Linux 下摄像头视频采集与显示

我将它设置为MJPEG格式,同样不行,所以图2最后同样出错。(那时正兴高采烈地做毕业设计,这个问题让我足足郁闷了好几天。我想不通是什么原因)

图1 摄像头信息

图2 又一个信息

下面简单讲一下程序片段,具体的程序,参见附录中。

(1)、分配内存

    switch (vd_info->format)    /**< format will be also ok */

    {

    case V4L2_PIX_FMT_MJPEG:

        vd_info->tmp_buffer =

            (uint8 *)calloc(1, (size_t)vd_info->frame_size_in);

        if (vd_info->tmp_buffer == NULL)

            error_out("unable alloc tmp_buffer");

        vd_info->frame_buffer =

            (uint8 *)calloc(1, (size_t)vd_info->width * (vd_info->height+8) * 2);

        if (vd_info->frame_buffer == NULL)

            error_out("unable alloc frame_buffer");

        break;

    case V4L2_PIX_FMT_YUYV:

        vd_info->frame_buffer =

            (uint8 *)calloc(1,(size_t)vd_info->frame_size_in);

        if (vd_info->frame_buffer == NULL)

            error_out("unable alloc frame_buffer");

        break;

    default:

        msg_out("error!/n");

        return -1;

        break;

    }

因为YUYV是一种原始数据,可以直接显示,不需要编解码,而MJPEG格式的,需要解码,所以分要分配两个缓冲区。

(2)、打开,O_NONBLOCK是以非阻塞方式打开。

  vd_info->camfd = open(device, O_RDWR /*| O_NONBLOCK*/, 0);

    if (vd_info->camfd < 0)

        error_out("can not open the device");

(3)、查询

    if (-1 == ioctl(vd_info->camfd, VIDIOC_QUERYCAP, &vd_info->cap))

        error_out("query camera failed");

    if (0 == (vd_info->cap.capabilities & V4L2_CAP_VIDEO_CAPTURE))

    {

        debug_msg("video capture not supported./n");

        return -1;

    }

(4)、设置格式

memset(&vd_info->fmt, 0, sizeof(struct v4l2_format));

    vd_info->fmt.type             = V4L2_BUF_TYPE_VIDEO_CAPTURE;

    vd_info->fmt.fmt.pix.width       = width;

    vd_info->fmt.fmt.pix.height      = height;

    vd_info->fmt.fmt.pix.field  =V4L2_FIELD_ANY;

    vd_info->fmt.fmt.pix.pixelformat = format;

    if (-1 == ioctl(vd_info->camfd, VIDIOC_S_FMT, &vd_info->fmt))

        error_out("unable to set format ");

(5)、查询缓冲区、映射到用户空间内存

memset(&vd_info->rb, 0, sizeof(struct v4l2_requestbuffers));

    vd_info->rb.count      = NB_BUFFER; /**< 4 buffers */

    vd_info->rb.type       = V4L2_BUF_TYPE_VIDEO_CAPTURE;

    vd_info->rb.memory  = V4L2_MEMORY_MMAP;

    if (-1 == ioctl(vd_info->camfd, VIDIOC_REQBUFS, &vd_info->rb))

        error_out("unable to allocte buffers");

    /* map the buffers(4 buffer) */

    for (i = 0; i < NB_BUFFER; i++)

    {

        memset(&vd_info->buf, 0, sizeof(struct v4l2_buffer));

        vd_info->buf.index   = i;

        vd_info->buf.type     = V4L2_BUF_TYPE_VIDEO_CAPTURE;

        vd_info->buf.memory = V4L2_MEMORY_MMAP;

        if (-1 == ioctl(vd_info->camfd, VIDIOC_QUERYBUF, &vd_info->buf))

            error_out("unable to query buffer");

        /* map it, 0 means anywhere */

        vd_info->mem[i] =

            mmap(0, vd_info->buf.length, PROT_READ, MAP_SHARED,

                 vd_info->camfd, vd_info->buf.m.offset);

        /* MAP_FAILED = (void *)-1 */

        if (MAP_FAILED == vd_info->mem[i])

            error_out("unable to map buffer");

    }

(6)、进入队列

   /* queue the buffers */

    for (i = 0; i < NB_BUFFER; i++)

    {

        memset(&vd_info->buf, 0, sizeof(struct v4l2_buffer));

        vd_info->buf.index   = i;

        vd_info->buf.type     = V4L2_BUF_TYPE_VIDEO_CAPTURE;

        vd_info->buf.memory = V4L2_MEMORY_MMAP;

        if (-1 == ioctl(vd_info->camfd, VIDIOC_QBUF, &vd_info->buf))

            error_out("unable to queue the buffers");

    }

(7)、开始捕获(发出捕获信号)

    vd_info->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;

    if (-1 == ioctl(vd_info->camfd, VIDIOC_STREAMON, &vd_info->type))

        error_out("unable to start capture");

    vd_info->is_streaming = 1;

    debug_msg("stream on OK!!/n");

    debug_msg("===============================/n/n");

(8)、采集(从缓冲区队列中取出数据,再将数据的内存复制另一内存区)

static int count = 0;

    if (!vd_info->is_streaming) /**< if stream is off, start it */

    {

        if (v4l2_on(vd_info))  /**< failed */

            goto err;

    }

    memset(&vd_info->buf, 0, sizeof(struct v4l2_buffer));

    vd_info->buf.type      = V4L2_BUF_TYPE_VIDEO_CAPTURE;

    vd_info->buf.memory = V4L2_MEMORY_MMAP;

    /* get data from buffers */

    if (-1 == ioctl(vd_info->camfd, VIDIOC_DQBUF, &vd_info->buf))

    {

        msg_out("unable to dequeue buffer/n");

        goto err;

    }

    switch (vd_info->format)

    {

    case V4L2_PIX_FMT_MJPEG:

        if (vd_info->buf.bytesused <= HEADFRAME1)

        {

            msg_out("ignore empty frame.../n");

            return 0;

        }

        /* we can save tmp_buff to a jpg file,just write it! */

        memcpy(vd_info->tmp_buffer, vd_info->mem[vd_info->buf.index],

               vd_info->buf.bytesused);

        /* here decode MJPEG,so we can dispaly it */

        if (jpeg_decode(&vd_info->frame_buffer, vd_info->tmp_buffer,

                        &vd_info->width, &vd_info->height) < 0 )

        {

            msg_out("decode jpeg error/n");

            goto err;

        }

        break;

    case V4L2_PIX_FMT_YUYV:

        if (vd_info->buf.bytesused > vd_info->frame_size_in)

            memcpy(vd_info->frame_buffer, vd_info->mem[vd_info->buf.index],

                   (size_t)vd_info->frame_size_in);

        else

            memcpy(vd_info->frame_buffer, vd_info->mem[vd_info->buf.index],

                   (size_t)vd_info->buf.bytesused);

        break;

    default:

        goto err;

        break;

    }

    /* here you can process the frame! */

    v4l2_process(vd_info);

    /* queue buffer again */

    if (-1 == ioctl(vd_info->camfd, VIDIOC_QBUF, &vd_info->buf))

    {

        fprintf(stderr,"requeue error/n");

        goto err;

    }

    debug_msg("frame:%d/n", count++);

    debug_msg("frame size in: %d KB/n", vd_info->frame_size_in>>10);

    return 0;

err:

    vd_info->is_quit = 0;

    return -1;

(9)、停止捕获(发送停止信号)

    vd_info->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;

    if (-1 == ioctl(vd_info->camfd, VIDIOC_STREAMOFF, &vd_info->type))

        error_out("unable to stop capture");

    vd_info->is_streaming = 0;

    debug_msg("stream off OK!/n");

    debug_msg("===============================/n/n");

(10)、关闭设备(释放内存、关闭设备)

    uint16 i = 0;

    if (vd_info->is_streaming)  /**< stop if it is still capturing */

        v4l2_off(vd_info);

    if (vd_info->frame_buffer)

        free(vd_info->frame_buffer);

    if (vd_info->tmp_buffer)

        free(vd_info->tmp_buffer);

    vd_info->frame_buffer = NULL;

    /* it is a good thing to  unmap! */

    for (i = 0; i < NB_BUFFER; i++)

    {

        if (-1 == munmap(vd_info->mem[i], vd_info->buf.length))

            error_out("munmap");

    }

    close(vd_info->camfd);

    debug_msg("close OK!/n");

3、显示——SDL

SDL是Simple DirectMedia Layer的简称,是一个自由的跨平台的多媒体开发包,适用于游戏、游戏SDK、演示软件、模拟器、MPEG播放器和其他应用软件。本文将它大材小用,用于显示采集得到的视频数据。

显示的代码片段如下:

   SDL_Surface *pscreen = NULL;

    SDL_Overlay *overlay = NULL;

    SDL_Rect drect;

    SDL_Event sdlevent;

    SDL_mutex *affmutex = NULL;

    unsigned char frmrate;

    unsigned char *p = NULL;

    uint32 currtime;

    uint32 lasttime;

    char* status = NULL;

    /************* Test SDL capabilities ************/

    /* memory leak here */

    if (SDL_Init(SDL_INIT_VIDEO) < 0)

    {

        fprintf(stderr, "Couldn't initialize SDL: %s/n", SDL_GetError());

        exit(1);

    }

    /* it need to alloc space! */

    vd_info = (struct video_info *) calloc(1, sizeof(struct video_info));

    /* init the camera,you can change the last three params!!! */

    if (v4l2_init(vd_info, V4L2_PIX_FMT_YUYV, 640, 480) < 0)

        return EXIT_FAILURE;

    pscreen =

        SDL_SetVideoMode(vd_info->width, vd_info->height, 0,

                     SDL_VIDEO_Flags);

    overlay =

      SDL_CreateYUVOverlay(vd_info->width, vd_info->height,

                         SDL_YUY2_OVERLAY, pscreen);

    /* here?? */

    p = (unsigned char *) overlay->pixels[0];

    drect.x = 0;

    drect.y = 0;

    drect.w = pscreen->w;

    drect.h = pscreen->h;

    lasttime = SDL_GetTicks();

    affmutex = SDL_CreateMutex();

    /* big loop */

    while (vd_info->is_quit)

    {

        while (SDL_PollEvent(&sdlevent))

        {

            if (sdlevent.type == SDL_QUIT)

            {

                vd_info->is_quit = 0;

                break;

            }

        }

        currtime = SDL_GetTicks();

        if (currtime - lasttime > 0)

        {

            frmrate = 1000/(currtime - lasttime);

        }

        lasttime = currtime;

        if (v4l2_grab(vd_info) < 0)

        {

            printf("Error grabbing /n");

            break;

        }

        SDL_LockYUVOverlay(overlay);

        /* frame_buffer to p */

        memcpy(p, vd_info->frame_buffer,

               vd_info->width * (vd_info->height) * 2);

        SDL_UnlockYUVOverlay(overlay);

        SDL_DisplayYUVOverlay(overlay, &drect); /* dispaly it */

        status = (char *)calloc(1, 20*sizeof(char));

        sprintf(status, "come on fps:%d",frmrate);

        SDL_WM_SetCaption(status, NULL);

        SDL_Delay(10);

    }

    SDL_DestroyMutex(affmutex);

    SDL_FreeYUVOverlay(overlay);

    v4l2_close(vd_info);

    free(status);

    free(vd_info);

    printf("Clean Up done Quit /n");

    SDL_Quit();

    return 0;

在红旗操作系统下测试如图3所示。最上面的即为SDL绘制的窗口(至于它向下调用什么图形库就不用理会了),中间的为控制台,它不断输出采集到的帧数以及每一帧的大小。最下面的是emacs。

图3 测试示例图

附:

为了演示emacs的多窗口gdb调试,现附上几个图。算是emacs篇的补充吧。

附图1中,已经加载了可执行文件,并设置了断点(命令为b main emacs,单步后,中间窗口出现红点即为断点处)。

附图2所示的是正在显示图像,左上角即为控制台,出现的信息同上述截图一样。

附图3为结束的情形。重新回到gdb等待命令状态。

此时的emacs五个窗口中各有自己的功能,从上而下,分别为控制台、变量、源代码、帧栈以及断点。

看到了吧?emacs中调试不比VC差吧?

附图1 开始

附图2 显示

附图3 结束

再附:

UVC官网:

http://www.ideasonboard.org/uvc/

V4L2官网:

http://linux.bytesex.org/v4l2/

转至http://blog.chinaunix.net/u1/58951/showart_2257609.html

posted @ 2016-07-20 23:28  极客先锋  阅读(7941)  评论(0编辑  收藏  举报