace UDPServer
{
class Program
{
static void Main(string[] args)
{
int recv;
byte[] data = new byte[1024];
//构建TCP 服务器
//得到本机IP,设置TCP端口号
IPEndPoint ipep = new IPEndPoint(IPAddress.Any , 8001);
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram , ProtocolType.Udp);
//绑定网络地址
newsock.Bind(ipep);
Console.WriteLine("This is a Server, host name is {0}",Dns.GetHostName());
//等待客户机连接
Console.WriteLine("Waiting for a client...");
//得到客户机IP
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)(sender);
recv = newsock.ReceiveFrom(data, ref Remote);
Console .WriteLine ("Message received from {0}: ", Remote.ToString ());
Console .WriteLine (Encoding .ASCII .GetString (data ,0,recv ));
//客户机连接成功后,发送欢迎信息
string welcome = "Welcome ! ";
//字符串与字节数组相互转换
data = Encoding .ASCII .GetBytes (welcome );
//发送信息
newsock .SendTo (data ,data.Length ,SocketFlags .None ,Remote );
while (true )
{
data =new byte [1024];
//发送接受信息
recv =newsock.ReceiveFrom(data ,ref Remote);
Console .WriteLine (Encoding .ASCII .GetString (data ,0,recv));
newsock .SendTo (data ,recv ,SocketFlags .None ,Remote );
}
}
}
}
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace UDPClient
{
class Program
{
static void Main(string[] args)
{
byte[] data = new byte[1024];
string input ,stringData;
//构建TCP 服务器
Console.WriteLine("This is a Client, host name is {0}", Dns.GetHostName()); //设置服务IP,设置TCP端口号
IPEndPoint ipep = new IPEndPoint(IPAddress .Parse ("127.0.0.1") , 8001);
//定义网络类型,数据连接类型和网络协议UDP
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
string welcome = "Hello! ";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ipep);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
int recv = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}: ", Remote.ToString());
Console.WriteLine(Encoding .ASCII .GetString (data,0,recv));
while (true)
{
input = Console .ReadLine ();
if (input =="exit")
break ;
server .SendTo (Encoding .ASCII .GetBytes (input ),Remote );
data = new byte [1024];
recv = server.ReceiveFrom(data, ref Remote);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
}
Console .WriteLine ("Stopping Client.");
server .Close ();
}
}
}
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//"开始"按钮事件
private void button1_Click(object sender, System.EventArgs e) {
//取得预保存的文件名
string fileName=textBox3.Text.Trim();
//远程主机
string hostName=textBox1.Text.Trim();
//端口
int port=Int32.Parse(textBox2.Text.Trim());
//得到主机信息
IPHostEntry ipInfo=Dns.GetHostByName(hostName);
//取得IPAddress[]
IPAddress[] ipAddr=ipInfo.AddressList;
//得到ip
IPAddress ip=ipAddr[0];
//组合出远程终结点
IPEndPoint hostEP=new IPEndPoint(ip,port);
//创建Socket 实例
Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
try
{
//尝试连接
socket.Connect(hostEP);
}
catch(Exception se)
{
MessageBox.Show("连接错误"+se.Message,"提示信息
,MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//发送给远程主机的请求内容串
string sendStr="GET / HTTP/1.1\r\nHost: " + hostName +
"\r\nConnection: Close\r\n\r\n";
//创建bytes字节数组以转换发送串
byte[] bytesSendStr=new byte[1024];
//将发送内容字符串转换成字节byte数组
bytesSendStr=Encoding.ASCII.GetBytes(sendStr);
try
{
//向主机发送请求
socket.Send(bytesSendStr,bytesSendStr.Length,0);
}
catch(Exception ce)
{
MessageBox.Show("发送错误:"+ce.Message,"提示信息
,MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//声明接收返回内容的字符串
string recvStr="";
//声明字节数组,一次接收数据的长度为1024字节
byte[] recvBytes=new byte[1024];
//返回实际接收内容的字节数
int bytes=0;
//循环读取,直到接收完所有数据
while(true)
{
bytes=socket.Receive(recvBytes,recvBytes.Length,0);
//读取完成后退出循环
if(bytes〈=0)
break;
//将读取的字节数转换为字符串
recvStr+=Encoding.ASCII.GetString(recvBytes,0,bytes);
}
//将所读取的字符串转换为字节数组
byte[] content=Encoding.ASCII.GetBytes(recvStr);
try
{
//创建文件流对象实例
FileStream fs=new FileStream(fileName,FileMode.OpenOrCreate,FileAccess.ReadWrite);
//写入文件
fs.Write(content,0,content.Length);
}
catch(Exception fe)
{
MessageBox.Show("文件创建/写入错误:"+fe.Message,"提示信息",MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//禁用Socket
socket.Shutdown(SocketShutdown.Both);
//关闭Socket
socket.Close();
}
}
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TCPClient
TCPClient 类提供了一种使用 TCP 协议连接到某个端点的简化方法。它还通过 NetworkStream 对象展现在连接过程中读取或写入的数据。请参见下面从 QuickStart 文档中摘录的日期/时间客户机示例。
使用 C# 编写
using System;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Text;
class Client
{
public static void Main(String[] args)
{
TCPClient tcpc = new TCPClient();
Byte[] read = new Byte[32];
if (args.Length != 1)
{
Console.WriteLine(“请在命令行中指定服务器名称”);
return;
}
String server = args[0];
// 验证服务器是否存在
if (DNS.GetHostByName(server) == null)
{
Console.WriteLine(“找不到服务器:” + 服务器);
return;
}
// 尝试连接到服务器
if (tcpc.Connect(server, 13) == -1)
{
Console.WriteLine(“无法连接到服务器:” + 服务器);
return;
}
// 获取流
Stream s = tcpc.GetStream();
// 读取流并将它转换为 ASCII 码形式
int bytes = s.Read(read, 0, read.Length);
String Time = Encoding.ASCII.GetString(read);
// 显示数据
Console.WriteLine(“已接收到的” + 字节 + “字节”);
Console.WriteLine(“当前日期和时间是:” + 时间);
tcpc.Close();
}
}
TCPListener
TCPListener 类便于在来自某个客户机的 TCP 连接的特定套接字上进行侦听的工作。请参见下面包括在 QuickStart 文档中的日期/时间服务器示例。
使用 C# 编写
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class Server
{
public static void Main()
{
DateTime now;
String strDateLine;
Encoding ASCII = Encoding.ASCII;
// 在端口 13 进行侦听
TCPListener tcpl = new TCPListener(13);
tcpl.Start();
Console.WriteLine(“正在等待客户进行连接”);
Console.WriteLine(“请按 Ctrl+c 退出...”);
while (true)
{
// 接收会阻塞,直到有人连接上
Socket s = tcpl.Accept();
// 获取当前的日期和时间并将它连接成一个字符串
now = DateTime.Now;
strDateLine = now.ToShortDateString() + " " +
now.ToLongTimeString();
// 将该字符串转换成一个字节数组并发送它
Byte[] byteDateLine =
ASCII.GetBytes(strDateLine.ToCharArray());
s.Send(byteDateLine, byteDateLine.Length, 0);
Console.WriteLine(“发送” + strDateLine);
}
}
}
http://topic.csdn.net/u/20080619/08/DCEF3FE2-F95B-4918-8EDB-36D48A3D0528.html
{
class Program
{
static void Main(string[] args)
{
int recv;
byte[] data = new byte[1024];
//构建TCP 服务器
//得到本机IP,设置TCP端口号
IPEndPoint ipep = new IPEndPoint(IPAddress.Any , 8001);
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram , ProtocolType.Udp);
//绑定网络地址
newsock.Bind(ipep);
Console.WriteLine("This is a Server, host name is {0}",Dns.GetHostName());
//等待客户机连接
Console.WriteLine("Waiting for a client...");
//得到客户机IP
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)(sender);
recv = newsock.ReceiveFrom(data, ref Remote);
Console .WriteLine ("Message received from {0}: ", Remote.ToString ());
Console .WriteLine (Encoding .ASCII .GetString (data ,0,recv ));
//客户机连接成功后,发送欢迎信息
string welcome = "Welcome ! ";
//字符串与字节数组相互转换
data = Encoding .ASCII .GetBytes (welcome );
//发送信息
newsock .SendTo (data ,data.Length ,SocketFlags .None ,Remote );
while (true )
{
data =new byte [1024];
//发送接受信息
recv =newsock.ReceiveFrom(data ,ref Remote);
Console .WriteLine (Encoding .ASCII .GetString (data ,0,recv));
newsock .SendTo (data ,recv ,SocketFlags .None ,Remote );
}
}
}
}
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace UDPClient
{
class Program
{
static void Main(string[] args)
{
byte[] data = new byte[1024];
string input ,stringData;
//构建TCP 服务器
Console.WriteLine("This is a Client, host name is {0}", Dns.GetHostName()); //设置服务IP,设置TCP端口号
IPEndPoint ipep = new IPEndPoint(IPAddress .Parse ("127.0.0.1") , 8001);
//定义网络类型,数据连接类型和网络协议UDP
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
string welcome = "Hello! ";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ipep);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
int recv = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}: ", Remote.ToString());
Console.WriteLine(Encoding .ASCII .GetString (data,0,recv));
while (true)
{
input = Console .ReadLine ();
if (input =="exit")
break ;
server .SendTo (Encoding .ASCII .GetBytes (input ),Remote );
data = new byte [1024];
recv = server.ReceiveFrom(data, ref Remote);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
}
Console .WriteLine ("Stopping Client.");
server .Close ();
}
}
}
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//"开始"按钮事件
private void button1_Click(object sender, System.EventArgs e) {
//取得预保存的文件名
string fileName=textBox3.Text.Trim();
//远程主机
string hostName=textBox1.Text.Trim();
//端口
int port=Int32.Parse(textBox2.Text.Trim());
//得到主机信息
IPHostEntry ipInfo=Dns.GetHostByName(hostName);
//取得IPAddress[]
IPAddress[] ipAddr=ipInfo.AddressList;
//得到ip
IPAddress ip=ipAddr[0];
//组合出远程终结点
IPEndPoint hostEP=new IPEndPoint(ip,port);
//创建Socket 实例
Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
try
{
//尝试连接
socket.Connect(hostEP);
}
catch(Exception se)
{
MessageBox.Show("连接错误"+se.Message,"提示信息
,MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//发送给远程主机的请求内容串
string sendStr="GET / HTTP/1.1\r\nHost: " + hostName +
"\r\nConnection: Close\r\n\r\n";
//创建bytes字节数组以转换发送串
byte[] bytesSendStr=new byte[1024];
//将发送内容字符串转换成字节byte数组
bytesSendStr=Encoding.ASCII.GetBytes(sendStr);
try
{
//向主机发送请求
socket.Send(bytesSendStr,bytesSendStr.Length,0);
}
catch(Exception ce)
{
MessageBox.Show("发送错误:"+ce.Message,"提示信息
,MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//声明接收返回内容的字符串
string recvStr="";
//声明字节数组,一次接收数据的长度为1024字节
byte[] recvBytes=new byte[1024];
//返回实际接收内容的字节数
int bytes=0;
//循环读取,直到接收完所有数据
while(true)
{
bytes=socket.Receive(recvBytes,recvBytes.Length,0);
//读取完成后退出循环
if(bytes〈=0)
break;
//将读取的字节数转换为字符串
recvStr+=Encoding.ASCII.GetString(recvBytes,0,bytes);
}
//将所读取的字符串转换为字节数组
byte[] content=Encoding.ASCII.GetBytes(recvStr);
try
{
//创建文件流对象实例
FileStream fs=new FileStream(fileName,FileMode.OpenOrCreate,FileAccess.ReadWrite);
//写入文件
fs.Write(content,0,content.Length);
}
catch(Exception fe)
{
MessageBox.Show("文件创建/写入错误:"+fe.Message,"提示信息",MessageBoxButtons.RetryCancel,MessageBoxIcon.Information);
}
//禁用Socket
socket.Shutdown(SocketShutdown.Both);
//关闭Socket
socket.Close();
}
}
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TCPClient
TCPClient 类提供了一种使用 TCP 协议连接到某个端点的简化方法。它还通过 NetworkStream 对象展现在连接过程中读取或写入的数据。请参见下面从 QuickStart 文档中摘录的日期/时间客户机示例。
使用 C# 编写
using System;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Text;
class Client
{
public static void Main(String[] args)
{
TCPClient tcpc = new TCPClient();
Byte[] read = new Byte[32];
if (args.Length != 1)
{
Console.WriteLine(“请在命令行中指定服务器名称”);
return;
}
String server = args[0];
// 验证服务器是否存在
if (DNS.GetHostByName(server) == null)
{
Console.WriteLine(“找不到服务器:” + 服务器);
return;
}
// 尝试连接到服务器
if (tcpc.Connect(server, 13) == -1)
{
Console.WriteLine(“无法连接到服务器:” + 服务器);
return;
}
// 获取流
Stream s = tcpc.GetStream();
// 读取流并将它转换为 ASCII 码形式
int bytes = s.Read(read, 0, read.Length);
String Time = Encoding.ASCII.GetString(read);
// 显示数据
Console.WriteLine(“已接收到的” + 字节 + “字节”);
Console.WriteLine(“当前日期和时间是:” + 时间);
tcpc.Close();
}
}
TCPListener
TCPListener 类便于在来自某个客户机的 TCP 连接的特定套接字上进行侦听的工作。请参见下面包括在 QuickStart 文档中的日期/时间服务器示例。
使用 C# 编写
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class Server
{
public static void Main()
{
DateTime now;
String strDateLine;
Encoding ASCII = Encoding.ASCII;
// 在端口 13 进行侦听
TCPListener tcpl = new TCPListener(13);
tcpl.Start();
Console.WriteLine(“正在等待客户进行连接”);
Console.WriteLine(“请按 Ctrl+c 退出...”);
while (true)
{
// 接收会阻塞,直到有人连接上
Socket s = tcpl.Accept();
// 获取当前的日期和时间并将它连接成一个字符串
now = DateTime.Now;
strDateLine = now.ToShortDateString() + " " +
now.ToLongTimeString();
// 将该字符串转换成一个字节数组并发送它
Byte[] byteDateLine =
ASCII.GetBytes(strDateLine.ToCharArray());
s.Send(byteDateLine, byteDateLine.Length, 0);
Console.WriteLine(“发送” + strDateLine);
}
}
}
http://topic.csdn.net/u/20080619/08/DCEF3FE2-F95B-4918-8EDB-36D48A3D0528.html