How do I pause all animations in a layer tree?

A: In order to pause animations in a layer tree, you can take advantage of the fact that a CALayer conforms to the CAMediaTiming protocol. The CAMediaTiming protocol defines, among other things, a speed with which its timeline progresses, which you can use to pause all animations on the target layer. Listing 1 demonstrates how you can do this.

Listing 1  Pause and Resume animations.

-(void)pauseLayer:(CALayer*)layer
{
    CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];
    layer.speed = 0.0;
    layer.timeOffset = pausedTime;
}

-(void)resumeLayer:(CALayer*)layer
{
    CFTimeInterval pausedTime = [layer timeOffset];
    layer.speed = 1.0;
    layer.timeOffset = 0.0;
    layer.beginTime = 0.0;
    CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;
    layer.beginTime = timeSincePause;
}
posted @ 2013-01-28 17:26  gagag  阅读(298)  评论(0编辑  收藏  举报