【Rust】树10-平衡二叉树
环境
- Time 2022-04-22
- Rust 1.60.0
前言
说明
基于标准库来学习各种数据结构,并不是从头实现数据结构,未考虑实现性能。
之前使用递归的方式实现平衡二叉树的插入和删除方法,下面使用迭代实现。
示例
插入
fn insert(&mut self, value: T) {
let mut stack: Vec<*mut NodeRef<T>> = vec![self.tree.root_mut()];
let mut current = self.tree.root_mut();
while let Some(node) = current {
current = match value.cmp(&node.value) {
Ordering::Less => &mut node.left,
Ordering::Greater => &mut node.right,
Ordering::Equal => return,
};
stack.push(current);
}
*current = Node::new_node_ref(value);
while let Some(node) = stack.pop() {
Self::balance(unsafe { &mut *node })
}
}
删除
fn remove(&mut self, value: &T) -> Option<T> {
let mut stack: Vec<*mut NodeRef<T>> = vec![self.tree.root_mut()];
let mut current = self.tree.root_mut();
while let Some(node) = current {
current = match node.value.cmp(value) {
Ordering::Less => &mut current.as_mut()?.right,
Ordering::Greater => &mut current.as_mut()?.left,
Ordering::Equal => break,
};
stack.push(current);
}
let result = Node::remove(current);
while let Some(node) = stack.pop() {
Self::balance(unsafe { &mut *node })
}
result
}
测试
running 9 tests
test tree::avl_tree::tests::avl_插入 ... ok
test tree::avl_tree::tests::avl_删除 ... ok
test tree::avl_tree::tests::avl_检索 ... ok
test tree::binary_search_tree::tests::bst_删除 ... ok
test tree::binary_search_tree::tests::bst_插入 ... ok
test tree::binary_search_tree::tests::bst_检索 ... ok
test tree::binary_tree::tests::中序遍历 ... ok
test tree::binary_tree::tests::前序遍历 ... ok
test tree::binary_tree::tests::后序遍历 ... ok
test result: ok. 9 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s
Running unittests (target\debug\deps\game-de7eb3498b4e9a50.exe)
总结
使用迭代的方式,实现了平衡二叉树的插入和删除方法。
附录
源码
use std::cmp::Ordering;
use super::{binary_search_tree::BinarySearchTree, Node, NodeRef, Tree};
#[derive(Default)]
pub struct AvlTree<T> {
tree: BinarySearchTree<T>,
}
impl<T: Ord> Tree<T> for AvlTree<T> {
fn pre_order(&self) -> Vec<&T> {
self.tree.pre_order()
}
fn in_order(&self) -> Vec<&T> {
self.tree.in_order()
}
fn post_order(&self) -> Vec<&T> {
self.tree.post_order()
}
fn insert(&mut self, value: T) {
let mut stack: Vec<*mut NodeRef<T>> = vec![self.tree.root_mut()];
let mut current = self.tree.root_mut();
while let Some(node) = current {
current = match value.cmp(&node.value) {
Ordering::Less => &mut node.left,
Ordering::Greater => &mut node.right,
Ordering::Equal => return,
};
stack.push(current);
}
*current = Node::new_node_ref(value);
while let Some(node) = stack.pop() {
Self::balance(unsafe { &mut *node })
}
}
fn remove(&mut self, value: &T) -> Option<T> {
let mut stack: Vec<*mut NodeRef<T>> = vec![self.tree.root_mut()];
let mut current = self.tree.root_mut();
while let Some(node) = current {
current = match node.value.cmp(value) {
Ordering::Less => &mut current.as_mut()?.right,
Ordering::Greater => &mut current.as_mut()?.left,
Ordering::Equal => break,
};
stack.push(current);
}
let result = Node::remove(current);
while let Some(node) = stack.pop() {
Self::balance(unsafe { &mut *node })
}
result
}
fn contains(&mut self, value: &T) -> bool {
self.tree.contains(value)
}
}
impl<T: Ord> AvlTree<T> {
fn left_rotate(root: &mut NodeRef<T>) {
if let Some(mut node) = root.take() {
if let Some(mut new_root) = node.right.take() {
node.right = new_root.left.take();
new_root.left = Some(node);
*root = Some(new_root);
}
}
}
fn right_rotate(root: &mut NodeRef<T>) {
if let Some(mut node) = root.take() {
if let Some(mut new_root) = node.left.take() {
node.left = new_root.right.take();
new_root.right = Some(node);
*root = Some(new_root);
}
}
}
fn height(tree: &NodeRef<T>) -> usize {
match tree {
Some(node) => {
let left = Self::height(&node.left);
let right = Self::height(&node.right);
1 + std::cmp::max(left, right)
}
None => 0,
}
}
fn balance_factor(tree: &NodeRef<T>) -> isize {
match tree {
None => 0,
Some(node) => {
let left = Self::height(&node.left);
let right = Self::height(&node.right);
left as isize - right as isize
}
}
}
fn balance(tree: &mut NodeRef<T>) {
let balance_factor = Self::balance_factor(tree);
if balance_factor == 2 {
let left = &mut tree.as_mut().unwrap().left;
if Self::balance_factor(left) == -1 {
Self::left_rotate(left);
}
Self::right_rotate(tree);
} else if balance_factor == -2 {
let right = &mut tree.as_mut().unwrap().right;
if Self::balance_factor(right) == 1 {
Self::right_rotate(right);
}
Self::left_rotate(tree);
}
}
}
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· 阿里最新开源QwQ-32B,效果媲美deepseek-r1满血版,部署成本又又又降低了!
· 单线程的Redis速度为什么快?
· SQL Server 2025 AI相关能力初探
· AI编程工具终极对决:字节Trae VS Cursor,谁才是开发者新宠?
· 展开说说关于C#中ORM框架的用法!
2020-07-30 【JavaScript】标准内置变量 undefined