use crunch compression

Crunch is a lossy compression format on top of DXTR texture compression. Textures will be converted to DXT when uploading the GPU at runtime. Crunch compression helps achieving the lowest possible size footprint on disk and for downloads. Crunch textures can take very long to compress, but decompression at runtime is very fast.

posted on 2018-06-07 09:50  jiahuafu  阅读(379)  评论(0编辑  收藏  举报

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