505. The Maze II
package LeetCode_505 import java.util.* /** * 505. The Maze II * (Prime) * There is a ball in a maze with empty spaces and walls. * The ball can go through empty spaces by rolling up, down, left or right, but it won't stop rolling until hitting a wall. * When the ball stops, it could choose the next direction. Given the ball's start position, the destination and the maze, find the shortest distance for the ball to stop at the destination. The distance is defined by the number of empty spaces traveled by the ball from the start position (excluded) to the destination (included). If the ball cannot stop at the destination, return -1. The maze is represented by a binary 2D array. 1 means the wall and 0 means the empty space. You may assume that the borders of the maze are all walls. The start and destination coordinates are represented by row and column indexes. Example 1: Input 1: a maze represented by a 2D array 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0 1 1 0 0 0 0 0 Input 2: start coordinate (rowStart, colStart) = (0, 4) Input 3: destination coordinate (rowDest, colDest) = (4, 4) Output: 12 Explanation: One shortest way is : left -> down -> left -> down -> right -> down -> right. The total distance is 1 + 1 + 3 + 1 + 2 + 2 + 2 = 12. * */ class Solution { /* * solution: BFS * */ fun shortestDistance(maze: Array<IntArray>, start: IntArray?, destination: IntArray?): Int { if (maze == null || start == null || destination == null) { return -1 } if (maze.isEmpty() || start.isEmpty() || destination.isEmpty()) { return -1 } val m = maze.size val n = maze[0].size //save step for each position val steps = Array(m, { IntArray(n) { Int.MAX_VALUE } }) //starting position val startingX = start[0] val startingY = start[1] val queue = LinkedList<Pair<Int, Int>>() queue.offer(Pair(startingX, startingY)) //step for the start steps[startingX][startingY] = 0 //help to check 4 directions val directions = intArrayOf(0, 1, 0, -1, 0) while (queue.isNotEmpty()) { val cur = queue.pop() val x = cur.first val y = cur.second for (d in 0 until 4) { var newX = x + directions[d] var newY = y + directions[d + 1] var step = steps[x][y] //go through one direction to the end while (isValid(newX, newY, maze)) { newX += directions[d] newY += directions[d + 1] step++ } //came across tha block, step back newX -= directions[d] newY -= directions[d + 1] //find out the shortest distance if (step < steps[newX][newY]) { steps[newX][newY] = step queue.offer(Pair(newX, newY)) } } } return if (steps[destination[0]][destination[1]] == Int.MAX_VALUE) -1 else steps[destination[0]][destination[1]] } private fun isValid(x: Int, y: Int, maze: Array<IntArray>): Boolean { if (x >= 0 && x < maze.size && y >= 0 && y < maze[0].size && maze[x][y] == 0) { return true } return false } }
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