C#: 缩放图片
直接上代码:
/// <summary>
/// 根据指定宽度等比例缩放图片
/// </summary>
/// <param name="image"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns></returns>
public static Bitmap ResizeImage(Image image, int width)
{
int sourceWidth = image.Width;
int sourceHeight = image.Height;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)width / (float)sourceWidth);
nPercentH = ((float)width / (float)sourceHeight);
if (nPercentH < nPercentW)
nPercent = nPercentH;
else
nPercent = nPercentW;
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
OrientationImage(image);
return ResizeImage(image, destWidth, destHeight);
}
/// <summary>
/// 根据指定宽度、高度缩放图片
/// </summary>
/// <param name="image"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns></returns>
public static Bitmap ResizeImage(Image image, int width, int height)
{
var destRect = new Rectangle(0, 0, width, height);
var destImage = new Bitmap(width, height);
destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
using (var graphics = Graphics.FromImage(destImage))
{
graphics.CompositingMode = CompositingMode.SourceCopy;
graphics.CompositingQuality = CompositingQuality.HighQuality;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
using (var wrapMode = new ImageAttributes())
{
wrapMode.SetWrapMode(WrapMode.TileFlipXY);
graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
}
}
return destImage;
}