lua如何构造类
1 function class(super, autoConstructSuper)
2 local classType = {};
3 classType.autoConstructSuper = autoConstructSuper or (autoConstructSuper == nil);
4
5 if super then
6 classType.super = super;
7 local mt = getmetatable(super);
8 setmetatable(classType, { __index = super; __newindex = mt and mt.__newindex;});
9 else
10 classType.setDelegate = function(self,delegate)
11 self.m_delegate = delegate;
12 end
13 end
14
15 return classType;
16 end
17
18
19 function new(classType, ...)
20 local obj = {};
21 local mt = getmetatable(classType);
22 setmetatable(obj, { __index = classType; __newindex = mt and mt.__newindex;});
23 do
24 local create;
25 create =
26 function(c, ...)
27 if c.super and c.autoConstructSuper then
28 create(c.super, ...);
29 end
30 if rawget(c,"ctor") then
31 obj.currentSuper = c.super;
32 c.ctor(obj, ...);
33 end
34 end
35
36 create(classType, ...);
37 end
38 obj.currentSuper = nil;
39 return obj;
40 end
41
42
43 function delete(obj)
44 do
45 local destory =
46 function(c)
47 while c do
48 if rawget(c,"dtor") then
49 c.dtor(obj);
50 end
51
52 c = getmetatable(c);
53 c = c and c.__index;
54 end
55 end
56 destory(obj);
57 end
58 end