一、ReentrantLock的核心组成
1、CAS
2、abstract static class Sync extends AbstractQueuedSynchronizer ---AQS (双向链表)
3、锁的类型
4、 UNSAFE.park(false, 0L); 、 UNSAFE.unpark(thread);
特点:
1、单个线程,交替执行时与AQS队列无关
二、加锁源码解读
protected final boolean tryAcquire(int acquires) { final Thread current = Thread.currentThread(); //获取线程状态 int c = getState(); if (c == 0) { //hasQueuedPredecessors 判断队列是否有排队的线程 //compareAndSetState 底层CAS if (!hasQueuedPredecessors() && compareAndSetState(0, acquires)) { //加锁成功将exclusiveOwnerThread 设置为当前线程 setExclusiveOwnerThread(current); return true; } }
//当前来获取锁的线程 与 持有锁的线程比较,如果是同一个线程,则state累加 是一种重入的思想 重入锁 else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; }
1、由此可以看出当队列中没有线程的时候,整个加锁过程核心就是CAS ;队列中没有线程的场景单线程工作或者多线程交替执行
2、竞争执行
//入队操作 private Node addWaiter(Node mode) { //创建当前线程Node节点对象 Node node = new Node(Thread.currentThread(), mode); Node pred = tail; if (pred != null) { //node 入队 node.prev = pred; if (compareAndSetTail(pred, node)) { pred.next = node; return node; } } enq(node); return node; } //AQS 队头元素 Thread=null private Node enq(final Node node) { for (;;) { Node t = tail; //初始化 时 AQS 队头 元素 Thread=null if (t == null) { // Must initialize if (compareAndSetHead(new Node())) tail = head; } else { //将传入的node入队 node.prev = t; if (compareAndSetTail(t, node)) { t.next = node; return t; } } } } final boolean acquireQueued(final Node node, int arg) { boolean failed = true; try { boolean interrupted = false; for (;;) { //获取当前节点的上一个节点 final Node p = node.predecessor(); //判断 p是不是头结点,自有 tryAcquire()并且自己再尝试拿一次锁(自旋) if (p == head && tryAcquire(arg)) { setHead(node); p.next = null; // help GC failed = false; return interrupted; } //自旋后判断是不是需要park() if (shouldParkAfterFailedAcquire(p, node) && parkAndCheckInterrupt()) interrupted = true; } } finally { if (failed) cancelAcquire(node); } } private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) { //线程状态 int ws = pred.waitStatus; if (ws == Node.SIGNAL) /* * This node has already set status asking a release * to signal it, so it can safely park. */ return true; if (ws > 0) { /* * Predecessor was cancelled. Skip over predecessors and * indicate retry. */ do { node.prev = pred = pred.prev; } while (pred.waitStatus > 0); pred.next = node; } else { // 将上一个节点pred的WS状态设置为 -1 (当前线程只能把上一个线程的ws状态设置为-1,因为他自己park()后,无法设置自己的WS=-1,所以他的WS=-1只能由下一个线程来设置) compareAndSetWaitStatus(pred, ws, Node.SIGNAL); } return false; } //让当前线程阻塞 park() private final boolean parkAndCheckInterrupt() { LockSupport.park(this); return Thread.interrupted(); }