今天测试最新的微信iOS SDK, 仅仅是建了一个空的工程,把sdk加进去运行,就报了以下错误:
Undefined symbols for architecture x86_64: "operator delete[](void*)", referenced from: +[WeChatApiUtil EncodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil NsDataEncodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil DecodeWithBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil DecodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) "operator new[](unsigned long)", referenced from: +[WeChatApiUtil EncodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil NsDataEncodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil DecodeWithBase64:] in libWeChatSDK.a(WeChatApiUtil.o) +[WeChatApiUtil DecodeBase64:] in libWeChatSDK.a(WeChatApiUtil.o) "___gxx_personality_v0", referenced from: Dwarf Exception Unwind Info (__eh_frame) in AppDelegate.o Dwarf Exception Unwind Info (__eh_frame) in main.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
开始是怀疑微信sdk不支持xx架构,于是lipo(方法见xCode6制作动态及静态Framework的最后部分)了一下,发现是支持的。以前使用其他第三方的sdk时,也遇到过类似的问题,果断加上libc++.dylib,问题解决。
"libc++" C++ Standard Library
libc++ is a new implementation of the C++ standard library, targeting C++11.
All of the code in libc++ is dual licensed under the MIT license and the UIUC License (a BSD-like license).
Features and Goals
- Correctness as defined by the C++11 standard.
- Fast execution.
- Minimal memory use.
- Fast compile times.
- ABI compatibility with gcc's libstdc++ for some low-level features such as exception objects, rtti and memory allocation.
- Extensive unit tests.
Why a new C++ Standard Library for C++11?
After its initial introduction, many people have asked "why start a new library instead of contributing to an existing library?" (like Apache's libstdcxx, GNU's libstdc++, STLport, etc). There are many contributing reasons, but some of the major ones are:
-
From years of experience (including having implemented the standard library before), we've learned many things about implementing the standard containers which require ABI breakage and fundamental changes to how they are implemented. For example, it is generally accepted that building std::string using the "short string optimization" instead of using Copy On Write (COW) is a superior approach for multicore machines (particularly in C++11, which has rvalue references). Breaking ABI compatibility with old versions of the library was determined to be critical to achieving the performance goals of libc++.
-
Mainline libstdc++ has switched to GPL3, a license which the developers of libc++ cannot use. libstdc++ 4.2 (the last GPL2 version) could be independently extended to support C++11, but this would be a fork of the codebase (which is often seen as worse for a project than starting a new independent one). Another problem with libstdc++ is that it is tightly integrated with G++ development, tending to be tied fairly closely to the matching version of G++.
-
STLport and the Apache libstdcxx library are two other popular candidates, but both lack C++11 support. Our experience (and the experience of libstdc++ developers) is that adding support for C++11 (in particular rvalue references and move-only types) requires changes to almost every class and function, essentially amounting to a rewrite. Faced with a rewrite, we decided to start from scratch and evaluate every design decision from first principles based on experience.
Further, both projects are apparently abandoned: STLport 5.2.1 was released in Oct'08, and STDCXX 4.2.1 in May'08.
Platform Support
libc++ is known to work on the following platforms, using g++-4.2 and clang (lack of C++11 language support disables some functionality). Note that functionality provided by <atomic> is only functional with clang.
- Mac OS X i386
- Mac OS X x86_64
- FreeBSD 10+ i386
- FreeBSD 10+ x86_64
- FreeBSD 10+ ARM
Current Status
libc++ is a 100% complete C++11 implementation on Apple's OS X.
LLVM and Clang can self host in C++ and C++11 mode with libc++ on Linux.
libc++ is also a 100% complete C++14 implementation. A list of new features and changes for C++14 can be found here.
A list of features and changes for the next C++ standard, known here as "C++1z" (probably to be C++17) can be found here.
Implementation of the post-c++14 Technical Specifications is in progress. A list of features and the current status of these features can be found here.
Ports to other platforms are underway. Here are recent test results for Windows and Linux.
Build Bots
The latest libc++ build results can be found at the following locations.
Get it and get involved!
First please review our Developer's Policy.
On Mac OS 10.7 (Lion) and later, the easiest way to get this library is to install Xcode 4.2 or later. However if you want to install tip-of-trunk from here (getting the bleeding edge), read on. However, be warned that Mac OS 10.7 will not boot without a valid copy of libc++.1.dylib
in /usr/lib
.
To check out the code, use:
svn co http://llvm.org/svn/llvm-project/libcxx/trunk libcxx
Note that for an in-tree build, you should check out libcxx to llvm/projects.
The following instructions are for building libc++ on FreeBSD, Linux, or Mac using libc++abi as the C++ ABI library. On Linux, it is also possible to use libsupc++ or libcxxrt.
In-tree build:
- Check out libcxx and libcxxabi into llvm/projects
cd llvm
mkdir build && cd build
cmake .. # Linux may require -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
make cxx
Out-of-tree build:
- Check out libcxx
- If not on a Mac, also check out libcxxabi
cd libcxx
mkdir build && cd build
cmake -DLIBCXX_CXX_ABI=libcxxabi -DLIBCXX_LIBCXXABI_INCLUDE_PATHS=path/to/libcxxabi/include -DLIT_EXECUTABLE=path/to/llvm/utils/lit/lit.py .. # Linux may require -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
make
To run the tests:
make check-libcxx
If you wish to run a subset of the test suite:
cd path/to/libcxx/libcxx
alias lit='python path/to/llvm/utils/lit/lit.py'
ln -s path/to/build/dir/projects/libcxx/test/lit.site.cfg test/lit.site.cfg
lit -sv test/re/ # or whichever subset of tests you're interested in
The above is currently quite inconvenient. Sorry! We're working on it!
More information on using LIT can be found here. For more general information about the LLVM testing infrastructure, see the LLVM Testing Infrastructure Guide
Shared libraries for libc++ should now be present in llvm/build/lib. Note that it is safest to use this from its current location rather than replacing your system's libc++ (if it has one, if not, go right ahead).
Mac users, remember to be careful when replacing the system's libc++. Your system will not be able to boot without a funcioning libc++.
Notes
Building libc++ with -fno-rtti
is not supported. However linking against it with -fno-rtti
is supported.
Send discussions to the clang mailing list.
Using libc++ in your programs
FreeBSD and Mac OS X
To use your system-installed libc++ with clang you can:
clang++ -stdlib=libc++ test.cpp
clang++ -std=c++11 -stdlib=libc++ test.cpp
To use your tip-of-trunk libc++ on Mac OS with clang you can:
export DYLD_LIBRARY_PATH=path/to/build/lib
clang++ -std=c++11 -stdlib=libc++ -nostdinc++ -I<path-to-libcxx>/include -L<path-to-libcxx>/lib test.cpp
Linux
You will need to keep the source tree of libc++abi available on your build machine and your copy of the libc++abi shared library must be placed where your linker will find it.
Unfortunately you can't simply run clang with "-stdlib=libc++" at this point, as clang is set up to link for libc++ linked to libsupc++. To get around this you'll have to set up your linker yourself (or patch clang). For example:
clang++ -stdlib=libc++ helloworld.cpp -nodefaultlibs -lc++ -lc++abi -lm -lc -lgcc_s -lgcc
Alternately, you could just add libc++abi to your libraries list, which in most situations will give the same result:
clang++ -stdlib=libc++ helloworld.cpp -lc++abi
Bug reports and patches
If you think you've found a bug in libc++, please report it using the LLVM Bugzilla. If you're not sure, you can post a message to the cfe-dev mailing list or on IRC. Please include "libc++" in your subject.
If you want to contribute a patch to libc++, the best place for that is the cfe-commits mailing list. Please include "libc++" and "PATCH" in your subject.
Build on Linux using CMake and libsupc++.
You will need libstdc++ in order to provide libsupc++.
Figure out where the libsupc++ headers are on your system. On Ubuntu this is /usr/include/c++/<version>
and /usr/include/c++/<version>/<target-triple>
You can also figure this out by running
$ echo | g++ -Wp,-v -x c++ - -fsyntax-only ignoring nonexistent directory "/usr/local/include/x86_64-linux-gnu" ignoring nonexistent directory "/usr/lib/gcc/x86_64-linux-gnu/4.7/../../../../x86_64-linux-gnu/include" #include "..." search starts here: #include <...> search starts here: /usr/include/c++/4.7 /usr/include/c++/4.7/x86_64-linux-gnu /usr/include/c++/4.7/backward /usr/lib/gcc/x86_64-linux-gnu/4.7/include /usr/local/include /usr/lib/gcc/x86_64-linux-gnu/4.7/include-fixed /usr/include/x86_64-linux-gnu /usr/include End of search list.
Note the first two entries happen to be what we are looking for. This may not be correct on other platforms.
We can now run CMake:
CC=clang CXX=clang++ cmake -G "Unix Makefiles" -DLIBCXX_CXX_ABI=libstdc++ -DLIBCXX_LIBSUPCXX_INCLUDE_PATHS="/usr/include/c++/4.7/;/usr/include/c++/4.7/x86_64-linux-gnu/" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr <libc++-source-dir>
- You can also substitute
-DLIBCXX_CXX_ABI=libsupc++
above, which will cause the library to be linked to libsupc++ instead of libstdc++, but this is only recommended if you know that you will never need to link against libstdc++ in the same executable as libc++. GCC ships libsupc++ separately but only as a static library. If a program also needs to link against libstdc++, it will provide its own copy of libsupc++ and this can lead to subtle problems. make
sudo make install
You can now run clang with -stdlib=libc++.
Build on Linux using CMake and libcxxrt.
You will need to keep the source tree of libcxxrt available on your build machine and your copy of the libcxxrt shared library must be placed where your linker will find it.
We can now run CMake:
CC=clang CXX=clang++ cmake -G "Unix Makefiles" -DLIBCXX_CXX_ABI=libcxxrt -DLIBCXX_LIBCXXRT_INCLUDE_PATHS="<libcxxrt-source-dir>/src" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr <libc++-source-dir>
make
sudo make install
Unfortunately you can't simply run clang with "-stdlib=libc++" at this point, as clang is set up to link for libc++ linked to libsupc++. To get around this you'll have to set up your linker yourself (or patch clang). For example,
clang++ -stdlib=libc++ helloworld.cpp -nodefaultlibs -lc++ -lcxxrt -lm -lc -lgcc_s -lgcc
Alternately, you could just add libcxxrt to your libraries list, which in most situations will give the same result:
clang++ -stdlib=libc++ helloworld.cpp -lcxxrt
Using a local ABI library
Note: This is not recommended in almost all cases.
Generally these instructions should only be used when you can't install your ABI library.
Normally you must link libc++ against a ABI shared library that the linker can find. If you want to build and test libc++ against an ABI library not in the linker's path you need to set -DLIBCXX_CXX_ABI_LIBRARY_PATH=/path/to/abi/lib
when configuring CMake.
An example build using libc++abi would look like:
CC=clang CXX=clang++ cmake -DLIBCXX_CXX_ABI=libc++abi -DLIBCXX_LIBCXXABI_INCLUDE_PATHS="/path/to/libcxxabi/include" -DLIBCXX_CXX_ABI_LIBRARY_PATH="/path/to/libcxxabi-build/lib" path/to/libcxx
make
When testing libc++ LIT will automatically link against the proper ABI library.
Design Documents
南来地,北往的,上班的,下岗的,走过路过不要错过!
======================个性签名=====================
之前认为Apple 的iOS 设计的要比 Android 稳定,我错了吗?
下载的许多客户端程序/游戏程序,经常会Crash,是程序写的不好(内存泄漏?刚启动也会吗?)还是iOS本身的不稳定!!!
如果在Android手机中可以简单联接到ddms,就可以查看系统log,很容易看到程序为什么出错,在iPhone中如何得知呢?试试Organizer吧,分析一下Device logs,也许有用.