What is a RaycastHit normal?
The normal is the direction pointing away from the collider it hits.
http://answers.unity3d.com/questions/478017/what-is-a-raycasthit-normal.html
The normal is the direction pointing away from the collider it hits.
http://answers.unity3d.com/questions/478017/what-is-a-raycasthit-normal.html