【Rust】树11-伸展树
环境
- Time 2022-04-25
- Rust 1.60.0
前言
说明
基于标准库来学习各种数据结构,并不是从头实现数据结构,未考虑实现性能。
伸展树也是一种可以自平衡的二叉搜索树,并且可以不计算节点的高度和平衡因子信息。
下面实现伸展方法,参考资料:https://www.geeksforgeeks.org/splay-tree-set-1-insert/。
因为也需要使用到左旋和右旋的操作,将之前 AVL 树中的旋转操作转移到 Node 定义上。
示例
引入模块
pub mod splay_tree;
结构定义
基于二叉搜索树实现。
use std::cmp::Ordering;
use super::{binary_search_tree::BinarySearchTree, Node, NodeRef, Tree};
#[derive(Default)]
pub struct SplayTree<T> {
tree: BinarySearchTree<T>,
}
splay
fn splay(tree: &mut NodeRef<T>, value: &T) {
if let Some(grandparent) = tree.as_mut() {
match grandparent.value.cmp(value) {
Ordering::Greater => Self::splay_left(tree, value),
Ordering::Less => Self::splay_right(tree, value),
Ordering::Equal => (),
}
}
}
splay_left
fn splay_left(tree: &mut NodeRef<T>, value: &T) {
let grandparent = tree.as_mut().unwrap();
if let Some(parent) = grandparent.left.as_mut() {
match parent.value.cmp(value) {
Ordering::Greater => {
Self::splay(&mut parent.left, value);
Node::right_rotate(tree);
}
Ordering::Less => {
Self::splay(&mut parent.right, value);
Node::left_rotate(tree);
}
Ordering::Equal => (),
}
Node::right_rotate(tree);
}
}
splay_right
fn splay_right(tree: &mut NodeRef<T>, value: &T) {
let grandparent = tree.as_mut().unwrap();
if let Some(parent) = grandparent.right.as_mut() {
match parent.value.cmp(value) {
Ordering::Greater => {
Self::splay(&mut parent.left, value);
Node::right_rotate(tree);
}
Ordering::Less => {
Self::splay(&mut parent.right, value);
Node::left_rotate(tree);
}
Ordering::Equal => (),
}
Node::left_rotate(tree);
}
}
其它方法
impl<T: Ord> Tree<T> for SplayTree<T> {
fn pre_order(&self) -> Vec<&T> {
self.tree.pre_order()
}
fn in_order(&self) -> Vec<&T> {
self.tree.in_order()
}
fn post_order(&self) -> Vec<&T> {
self.tree.post_order()
}
}
impl<T: Ord> SplayTree<T> {
fn root(&self) -> &NodeRef<T> {
self.tree.root()
}
fn root_mut(&mut self) -> &mut NodeRef<T> {
self.tree.root_mut()
}
}
总结
实现伸展树的伸展方法,调整了左旋和右旋的代码结构。
附录
Node源码
impl<T> Node<T> {
fn new_node_ref(value: T) -> NodeRef<T> {
Some(Box::new(Node {
value,
left: None,
right: None,
}))
}
fn children(value: T, left: NodeRef<T>, right: NodeRef<T>) -> NodeRef<T> {
Some(Box::new(Node { value, left, right }))
}
fn get_min(tree: &mut NodeRef<T>) -> Option<T> {
let mut current = tree;
while let Some(node) = current {
current = match node.left {
Some(_) => &mut current.as_mut()?.left,
None => break,
}
}
let node = current.take()?;
*current = node.right;
Some(node.value)
}
fn remove(tree: &mut NodeRef<T>) -> Option<T> {
let mut node = tree.take()?;
*tree = match (node.left.as_ref(), node.right.as_ref()) {
(None, None) => None,
(Some(_), None) => node.left.take(),
(None, Some(_)) => node.right.take(),
(Some(_), Some(_)) => Node::children(
Self::get_min(&mut node.right)?,
node.left.take(),
node.right.take(),
),
};
Some(node.value)
}
fn left_rotate(root: &mut NodeRef<T>) {
if let Some(mut node) = root.take() {
if let Some(mut new_root) = node.right.take() {
node.right = new_root.left.take();
new_root.left = Some(node);
*root = Some(new_root);
}
}
}
fn right_rotate(root: &mut NodeRef<T>) {
if let Some(mut node) = root.take() {
if let Some(mut new_root) = node.left.take() {
node.left = new_root.right.take();
new_root.right = Some(node);
*root = Some(new_root);
}
}
}
}
SplayTree 源码
use std::cmp::Ordering;
use super::{binary_search_tree::BinarySearchTree, Node, NodeRef, Tree};
#[derive(Default)]
pub struct SplayTree<T> {
tree: BinarySearchTree<T>,
}
impl<T: Ord> Tree<T> for SplayTree<T> {
fn pre_order(&self) -> Vec<&T> {
self.tree.pre_order()
}
fn in_order(&self) -> Vec<&T> {
self.tree.in_order()
}
fn post_order(&self) -> Vec<&T> {
self.tree.post_order()
}
}
impl<T: Ord> SplayTree<T> {
fn root(&self) -> &NodeRef<T> {
self.tree.root()
}
fn root_mut(&mut self) -> &mut NodeRef<T> {
self.tree.root_mut()
}
fn splay(tree: &mut NodeRef<T>, value: &T) {
if let Some(grandparent) = tree.as_mut() {
match grandparent.value.cmp(value) {
Ordering::Greater => Self::splay_left(tree, value),
Ordering::Less => Self::splay_right(tree, value),
Ordering::Equal => (),
}
}
}
fn splay_left(tree: &mut NodeRef<T>, value: &T) {
let grandparent = tree.as_mut().unwrap();
if let Some(parent) = grandparent.left.as_mut() {
match parent.value.cmp(value) {
Ordering::Greater => {
Self::splay(&mut parent.left, value);
Node::right_rotate(tree);
}
Ordering::Less => {
Self::splay(&mut parent.right, value);
Node::left_rotate(tree);
}
Ordering::Equal => (),
}
Node::right_rotate(tree);
}
}
fn splay_right(tree: &mut NodeRef<T>, value: &T) {
let grandparent = tree.as_mut().unwrap();
if let Some(parent) = grandparent.right.as_mut() {
match parent.value.cmp(value) {
Ordering::Greater => {
Self::splay(&mut parent.left, value);
Node::right_rotate(tree);
}
Ordering::Less => {
Self::splay(&mut parent.right, value);
Node::left_rotate(tree);
}
Ordering::Equal => (),
}
Node::left_rotate(tree);
}
}
}
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