使用OHOS SDK构建lua
1.OHOS IDE和SDK的安装方法2.使用OHOS SDK构建zlib3.使用OHOS SDK构建zziplib4.使用OHOS SDK构建box2d5.使用OHOS SDK构建lz4
6.使用OHOS SDK构建lua
7.使用OHOS SDK构建bullet8.使用OHOS SDK构建cityhash9.使用OHOS SDK构建freetype10.使用OHOS SDK构建zstd11.使用OHOS SDK构建tinyexr12.使用OHOS SDK构建mimalloc13.使用OHOS SDK构建assimp14.使用OHOS SDK构建benchmark15.使用OHOS SDK构建libsamplerate16.使用OHOS SDK构建opus17.使用OHOS SDK构建libjpeg-turbo18.使用OHOS SDK构建vorbis19.使用OHOS SDK构建flac20.使用OHOS SDK构建ogg21.使用OHOS SDK构建libxml222.使用OHOS SDK构建libwebp23.使用OHOS SDK构建libpng24.使用OHOS SDK构建googletest25.使用OHOS SDK构建filament参照OHOS IDE和SDK的安装方法配置好开发环境。
从github下载源码。
执行如下命令:
git clone --depth=1 https://github.com/lua/lua.git
进入源码所在的目录,创建批处理文件ohos_build.cmd
,内容如下:
@echo off setlocal set OHOS_SDK_HOME=D:\Tools\Huawei\OHOS\SDK\9 set CMAKE_HOME=D:\Tools\cmake-3.26.0-windows-x86_64 set PATH=%CMAKE_HOME%\bin;%PATH% cmake --version ninja --version set SRC_ROOT=%CD% set BUILD_ROOT=%SRC_ROOT%\build-ohos set BUILD_TARGET=lua cmake -G "Ninja Multi-Config" ^ -S %SRC_ROOT% ^ -B %BUILD_ROOT% ^ -DCMAKE_TOOLCHAIN_FILE=%OHOS_SDK_HOME%\native\build\cmake\ohos.toolchain.cmake ^ -DCMAKE_CXX_FLAGS="-Wno-unused-command-line-argument" ^ -DCMAKE_C_FLAGS="-Wno-unused-command-line-argument" ^ -DBUILD_SHARED_LIBS=ON cmake --build %BUILD_ROOT% --target %BUILD_TARGET% --parallel
由于lua的代码仓库中缺少CMakeLists.txt
,可以从vcpkg项目中,提取CMakeLists.txt,放到lua的源码目录下。
为适配文件结构,需要做一定的修改,修改后的CMakeLists.txt
,内容如下:
# Lua can be compiled as either C or C++. # Default configuration is C, set COMPILE_AS_CPP to ON to use C++. # See http://stackoverflow.com/questions/13560945/c-and-c-library-using-longjmp for why would you want to do that. # Primary differences: # - Exceptions will be used instead of setjmp/longjmp # - The name mangling for functions will be C++ instead of C. # - This is a source-incompatible change because extern "C" is chosen by the including application. # - The lua.hpp header will not be available. PROJECT ( lua ) CMAKE_MINIMUM_REQUIRED(VERSION 3.18) # Build Libraries FILE(GLOB HDR_LIBLUA "${CMAKE_SOURCE_DIR}/*.h") # For luac.c LIST(REMOVE_ITEM HDR_LIBLUA "${CMAKE_SOURCE_DIR}/lopnames.h") FILE(GLOB SRC_LIBLUA "${CMAKE_SOURCE_DIR}/*.c") # Executables luac and luai LIST(REMOVE_ITEM SRC_LIBLUA "${CMAKE_SOURCE_DIR}/luac.c" "${CMAKE_SOURCE_DIR}/lua.c" "${CMAKE_SOURCE_DIR}/onelua.c") IF (WIN32) # remove warnings ADD_DEFINITIONS (-D_CRT_SECURE_NO_WARNINGS ) ENDIF () IF (UNIX) ADD_DEFINITIONS (-DLUA_USE_POSIX) FIND_LIBRARY (LIB_MATH NAMES m) ENDIF () # C library SET (CMAKE_C_STANDARD 99) SET(SRC_LIBLUAC ${SRC_LIBLUA}) ADD_LIBRARY ( lua ${SRC_LIBLUAC} ${HDR_LIBLUA} ) TARGET_INCLUDE_DIRECTORIES(lua PRIVATE $<BUILD_INTERFACE:${CMAKE_CURRENT_LIST_DIR}/src> PUBLIC $<INSTALL_INTERFACE:include>) SET_PROPERTY (TARGET lua PROPERTY POSITION_INDEPENDENT_CODE ON) SET_SOURCE_FILES_PROPERTIES(${SRC_LIBLUAC} PROPERTIES LANGUAGE C) IF (BUILD_SHARED_LIBS AND WIN32) TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_BUILD_AS_DLL ) ENDIF () IF (UNIX) IF (APPLE) TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN) ELSE () FIND_LIBRARY (LIB_DLOPEN NAMES dl) IF (LIB_DLOPEN) TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN) TARGET_LINK_LIBRARIES (lua ${CMAKE_DL_LIBS}) ENDIF () IF (LIB_MATH) TARGET_LINK_LIBRARIES (lua m) ENDIF () ENDIF () ENDIF () INSTALL ( TARGETS lua EXPORT unofficial-lua-config RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) install(EXPORT unofficial-lua-config DESTINATION share/unofficial-lua) # CXX library IF (COMPILE_AS_CPP) ADD_SUBDIRECTORY(cpp) ENDIF() IF (INSTALL_TOOLS) # compiler uses non-exported APIs, so must include sources directly. ADD_EXECUTABLE ( luac ${CMAKE_SOURCE_DIR}/src/luac.c ${SRC_LIBLUA} ${CMAKE_SOURCE_DIR}/src/lopnames.h ) ADD_EXECUTABLE ( luai ${CMAKE_SOURCE_DIR}/src/lua.c ) # interpreter TARGET_INCLUDE_DIRECTORIES(luac PRIVATE ${CMAKE_CURRENT_LIST_DIR}/src) TARGET_LINK_LIBRARIES ( luai PRIVATE lua ) SET_TARGET_PROPERTIES ( luai PROPERTIES OUTPUT_NAME lua PDB_NAME luai ) IF (UNIX) IF (CMAKE_SYSTEM_NAME STREQUAL FreeBSD) SET (_LIB_READLINE_NAME edit) ELSE () SET (_LIB_READLINE_NAME readline) ENDIF () FIND_LIBRARY (LIB_READLINE NAMES ${_LIB_READLINE_NAME}) IF (LIB_READLINE) TARGET_COMPILE_DEFINITIONS (luai PUBLIC -DLUA_USE_READLINE) TARGET_LINK_LIBRARIES(luai PRIVATE ${LIB_READLINE}) IF (_LIB_READLINE_NAME STREQUAL edit) TARGET_INCLUDE_DIRECTORIES (luai PUBLIC /usr/include/edit) ENDIF () ENDIF () IF (LIB_MATH) TARGET_LINK_LIBRARIES (luac m) ENDIF () ENDIF () INSTALL ( TARGETS luai luac RUNTIME DESTINATION tools/lua ) ENDIF () IF (NOT SKIP_INSTALL_HEADERS) INSTALL( FILES src/lualib.h src/lua.h src/luaconf.h src/lauxlib.h DESTINATION include ) # If using C++, don't install extern "C" wrapper. IF (NOT COMPILE_AS_CPP) INSTALL(FILES src/lua.hpp DESTINATION include) ENDIF () ENDIF ()
进入CMD,在源码所在的目录下,执行如下命令:
call ohos_build.cmd
等待项目编译结束。
本文来自博客园,作者:jackieathome,转载请注明原文链接:https://www.cnblogs.com/jackieathome/p/17937820
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