摘要: using UnityEngine;using System.Collections; public class OpenCamera : MonoBehaviour { public WebCamTexture tex; private string deviceName=""; // Use t 阅读全文
posted @ 2017-05-31 11:25 joson_zeng 阅读(1014) 评论(0) 推荐(0) 编辑
摘要: using UnityEngine;using System.Collections; public class RenderTextureTest : MonoBehaviour{ private RenderTexture RT; // Use this for initialization v 阅读全文
posted @ 2017-05-31 10:51 joson_zeng 阅读(359) 评论(0) 推荐(0) 编辑