2018-2019-1 20165202 20165210 20165214 实验三 实时系统

实验任务

任务一

  • 学习使用Linux命令wc(1)
    在终端中输入
man 1 wc

查看man手册对wc的解释:
【man 1 wc】

  • 基于LinuxSocket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
  • 客户端传一个文本文件给服务器
  • 服务器返加文本文件中的单词数

客户端代码实现:


#include<netinet/in.h>  // sockaddr_in 
#include<sys/types.h>  
#include<sys/socket.h>   
#include<stdio.h>   
#include<string.h>     
#include <signal.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/wait.h>

#define LEN 4096
#define SERVER_PORT 8000 
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 



int main() 
{ 
  
  struct sockaddr_in client_addr; 
  bzero(&client_addr, sizeof(client_addr)); 
  client_addr.sin_family = AF_INET; 
  client_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  client_addr.sin_port = htons(0); 
  
  // 创建socket,返回socket描述符 
  int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);
  
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) 
  { 
    perror("Server IP Address Error:"); 
    exit(1); 
  } 
  server_addr.sin_port = htons(SERVER_PORT); 
  socklen_t server_addr_length = sizeof(server_addr); 
  
  // connet
  if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) 
  { 
    perror("Can Not Connect To Server IP:"); 
    exit(0); 
  } 
  
  // 输入文件名 并放到缓冲区buffer中等待发送 
  char file_name[FILE_NAME_MAX_SIZE+1]; 
  bzero(file_name, FILE_NAME_MAX_SIZE+1); 
  printf("请输入文件名\t:"); 
  scanf("%s", file_name); 
  
  char buffer[BUFFER_SIZE]; 
  bzero(buffer, BUFFER_SIZE); 
  strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); 
    
  // send 
  if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
  { 
    perror("Send File Name Failed:"); 
    exit(1); 
  } 
  
  // 打开文件,准备写入 
  FILE *fp = fopen(file_name, "w"); 
  if(NULL == fp) 
  { 
    printf("File:\t%s Can Not Open To Write\n", file_name); 
    exit(1); 
  } 
  
  // 从服务器接收数据到buffer中 
  // 每接收一段数据,便将其写入文件中,循环直到文件接收完并写完为止 
  bzero(buffer, BUFFER_SIZE); 
  int length = 0; 
  while((length = recv(client_socket_fd, buffer, BUFFER_SIZE, 0)) > 0) 
  { 
    if(fwrite(buffer, sizeof(char), length, fp) < length) 
    { 
      printf("File:\t%s Write Failed\n", file_name); 
      break; 
    } 
    bzero(buffer, BUFFER_SIZE); 
  }
  

  
  // 接收成功后,关闭文件,关闭socket 
  printf("已成功接受文件:\t%s \n", file_name); 
  close(fp); 
  close(client_socket_fd); 
  

char *argv[]={"wc","-w",file_name,0};  
execvp( "wc" ,argv);

return 0;
}
    

服务器代码:

#include<netinet/in.h> 
#include<sys/types.h>  
#include<sys/socket.h> // socket 
#include<stdio.h>    
#include<string.h>   // bzero 

#define SERVER_PORT 8000 
#define LEN 4096
#define LENGTH_OF_LISTEN_QUEUE 20 
#define BUFFER_SIZE 1024 
#define FILE_NAME_MAX_SIZE 512 
  
int main() 
{ 
  struct sockaddr_in server_addr; 
  bzero(&server_addr, sizeof(server_addr)); 
  server_addr.sin_family = AF_INET; 
  server_addr.sin_addr.s_addr = htons(INADDR_ANY); 
  server_addr.sin_port = htons(SERVER_PORT); 
  
  // 创建socket,若成功,返回socket描述符 
  int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0); 
  
  int opt = 1; 
  setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); 
  
  // bind
  if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)))) 
  { 
    perror("Server Bind Failed:"); 
    exit(1); 
  } 
    
  // socket监听 
  if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE))) 
  { 
    perror("Server Listen Failed:"); 
    exit(1); 
  } 
  
  while(1) 
  { 
    // 定义客户端的socket地址结构 
    struct sockaddr_in client_addr; 
    socklen_t client_addr_length = sizeof(client_addr); 
  
    // 接受连接请求,返回一个新的socket(描述符),这个新socket用于同连接的客户端通信 
    // accept函数会把连接到的客户端信息写到client_addr中 
    int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); 
    if(new_server_socket_fd < 0) 
    { 
      perror("Server Accept Failed:"); 
      break; 
    } 
  
    // recv函数接收数据到缓冲区buffer中 
    char buffer[BUFFER_SIZE]; 
    bzero(buffer, BUFFER_SIZE); 
    if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0) 
    { 
      perror("Server Recieve Data Failed:"); 
      break; 
    } 
  
    // 然后从buffer(缓冲区)拷贝到file_name中 
    char file_name[FILE_NAME_MAX_SIZE+1]; 
    bzero(file_name, FILE_NAME_MAX_SIZE+1); 
    strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer)); 
    printf("%s\n", file_name); 
  
    // 打开文件并读取文件数据 
    FILE *fp = fopen(file_name, "r+"); 
    if(NULL == fp) 
    { 
      printf("File:%s Not Found\n", file_name); 
    } 
    else
    { 
      bzero(buffer, BUFFER_SIZE); 
      int length = 0; 
      // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止 
      while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) 
      { 
        if(send(new_server_socket_fd, buffer, length, 0) < 0) 
        { 
          printf("Send File:%s Failed./n", file_name); 
          break; 
        } 
        bzero(buffer, BUFFER_SIZE); 
      } 
  
      // 关闭文件 
      fclose(fp); 
     // printf("File:%s Transfer Successful!\n", file_name); 
    } 
    // 关闭与客户端的连接 
    close(new_server_socket_fd); 
  } 
  // 关闭监听用的socket 
  close(server_socket_fd); 
  return 0; 
} 

程序截图:

任务二

使用多线程实现wc服务器并使用同步互斥机制保证计数正确

多线程服务器:


#include "csapp.h"

void echo(int connfd);
void *thread(void *vargp);

int main(int argc, char **argv) 
{
    int listenfd, *connfdp, port, clientlen=sizeof(struct sockaddr_in);
    struct sockaddr_in clientaddr;
    pthread_t tid; 

    if (argc != 2) {
	fprintf(stderr, "usage: %s <port>\n", argv[0]);
	exit(0);
    }
    port = atoi(argv[1]);

    listenfd = Open_listenfd(port);
    while (1) {
	connfdp = Malloc(sizeof(int));
	*connfdp = Accept(listenfd, (SA *) &clientaddr, &clientlen);
	Pthread_create(&tid, NULL, thread, connfdp);
	FILE *fp = fopen(file_name, "r+"); 
    if(NULL == fp) 
    { 
      printf("File:%s Not Found\n", file_name); 
    } 
    else
    { 
      bzero(buffer, BUFFER_SIZE); 
      int length = 0; 
      // 每读取一段数据,便将其发送给客户端,循环直到文件读完为止 
      while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) 
      { 
        if(send(new_server_socket_fd, buffer, length, 0) < 0) 
        { 
          printf("Send File:%s Failed./n", file_name); 
          break; 
        } 
        bzero(buffer, BUFFER_SIZE); 
      } 
  
      // 关闭文件 
      fclose(fp); 
    }
}


void *thread(void *vargp) 
{  
    int connfd = *((int *)vargp);
    Pthread_detach(pthread_self()); 
    Free(vargp);
    Close(connfd);
    return NULL;
}

程序运行结果:

多线程处理的优缺点:

同步应用程序的开发比较容易,但由于需要在上一个任务完成后才能开始新的任务,其效率通常比多线程应用程序低。如果完成同步任务所用的时间比预计时间长,应用程序可能会不响应

posted @ 2018-11-18 18:52  Haimi98  阅读(195)  评论(0编辑  收藏  举报