两种获取HDC的方法和TextOut输出
2012-07-31 10:15 java线程例子 阅读(1009) 评论(0) 编辑 收藏 举报windows32挺好玩的,买本windows32的书,慢慢啃,理解windows32到底是怎么工作的,尤其是消息循环这一块,其实windows32最重要的就是你写的proc函数,消息循环接收任何消息,都调用你写的windowproc函数,如果有人觉得windows32入门很痛苦,建议大家看看孙鑫的c++20讲之第一讲,保证有收获。
windows32不用重头到尾都自己敲代码,可以有技巧的使用MSDN,可以复制函数原型... 写了第一遍了,第二遍就可以拷贝第一遍写的,然后改就行了。
有两种方法可以获取HDC(设备环境句柄)
1成对使用BeginPaint(hwnd,&ps),EndPaint(hwnd,&ps);
2成对使用GetDC(hwnd),ReleaseDC(hwnd,hdc);
就在刚刚,我分别用了两种方法测试了下效果:
#include<windows.h> LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ); int WINAPI WinMain( HINSTANCE hInstance, // handle to current instance HINSTANCE hPrevInstance, // handle to previous instance LPSTR lpCmdLine, // command line int nCmdShow // show state ) { static TCHAR szAppName[]=TEXT("AppName"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra=0; wndclass.cbWndExtra=0; wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor=LoadCursor(NULL,IDC_ARROW); wndclass.hIcon=LoadIcon(NULL,IDI_APPLICATION); wndclass.hInstance=hInstance; wndclass.lpfnWndProc=WindowProc; wndclass.lpszClassName=szAppName; wndclass.lpszMenuName=NULL; wndclass.style=CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)){ MessageBox(NULL,TEXT("This program requires Windows NT"),szAppName,MB_ICONERROR); } hwnd=CreateWindow( szAppName, // registered class name TEXT("This is title"), // window name WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // horizontal position of window CW_USEDEFAULT, // vertical position of window CW_USEDEFAULT, // window width CW_USEDEFAULT, // window height NULL, // handle to parent or owner window NULL, // menu handle or child identifier hInstance, // handle to application instance NULL // window-creation data ); ShowWindow(hwnd,nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)){ TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ) { HDC hdc; PAINTSTRUCT ps; TCHAR zsBuffer[20]; switch(uMsg){ case WM_CREATE: //hdc=GetDC(hwnd); //TextOut(hdc,0,0,TEXT("hello,world"),strlen("hello,world")); //ReleaseDC(hwnd,hdc); return 0; case WM_PAINT: hdc=BeginPaint(hwnd,&ps); TextOut(hdc,0,0,TEXT("WM_PAINT"),strlen("WM_PAINT")); EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,uMsg,wParam,lParam); }
跟预想的效果一样。
但是:
#include<windows.h> LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ); int WINAPI WinMain( HINSTANCE hInstance, // handle to current instance HINSTANCE hPrevInstance, // handle to previous instance LPSTR lpCmdLine, // command line int nCmdShow // show state ) { static TCHAR szAppName[]=TEXT("AppName"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.cbClsExtra=0; wndclass.cbWndExtra=0; wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.hCursor=LoadCursor(NULL,IDC_ARROW); wndclass.hIcon=LoadIcon(NULL,IDI_APPLICATION); wndclass.hInstance=hInstance; wndclass.lpfnWndProc=WindowProc; wndclass.lpszClassName=szAppName; wndclass.lpszMenuName=NULL; wndclass.style=CS_HREDRAW|CS_VREDRAW; if(!RegisterClass(&wndclass)){ MessageBox(NULL,TEXT("This program requires Windows NT"),szAppName,MB_ICONERROR); } hwnd=CreateWindow( szAppName, // registered class name TEXT("This is title"), // window name WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // horizontal position of window CW_USEDEFAULT, // vertical position of window CW_USEDEFAULT, // window width CW_USEDEFAULT, // window height NULL, // handle to parent or owner window NULL, // menu handle or child identifier hInstance, // handle to application instance NULL // window-creation data ); ShowWindow(hwnd,nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)){ TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ) { HDC hdc; PAINTSTRUCT ps; TCHAR zsBuffer[20]; switch(uMsg){ case WM_CREATE: //hdc=GetDC(hwnd); //TextOut(hdc,0,0,TEXT("hello,world"),strlen("hello,world")); //ReleaseDC(hwnd,hdc); return 0; case WM_PAINT: hdc=GetDC(hwnd); TextOut(hdc,0,0,TEXT("WM_PAINT"),strlen("WM_PAINT")); ReleaseDC(hwnd,hdc); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,uMsg,wParam,lParam); }
窗体中显示了WM_PAINT,但是明显的看到一直在闪屏。
TextOut是用来输出的:
看看它的定义:
TextOut和DrawText都是用来写的函数,这两者有什么区别呢?其实只要查查MSDN这两个函数原型,你就都清楚了,确定具体位置的用TextOut,确定区域的用DrawText
有了函数原型了,一切都迎刃而解了。
哪位仁兄帮下忙,说一下上面两种方法获取的HDC有什么不同,为什么会出现闪屏?
已经找到答案了:
case WM_PAINT: hdc=BeginPaint(hwnd,&ps); //TextOut(hdc,0,0,TEXT("WM_PAINT"),strlen("WM_PAINT")); //TextOut(hdc,200,200,TEXT("WM_PAINT"),strlen("WM_PAINT")); //SetTextAlign(hdc,TA_RIGHT); for(int i=0;i<10;++i){ for(int j=0;j<10;++j){ TextOut(hdc,i*50,j*50,TEXT("HELLO"),strlen("HELLO")); } } EndPaint(hwnd,&ps); return 0;
也可是使用TextOut输出变量:
case WM_PAINT: hdc=BeginPaint(hwnd,&ps); //TextOut(hdc,0,0,TEXT("WM_PAINT"),strlen("WM_PAINT")); //TextOut(hdc,200,200,TEXT("WM_PAINT"),strlen("WM_PAINT")); SetTextAlign(hdc,TA_RIGHT); for( i=0;i<10;++i){ for( j=0;j<10;++j){ TextOut(hdc,i*50,j*50,szBuffer,wsprintf(szBuffer,TEXT("%d"),i*j)); } } //TextOut(hdc,200,200,szBuffer,wsprintf(szBuffer,TEXT("%d"),i*j)); EndPaint(hwnd,&ps); return 0;
TEXTMERIC相关操作:
LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ) { static int cxClient,cyClient; HDC hdc; PAINTSTRUCT ps; int i=50,j=20; TCHAR szBuffer[20]; TEXTMETRIC tm; switch(uMsg){ case WM_CREATE: //hdc=GetDC(hwnd); //TextOut(hdc,0,0,TEXT("hello,world"),strlen("hello,world")); //ReleaseDC(hwnd,hdc); return 0; case WM_PAINT: hdc=BeginPaint(hwnd,&ps); GetTextMetrics(hdc,&tm); TextOut(hdc,0,0,szBuffer,wsprintf(szBuffer,TEXT("%d"),tm.tmAveCharWidth));//字符宽度 TextOut(hdc,0,50,szBuffer,wsprintf(szBuffer,TEXT("%d"),tm.tmHeight+tm.tmExternalLeading));//字符高度 EndPaint(hwnd,&ps); return 0; case WM_SIZE: hdc=BeginPaint(hwnd,&ps); cxClient=LOWORD(lParam); cyClient=HIWORD(lParam); GetTextMetrics(hdc,&tm); TextOut(hdc,0,100,szBuffer,wsprintf(szBuffer,TEXT("%d"),cxClient/tm.tmAveCharWidth));//一行最多显示多少个字符 TextOut(hdc,0,150,szBuffer,wsprintf(szBuffer,TEXT("%d"),cyClient/(tm.tmHeight+tm.tmExternalLeading)));//一列最多显示多少字符 EndPaint(hwnd,&ps); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd,uMsg,wParam,lParam); }