C# GDI+绘制矩形圆角
本文主要介绍C# GDI+如何绘制矩行的圆角,其中涉及到如何使用位操作来处理组合的技巧。GDI+的本质在于,它能够替代开发人员实现与显示器及其它外部设备的交互。对于控件美化而言,需要达到自己期望的效果,GDI+必不可少。绘制后的圆角效果图如下:
二、圆角枚举与相应组合处理设计
对于矩行而言,圆角分为左上角、右上角、左下角和右下角。组合情况就分为无圆角、一个圆角、二个圆角、三个圆角以及四个圆角。枚举需要满足该组合情况,没必要在枚举中将 全部组合列出,只需要通过位操作就能计算出属于哪种组合。枚举类设计如下:
2 public enum RoundStyle
3 {
4 None = 0,
5 TopLeft = 1,
6 TopRight = 2,
7 BottomLeft = 4,
8 BottomRight = 8 ,
9 All = TopLeft | TopRight | BottomLeft | BottomRight
10 }
RoundStyle.TopRight
RoundStyle.BottomRight | RoundStyle.BottomLeft
RoundStyle.BottomRight | RoundStyle.TopRight
RoundStyle.TopRight | RoundStyle.TopLeft
RoundStyle.BottomLeft | RoundStyle.TopLeft
RoundStyle.BottomRight | RoundStyle.TopLeft
RoundStyle.TopRight | RoundStyle.BottomLeft
RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopLeft
RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopRight
RoundStyle.BottomLeft | RoundStyle.TopLeft | RoundStyle.TopRight
RoundStyle.BottomRight | RoundStyle.TopRight | RoundStyle.TopLeft
对于每一种组合,必须提供相应的操作来执行路径计算,这主要是因为GraphicsPath的路径是有顺序的。因此所有组合对应的处理方式如下:
2 CreateRoundStylesEventContainer()
3 {
4 var container = new Dictionary<RoundStyle, Action<GraphicsPath, Rectangle, int, int>>();
5
6 container.Add(RoundStyle.None, (path, rect, radius, radiusAdjustment) => { path.AddRectangle(rect); });
7 container.Add(RoundStyle.All, AddAllRoundStyle);
8
9 container.Add(RoundStyle.BottomLeft, AddBottomLeftRoundStyle);
10 container.Add(RoundStyle.BottomRight, AddBottomRightRoundStyle);
11 container.Add(RoundStyle.TopLeft, AddTopLeftRoundStyle);
12 container.Add(RoundStyle.TopRight, AddTopRightRoundStyle);
13
14 container.Add(RoundStyle.BottomRight | RoundStyle.BottomLeft, AddBottomRightAndBottomLeftRoundStyle);
15 container.Add(RoundStyle.BottomRight | RoundStyle.TopRight, AddBottomRightAndTopRightRoundStyle);
16 container.Add(RoundStyle.TopRight | RoundStyle.TopLeft, AddTopRightAndTopLeftRoundStyle);
17 container.Add(RoundStyle.BottomLeft | RoundStyle.TopLeft, AddBottomLeftAndTopLeftRoundStyle);
18 container.Add(RoundStyle.BottomRight | RoundStyle.TopLeft, AddBottomRightAndTopLeftRoundStyle);
19 container.Add(RoundStyle.TopRight | RoundStyle.BottomLeft, AddTopRightAndBottomLeftRoundStyle);
20
21 container.Add(RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopLeft, AddBottomAndTopLeftRoundStyle);
22 container.Add(RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopRight, AddBottomAndTopRightRoundStyle);
23 container.Add(RoundStyle.BottomLeft | RoundStyle.TopLeft | RoundStyle.TopRight, AddTopAndBottomLeftRoundStyle);
24 container.Add(RoundStyle.BottomRight | RoundStyle.TopRight | RoundStyle.TopLeft, AddTopAndBottomRightRoundStyle);
25
26 return container;
27 }
三、GraphicsPath.AddArc方法
GraphicsPath.AddArc 方法如下:
2 public void AddArc(RectangleF rect, float startAngle, float sweepAngle);
3 public void AddArc(float x, float y, float width, float height, float startAngle, float sweepAngle);
4 public void AddArc(int x, int y, int width, int height, float startAngle, float sweepAngle);
此方法主要是绘制圆角的,绘制的方式与二位坐标的角度是不一样,官方参数资料如下:
x 矩形区域左上角的 X 轴坐标,这个矩形区域定义用來绘制弧形的橢圆形。
y 矩形区域左上角的 Y 轴座標,这个矩形区域定义用來绘制弧形的橢圆形。
width 矩形区域的寬度,这个矩形区域定义用來绘制弧形的橢圆形。
height 矩形区域的高度,这个矩形区域定义用來绘制弧形的橢圆形。
startAngle 弧形的开始点角度,順時针自 X 轴所测得的度数。
sweepAngle 介於弧形的 startAngle 和结束点的角度。
如果圆形中具有先前的直线或曲线,会加入线段來将先前线段的结束点连接到弧形的开端。
弧形是沿着指定矩形范围內的橢圆形周围所描绘的。弧形的开始点是由橢圆形的 X 轴 (0 度角) 順時针测量开始点角度的度数所決定。结束点位置的決定很类似,从开始点順時针测量跨越角度的度数所決定。如果跨越的角度大於 360 度或小於 -360 度,则弧形分別跨越了 360 度或 -360 度。
弧形的开始点是由橢圆形的 X 轴 (0 度角) 順時针测量开始点角度的度数所決定,GraphicsPath增加对象的顺序也是需要注意的(有部分连接线是系统绘制的)。此处与数学中二位坐标定义的角度是反方向的,需要特别注意。
四、绘制圆角组合
3.1 绘制一个圆角
矩行的一个圆角所有组合情况如下:RoundStyle.BottomLeft、RoundStyle.BottomRight、RoundStyle.TopLeft、RoundStyle.TopRight。绘制方法如下:
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLine(rect, path, radiusAdjustment);
AddRightLine(rect, path, radiusAdjustment);
}
private static void AddBottomRightRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddLeftLine(rect, path, radiusAdjustment);
AddTopLine(rect, path, radiusAdjustment);
}
private static void AddTopRightRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomLine(rect, path, radiusAdjustment);
AddLeftLine(rect, path, radiusAdjustment);
}
private static void AddTopLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddRightLine(rect, path, radiusAdjustment);
AddBottomLine(rect, path, radiusAdjustment);
}
效果图如下:
3.2 绘制二个圆角
矩行的一个圆角所有组合情况如下:
RoundStyle.BottomRight | RoundStyle.BottomLeft
RoundStyle.BottomRight | RoundStyle.TopRight
RoundStyle.TopRight | RoundStyle.TopLeft
RoundStyle.BottomLeft | RoundStyle.TopLeft
RoundStyle.BottomRight | RoundStyle.TopLeft
RoundStyle.TopRight | RoundStyle.BottomLeft。
绘制方法如下:
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomLineWithLeftOffset(path, rect, radius, radiusAdjustment, false);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLineWithRightOffset(path, rect, radius, radiusAdjustment);
}
private static void AddBottomRightAndTopLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLineWithRightOffset(path, rect, radius, radiusAdjustment);
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopLineWithLeftOffset(path, rect, radius, radiusAdjustment);
}
private static void AddBottomLeftAndTopLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddRightLine(rect, path, radiusAdjustment);
}
private static void AddTopRightAndTopLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomLine(rect, path, radiusAdjustment);
}
private static void AddBottomRightAndTopRightRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddLeftLine(rect, path, radiusAdjustment);
}
private static void AddBottomRightAndBottomLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLine(rect, path, radiusAdjustment);
}
效果图如下:
3.2 绘制三个圆角
矩行的一个圆角所有组合情况如下:
RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopLeft
RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopRight
RoundStyle.BottomLeft | RoundStyle.TopLeft | RoundStyle.TopRight
RoundStyle.BottomRight | RoundStyle.TopRight | RoundStyle.TopLeft。
绘制方法如下:
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLineWithRightOffset(path, rect, radius, radiusAdjustment);
}
private static void AddTopAndBottomLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomLineWithLeftOffset(path, rect, radius, radiusAdjustment, false);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
}
private static void AddBottomAndTopRightRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLineWithRightOffset(path, rect, radius, radiusAdjustment);
AddTopRightArc(rect, radius, path, radiusAdjustment);
}
private static void AddBottomAndTopLeftRoundStyle(GraphicsPath path,
Rectangle rect, int radius, int radiusAdjustment)
{
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopLineWithLeftOffset(path, rect, radius, radiusAdjustment);
}
效果图如下:
3.4 绘制四个圆角
矩行的四个圆角所有组合情况如下:RoundStyle.All或者RoundStyle.BottomLeft | RoundStyle.BottomRight | RoundStyle.TopLeft | RoundStyle.TopRight。
绘制方法如下:
Rectangle rect, int radius, int radiusAdjustment)
{
AddTopLeftArc(rect, radius, path, radiusAdjustment);
AddTopRightArc(rect, radius, path, radiusAdjustment);
AddBottomRightArc(rect, radius, path, radiusAdjustment);
AddBottomLeftArc(rect, radius, path, radiusAdjustment);
}
效果图如下:
四、总结
绘制圆角在美化控件方面的场景还是比较多的,本文采用枚举的位操作来对所有情况进行操作。有一段时间没写随笔了,可以写的东西很多,由于个人的时间问题却一直拖到现在。上面的圆角绘制例子是昨天作为练习写的,只是简单的手动测试了一下,如有BUG请及时通知本人,不胜感激。目前开发的产品很多控件都需要自绘,统计学需要写的算法也比较多。虽然项目成员总人数为100,但开发所占的比例才40%不到,任重而道远。
源码下载: 矩阵圆角绘制源码