unity 生成缩略图 , 图片缩放
public static Texture2D Resize(Texture2D source, int newWidth, int newHeight)
{
source.filterMode = FilterMode.Point;
RenderTexture rt = RenderTexture.GetTemporary(newWidth, newHeight);
rt.filterMode = FilterMode.Point;
RenderTexture.active = rt;
Graphics.Blit(source, rt);
var nTex = new Texture2D(newWidth, newHeight);
nTex.ReadPixels(new Rect(0, 0, newWidth, newHeight), 0, 0);
nTex.Apply();
RenderTexture.active = null;
return nTex;
}