InheritableThreadLocal原理解析
InheritableThreadLocal使用
在《ThreadLocal内存泄露总结》中ThreadLocal有一个问题就是子线程不能继承父线程的变量。那么本篇所分析的InheritableThreadLocal类就是为了解决这个问题诞生的。
ThreadLocal问题演示
public static ThreadLocal<String> threadLocal =new ThreadLocal<>(); public static void main(String[] args) { // main线程 set value threadLocal.set(Thread.currentThread().getName()+" set value"); new Thread(()-> { // 子线程 get System.out.println(Thread.currentThread().getName()+" get:" +threadLocal.get() ); },"t1").start(); //main 线程 get System.out.println(Thread.currentThread().getName()+" get:" +threadLocal.get() ); }
结果:
main get:main set value t1 get:null
上面演示 ,首先main 线程在ThreadLocal中set 值, 然后又创建子线程 t1获取 ThreadLocal的值,最后main 线程 get 值。
从执行结果很明显可以看到,子线程t1获取的值是null , main线程 获取到了自己一开始设置的value。所以说ThreadLocal是不支持继承性的。接下来再看下InheritableThreadLocal 的演示
public static InheritableThreadLocal<String> inheritableThreadLocal = new InheritableThreadLocal<>(); public static void main(String[] args) { // main 线程 set inheritableThreadLocal.set(Thread.currentThread().getName()+" set value"); new Thread(()-> { // 子线程 t1 get System.out.println(Thread.currentThread().getName()+" get:" +inheritableThreadLocal.get() ); },"t1").start(); // main 线程get System.out.println(Thread.currentThread().getName()+" get:" +inheritableThreadLocal.get() ); }
执行结果:
main get:main set value
t1 get:main set value
这里我们还是上面那段代码,但是我们把ThreadLocal换成了InheritableThreadLocal ,从执行结果可以看出来,子线程t1 获得到了父线程main设置的值。说明 InheritableThreadLocal 具有继承性。接下来InheritableThreadLocal 是怎么实现的。
InheritableThreadLocal 源码分析:
public class InheritableThreadLocal<T> extends ThreadLocal<T> { /** * Computes the child's initial value for this inheritable thread-local * variable as a function of the parent's value at the time the child * thread is created. This method is called from within the parent * thread before the child is started. * <p> * This method merely returns its input argument, and should be overridden * if a different behavior is desired. * * @param parentValue the parent thread's value * @return the child thread's initial value */ protected T childValue(T parentValue) { return parentValue; } /** * Get the map associated with a ThreadLocal. * * @param t the current thread */ ThreadLocalMap getMap(Thread t) { return t.inheritableThreadLocals; } /** * Create the map associated with a ThreadLocal. * * @param t the current thread * @param firstValue value for the initial entry of the table. */ void createMap(Thread t, T firstValue) { t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue); } }
我们看到InheritableThreadLocal 继承了 ThreadLocal 类。并且重写了父类的 createMap,getMap ,childValue三个方法。在createMap 和getMap 方法中我们可以看到,将ThreadLocal 方法中的线程threadLocals 属性换成了 inheritableThreadLocals 属性。我们可以看下Thread类中的这成员定义。
/* ThreadLocal values pertaining to this thread. This map is maintained * by the ThreadLocal class. */ ThreadLocal.ThreadLocalMap threadLocals = null; /* * InheritableThreadLocal values pertaining to this thread. This map is * maintained by the InheritableThreadLocal class. */ ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
可以看到是同类型的不同名属性。其他属性,方法与ThreadLocal是一致的。那么现在肯定有一个问题, 到底它是怎么继承父线程属性的呢?
继承父线程的属性
这时候我们要从线程的创建开始分析了。看下线程Thread类的构造方法。
public Thread() { init(null, null, "Thread-" + nextThreadNum(), 0); }
我们选了个无参构造,可以看出来构造中又执行了init方法。我们接着往下看。
private void init(ThreadGroup g, Runnable target, String name, long stackSize, AccessControlContext acc) { if (name == null) { throw new NullPointerException("name cannot be null"); } this.name = name; // ************************①***************************** Thread parent = currentThread(); SecurityManager security = System.getSecurityManager(); if (g == null) { /* Determine if it's an applet or not */ /* If there is a security manager, ask the security manager what to do. */ if (security != null) { g = security.getThreadGroup(); } /* If the security doesn't have a strong opinion of the matter use the parent thread group. */ if (g == null) { g = parent.getThreadGroup(); } } /* checkAccess regardless of whether or not threadgroup is explicitly passed in. */ g.checkAccess(); /* * Do we have the required permissions? */ if (security != null) { if (isCCLOverridden(getClass())) { security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION); } } g.addUnstarted(); this.group = g; this.daemon = parent.isDaemon(); this.priority = parent.getPriority(); if (security == null || isCCLOverridden(parent.getClass())) this.contextClassLoader = parent.getContextClassLoader(); else this.contextClassLoader = parent.contextClassLoader; this.inheritedAccessControlContext = acc != null ? acc : AccessController.getContext(); this.target = target; setPriority(priority); //*********************************②************************************** if (parent.inheritableThreadLocals != null) this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals); /* Stash the specified stack size in case the VM cares */ this.stackSize = stackSize; /* Set thread ID */ tid = nextThreadID(); }
我们在注释的①位置处 可以看到 这段代码 Thread parent = currentThread(); 获取了父线程。
然后我们再往下看,在注释②位置处看到这段代码
if (parent.inheritableThreadLocals != null) this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
通过调用ThreadLocal 的静态方法createInheritedMap 将父线程的 inheritableThreadLocals 属性作为参数创建 ThreadLocalMap 对象赋值给自己。我们看下是怎么创建的。
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) { return new ThreadLocalMap(parentMap); }
再看下ThreadLocalMap(parentMap)构造。
private ThreadLocalMap(ThreadLocalMap parentMap) { Entry[] parentTable = parentMap.table; int len = parentTable.length; setThreshold(len); table = new Entry[len]; for (int j = 0; j < len; j++) { Entry e = parentTable[j]; if (e != null) { @SuppressWarnings("unchecked") ThreadLocal<Object> key = (ThreadLocal<Object>) e.get(); if (key != null) { Object value = key.childValue(e.value); Entry c = new Entry(key, value); int h = key.threadLocalHashCode & (len - 1); while (table[h] != null) h = nextIndex(h, len); table[h] = c; size++; } } } }
可以看出通过遍历父类的ThreadLocalMap 对象然后赋值到自己的table 中的。到这里InheritableThreadLocal 的源码分析就结束了
总结
通过上面的演示跟源码分析,我们可以看出InheritableThreadLocal 是ThreadLocal的增强,弥补ThreadLocal不能继承父类元素的缺点。InheritableThreadLocal 继承原理则是通过在创建Thread子线程的时候将父类的inheritableThreadLocals 属性 复制给子线程实现的。