ASP.NET实现文件下载
方式一:TransmitFile实现下载。将指定的文件直接写入 HTTP 响应输出流,而不在内存中缓冲该文件。
protected
void
Button1_Click(
object
sender, EventArgs e)
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = " application/x-zip-compressed " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename=CodeShark.zip " );
string filename = Server.MapPath( " DownLoad/CodeShark.zip " );
Response.TransmitFile(filename);
}
{
/*
微软为Response对象提供了一个新的方法TransmitFile来解决使用Response.BinaryWrite下载超过400mb的文件时导致Aspnet_wp.exe进程回收而无法成功下载的问题。
代码如下:
*/
Response.ContentType = " application/x-zip-compressed " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename=CodeShark.zip " );
string filename = Server.MapPath( " DownLoad/CodeShark.zip " );
Response.TransmitFile(filename);
}
方式二: WriteFile实现下载,将指定的文件直接写入 HTTP 响应输出流。注意:对大型文件使用此方法时,调用此方法可能导致异常。可以使用此方法的文件大小取决于 Web 服务器的硬件配置。
protected
void
Button2_Click(
object
sender, EventArgs e)
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.doc " ); // 路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + fileName);
Response.AddHeader( " Content-Length " , fileInfo.Length.ToString());
Response.AddHeader( " Content-Transfer-Encoding " , " binary " );
Response.ContentType = " application/octet-stream " ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding( " gb2312 " );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.doc " ); // 路径
FileInfo fileInfo = new FileInfo(filePath);
Response.Clear();
Response.ClearContent();
Response.ClearHeaders();
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + fileName);
Response.AddHeader( " Content-Length " , fileInfo.Length.ToString());
Response.AddHeader( " Content-Transfer-Encoding " , " binary " );
Response.ContentType = " application/octet-stream " ;
Response.ContentEncoding = System.Text.Encoding.GetEncoding( " gb2312 " );
Response.WriteFile(fileInfo.FullName);
Response.Flush();
Response.End();
}
方式三:WriteFile分块下载
protected
void
Button3_Click(
object
sender, EventArgs e)
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath);
if (fileInfo.Exists == true )
{
const long ChunkSize = 102400 ; // 100K 每次读取文件,只读取100K,这样可以缓解服务器的压力
byte [] buffer = new byte [ChunkSize];
Response.Clear();
System.IO.FileStream iStream = System.IO.File.OpenRead(filePath);
long dataLengthToRead = iStream.Length; // 获取下载的文件总大小
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName));
while (dataLengthToRead > 0 && Response.IsClientConnected)
{
int lengthRead = iStream.Read(buffer, 0 , Convert.ToInt32(ChunkSize)); // 读取的大小
Response.OutputStream.Write(buffer, 0 , lengthRead);
Response.Flush();
dataLengthToRead = dataLengthToRead - lengthRead;
}
Response.Close();
}
}
方式四:流方式下载
protected
void
Button4_Click(
object
sender, EventArgs e)
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}
{
string fileName = " CodeShark.zip " ; // 客户端保存的文件名
string filePath = Server.MapPath( " DownLoad/CodeShark.zip " ); // 路径
// 以字符流的形式下载文件
FileStream fs = new FileStream(filePath, FileMode.Open);
byte [] bytes = new byte [( int )fs.Length];
fs.Read(bytes, 0 , bytes.Length);
fs.Close();
Response.ContentType = " application/octet-stream " ;
// 通知浏览器下载文件而不是打开
Response.AddHeader( " Content-Disposition " , " attachment; filename= " + HttpUtility.UrlEncode(fileName, System.Text.Encoding.UTF8));
Response.BinaryWrite(bytes);
Response.Flush();
Response.End();
}