Socket I/O模型之事件选择(WSAEventSelect)(转)
http://tangfeng.iteye.com/blog/518142
WSAEventSelect和WSAAsyncSelect模型类似,它也允许应用程序在一个或多个套接字上,接收以事件为基础的网络事件通知。对于WSAAsyncSelect模型采用的网络事件来说,它们均可原封不动地移植到事件选择模型上。在用事件选择模型开发的应用程序中,也能接收和处理所有那些事件。该模型最主要的差别在于网络事件会投递至一个事件对象句柄,而非投递至一个窗口例程。服务器端代码:
- // write by larry
- // 2009-8-20
- // This is a server using WSAEventSelect model.
- #include "stdafx.h"
- #include <WINSOCK2.H>
- #include <stdio.h>
- #pragma comment(lib, "ws2_32.lib")
- #define PORT 5150
- #define MSGSIZE 1024
- int g_iTotalConn = 0;
- SOCKET g_CliSocketArr[MAXIMUM_WAIT_OBJECTS];
- WSAEVENT g_CliEventArr[MAXIMUM_WAIT_OBJECTS];
- DWORD WINAPI WorkerThread(LPVOID lpParam);
- void Cleanup(int index);
- int main(int argc, char* argv[])
- {
- WSADATA wsaData;
- SOCKET sListen, sClient;
- SOCKADDR_IN local, client;
- DWORD dwThreadId;
- int iAddrSize = sizeof(SOCKADDR_IN);
- // Initialize windows socket library
- WSAStartup(0x0202, &wsaData);
- // Create listening socket
- sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- // Bind
- local.sin_family = AF_INET;
- local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
- local.sin_port = htons(PORT);
- bind(sListen, (sockaddr*)&local, sizeof(SOCKADDR_IN));
- // Listen
- listen(sListen, 3);
- // Create worker thread
- CreateThread(NULL, 0, WorkerThread, NULL, 0, &dwThreadId);
- while (TRUE)
- {
- // Accept a connection
- sClient = accept(sListen, (sockaddr*)&client, &iAddrSize);
- printf("Accepted client:%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
- // Associate socket with network event
- g_CliSocketArr[g_iTotalConn] = sClient;
- g_CliEventArr[g_iTotalConn] = WSACreateEvent();
- WSAEventSelect(g_CliSocketArr[g_iTotalConn], g_CliEventArr[g_iTotalConn], FD_READ|FD_CLOSE);
- g_iTotalConn++;
- }
- return 0;
- }
- DWORD WINAPI WorkerThread(LPVOID lpParam)
- {
- int ret, index;
- WSANETWORKEVENTS NetworkEvents;
- char szMessage[MSGSIZE];
- while (TRUE)
- {
- ret = WSAWaitForMultipleEvents(g_iTotalConn, g_CliEventArr, FALSE, 1000, FALSE);
- if (ret == WSA_WAIT_FAILED || ret == WSA_WAIT_TIMEOUT)
- {
- continue;
- }
- index = ret - WSA_WAIT_EVENT_0;
- WSAEnumNetworkEvents(g_CliSocketArr[index], g_CliEventArr[index], &NetworkEvents);
- if (NetworkEvents.lNetworkEvents & FD_READ)
- {
- // Receive message from client
- ret = recv(g_CliSocketArr[index], szMessage, MSGSIZE, 0);
- if (ret == 0 || (ret == SOCKET_ERROR && WSAGetLastError() == WSAECONNRESET))
- {
- Cleanup(index);
- }
- else
- {
- szMessage[ret] = '\0';
- send(g_CliSocketArr[index], szMessage, strlen(szMessage), 0);
- }
- }
- if (NetworkEvents.lNetworkEvents & FD_CLOSE)
- {
- Cleanup(index);
- }
- }
- return 0;
- }
- void Cleanup(int index)
- {
- closesocket(g_CliSocketArr[index]);
- WSACloseEvent(g_CliEventArr[index]);
- if (index < g_iTotalConn-1)
- {
- g_CliSocketArr[index] = g_CliSocketArr[g_iTotalConn-1];
- g_CliEventArr[index] = g_CliEventArr[g_iTotalConn-1];
- }
- g_iTotalConn--;
- }
事件选择模型也比较简单,实现起来也不是太复杂,它的基本思想是将每个套接字都和一个WSAEVENT对象对应起来,并且在关联的时候指定需要关注的哪些网络事件。一旦在某个套接字上发生了我们关注的事件(FD_READ和FD_CLOSE),与之相关联的WSAEVENT对象被Signaled。程序定义了两个全局数组,一个套接字数组,一个WSAEVENT对象数组,其大小都是MAXIMUM_WAIT_OBJECTS(64),两个数组中的元素一一对应。
同样的,这里的程序没有考虑两个问题,一是不能无条件的调用accept,因为我们支持的并发连接数有限。解决方法是将套接字按 MAXIMUM_WAIT_OBJECTS分组,每MAXIMUM_WAIT_OBJECTS个套接字一组,每一组分配一个工作者线程;或者采用 WSAAccept代替accept,并回调自己定义的Condition Function。第二个问题是没有对连接数为0的情形做特殊处理,程序在连接数为0的时候CPU占用率为100%。