射击小游戏一02(玩家和怪物添加)
摘要:
boolHelloWorld::init(){ if ( !CCLayer::init() ) { returnfalse; } glClearColor(255.0f, 255.0f, 255.0f, 1.0f);//背景颜色 CCSize size = CCDirector::sharedDirector()->getWinSize(); CCSprite *player = CCSprite::create("Player.png"); player->setPosition(ccp(player->getContentSize(... 阅读全文