New/delete VS malloc/free
REFER:SO
中文社区见到的答案,不提也罢
new/delete
- Allocate/release memory
- Memory allocated from 'Free Store'
- Returns a fully typed pointer.
- new (standard version) never returns a NULL (will throw on failure)
- Are called with Type-ID (compiler calculates the size)
- Has a version explicitly to handle arrays.
- Reallocating (to get more space) not handled intuitively (because of copy constructor).
- Whether they call malloc/free is implementation defined.
- Can add a new memory allocator to deal with low memory (set_new_handler)
- operator new/delete can be overridden legally
- constructor/destructor used to initialize/destroy the object
malloc/free
- Allocates/release memory
- Memory allocated from 'Heap'
- Returns a void*
- Returns NULL on failure
- Must specify the size required in bytes.
- Allocating array requires manual calculation of space.
- Reallocating larger chunk of memory simple (No copy constructor to worry about)
- They will NOT call new/delete
- No way to splice user code into the allocation sequence to help with low memory.
- malloc/free can NOT be overridden legally