转载:linux:iowait的含义
原文:https://blog.pregos.info/wp-content/uploads/2010/09/iowait.txt
原文:https://www.kawabangga.com/posts/5903
原文:
What exactly is "iowait"? To summarize it in one sentence, 'iowait' is the percentage of time the CPU is idle AND there is at least one I/O in progress. Each CPU can be in one of four states: user, sys, idle, iowait. Performance tools such as vmstat, iostat, sar, etc. print out these four states as a percentage. The sar tool can print out the states on a per CPU basis (-P flag) but most other tools print out the average values across all the CPUs. Since these are percentage values, the four state values should add up to 100%. The tools print out the statistics using counters that the kernel updates periodically (on AIX, these CPU state counters are incremented at every clock interrupt (these occur at 10 millisecond intervals). When the clock interrupt occurs on a CPU, the kernel checks the CPU to see if it is idle or not. If it's not idle, the kernel then determines if the instruction being executed at that point is in user space or in kernel space. If user, then it increments the 'user' counter by one. If the instruction is in kernel space, then the 'sys' counter is incremented by one. If the CPU is idle, the kernel then determines if there is at least one I/O currently in progress to either a local disk or a remotely mounted disk (NFS) which had been initiated from that CPU. If there is, then the 'iowait' counter is incremented by one. If there is no I/O in progress that was initiated from that CPU, the 'idle' counter is incremented by one. When a performance tool such as vmstat is invoked, it reads the current values of these four counters. Then it sleeps for the number of seconds the user specified as the interval time and then reads the counters again. Then vmstat will subtract the previous values from the current values to get the delta value for this sampling period. Since vmstat knows that the counters are incremented at each clock tick (10ms), second, it then divides the delta value of each counter by the number of clock ticks in the sampling period. For example, if you run 'vmstat 2', this makes vmstat sample the counters every 2 seconds. Since the clock ticks at 10ms intervals, then there are 100 ticks per second or 200 ticks per vmstat interval (if the interval value is 2 seconds). The delta values of each counter are divided by the total ticks in the interval and multiplied by 100 to get the percentage value in that interval. iowait can in some cases be an indicator of a limiting factor to transaction throughput whereas in other cases, iowait may be completely meaningless. Some examples here will help to explain this. The first example is one where high iowait is a direct cause of a performance issue. Example 1: Let's say that a program needs to perform transactions on behalf of a batch job. For each transaction, the program will perform some computations which takes 10 milliseconds and then does a synchronous write of the results to disk. Since the file it is writing to was opened synchronously, the write does not return until the I/O has made it all the way to the disk. Let's say the disk subsystem does not have a cache and that each physical write I/O takes 20ms. This means that the program completes a transaction every 30ms. Over a period of 1 second (1000ms), the program can do 33 transactions (33 tps). If this program is the only one running on a 1-CPU system, then the CPU usage would be busy 1/3 of the time and waiting on I/O the rest of the time - so 66% iowait and 34% CPU busy. If the I/O subsystem was improved (let's say a disk cache is added) such that a write I/O takes only 1ms. This means that it takes 11ms to complete a transaction, and the program can now do around 90-91 transactions a second. Here the iowait time would be around 8%. Notice that a lower iowait time directly affects the throughput of the program. Example 2: Let's say that there is one program running on the system - let's assume that this is the 'dd' program, and it is reading from the disk 4KB at a time. Let's say that the subroutine in 'dd' is called main() and it invokes read() to do a read. Both main() and read() are user space subroutines. read() is a libc.a subroutine which will then invoke the kread() system call at which point it enters kernel space. kread() will then initiate a physical I/O to the device and the 'dd' program is then put to sleep until the physical I/O completes. The time to execute the code in main, read, and kread is very small - probably around 50 microseconds at most. The time it takes for the disk to complete the I/O request will probably be around 2-20 milliseconds depending on how far the disk arm had to seek. This means that when the clock interrupt occurs, the chances are that the 'dd' program is asleep and that the I/O is in progress. Therefore, the 'iowait' counter is incremented. If the I/O completes in 2 milliseconds, then the 'dd' program runs again to do another read. But since 50 microseconds is so small compared to 2ms (2000 microseconds), the chances are that when the clock interrupt occurs, the CPU will again be idle with a I/O in progress. So again, 'iowait' is incremented. If 'sar -P <cpunumber>' is run to show the CPU utilization for this CPU, it will most likely show 97-98% iowait. If each I/O takes 20ms, then the iowait would be 99-100%. Even though the I/O wait is extremely high in either case, the throughput is 10 times better in one case. Example 3: Let's say that there are two programs running on a CPU. One is a 'dd' program reading from the disk. The other is a program that does no I/O but is spending 100% of its time doing computational work. Now assume that there is a problem with the I/O subsystem and that physical I/Os are taking over a second to complete. Whenever the 'dd' program is asleep while waiting for its I/Os to complete, the other program is able to run on that CPU. When the clock interrupt occurs, there will always be a program running in either user mode or system mode. Therefore, the %idle and %iowait values will be 0. Even though iowait is 0 now, that does not mean there is NOT a I/O problem because there obviously is one if physical I/Os are taking over a second to complete. Example 4: Let's say that there is a 4-CPU system where there are 6 programs running. Let's assume that four of the programs spend 70% of their time waiting on physical read I/Os and the 30% actually using CPU time. Since these four programs do have to enter kernel space to execute the kread system calls, it will spend a percentage of its time in the kernel; let's assume that 25% of the time is in user mode, and 5% of the time in kernel mode. Let's also assume that the other two programs spend 100% of their time in user code doing computations and no I/O so that two CPUs will always be 100% busy. Since the other four programs are busy only 30% of the time, they can share that are not busy. If we run 'sar -P ALL 1 10' to run 'sar' at 1-second intervals for 10 intervals, then we'd expect to see this for each interval: cpu %usr %sys %wio %idle 0 50 10 40 0 1 50 10 40 0 2 100 0 0 0 3 100 0 0 0 - 75 5 20 0 Notice that the average CPU utilization will be 75% user, 5% sys, and 20% iowait. The values one sees with 'vmstat' or 'iostat' or most tools are the average across all CPUs. Now let's say we take this exact same workload (same 6 programs with same behavior) to another machine that has 6 CPUs (same CPU speeds and same I/O subsytem). Now each program can be running on its own CPU. Therefore, the CPU usage breakdown would be as follows: cpu %usr %sys %wio %idle 0 25 5 70 0 1 25 5 70 0 2 25 5 70 0 3 25 5 70 0 4 100 0 0 0 5 100 0 0 0 - 50 3 47 0 So now the average CPU utilization will be 50% user, 3% sy, and 47% iowait. Notice that the same workload on another machine has more than double the iowait value. Conclusion: The iowait statistic may or may not be a useful indicator of I/O performance - but it does tell us that the system can handle more computational work. Just because a CPU is in iowait state does not mean that it can't run other threads on that CPU; that is, iowait is simply a form of idle time.